Player Matchup

Anhur
Anhur
Silver II
PΛRTY
Anhur
Silver II
Level 131
God Stats
17W - 13L
1,457 SR
Queue Stats
88W - 73L
1,451 MMR
Party 1
Hun Batz
Hun Batz
Bronze III
TM4Hybrid
Hun Batz
Bronze III
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 24L
1,500 MMR
Party 2
Poseidon
Poseidon
Bronze III
TM4_bebe_tuyo
Poseidon
Bronze III
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 81L
1,500 MMR
Party 2
Set
Set
Gold V
downinit
Set
Gold V
Level 147
God Stats
3W - 0L
1,724 SR
Queue Stats
13W - 23L
1,559 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
oscareimo
Cthulhu
Bronze III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 119
1,536 SR
1,502 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 98
1,551 SR
1,503 MMR
Hercules
Hercules
Bronze III
Andrus10
Hercules
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
IHateZeus
Anubis
Bronze III
Level 86
God Stats
36W - 24L
1,701 SR
Queue Stats
214W - 219L
1,457 MMR
Party 3
Bastet
Bastet
Bronze III
JonnnyThePear
Bastet
Bronze III
Level 74
God Stats
1W - 2L
1,745 SR
Queue Stats
1W - 3L
1,554 MMR
Party 3
Ganesha
Ganesha
Bronze III
XxAngelRavenxX
Ganesha
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Bronze III
coffeecake42
Apollo
Bronze III
Level 88
God Stats
0W - 2L
1,309 SR
Queue Stats
12W - 13L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
PΛRTY
Anhur
20
6 / 2 / 8
15,280
566
20,153
18,785
7,574
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
TM4Hybrid
Hun Batz
20
5 / 3 / 14
14,309
530
10,231
18,812
7,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
TM4_bebe_tuyo
Poseidon
19
0 / 5 / 12
13,175
488
11,670
15,125
4,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 3 / 9
16,825
623
25,500
23,708
24,052
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
oscareimo
Cthulhu
18
0 / 6 / 16
11,683
433
12,629
27,749
29,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Nu WaErlang ShenCu ChulainnDanzaburouTsukuyomi

VS

Bans
ChaacZeusScyllaKumbhakarnaRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Andrus10
Hercules
19
3 / 5 / 3
12,469
462
11,148
22,883
23,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
IHateZeus
Anubis
19
6 / 5 / 3
12,931
479
9,783
14,324
9,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 7 / 5
12,616
467
10,764
18,602
7,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
0 / 4 / 13
11,822
438
12,565
22,116
27,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
20
4 / 3 / 2
14,028
520
19,000
23,925
10,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
45
24
Kills
19
19
Deaths
24
59
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
Andrus10
Hercules
3
5
3
0.9
L
Anubis
IHateZeus
Anubis
6
5
3
1.5
L
6
7
5
1.21
W
Anhur
PΛRTY
Anhur
6
2
8
5
W
Hun Batz
TM4Hybrid
Hun Batz
5
3
14
4
W
Poseidon
TM4_bebe_tuyo
Poseidon
0
5
12
1.2
L
0
4
13
1.63
L
Apollo
4
3
2
1.67
W
13
3
9
5.83
W
Cthulhu
oscareimo
Cthulhu
0
6
16
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,183
Damage
63,260
104,179
Taken
101,850
73,435
Mitigated
78,831
37,643
Healing
27,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Andrus10
Hercules
11,148
1,835
0
5,246
22,883
23,703
98
3,948
18,843
637
68,805
L
Anubis
IHateZeus
Anubis
9,783
337
0
4,374
14,324
9,479
243
5,680
8,494
90,485
0
L
10,764
2,797
0
4,835
18,602
7,601
332
2,521
16,056
0
64,270
W
Anhur
PΛRTY
Anhur
20,153
11,651
0
11,046
18,785
7,574
2,959
3,277
15,433
0
136,003
W
Hun Batz
TM4Hybrid
Hun Batz
10,231
2,389
0
7,675
18,812
7,838
967
4,211
14,576
0
104,624
W
Poseidon
TM4_bebe_tuyo
Poseidon
11,670
742
0
4,009
15,125
4,719
857
3,762
11,338
94,366
0
L
12,565
711
0
2,945
22,116
27,409
0
6,184
15,632
51,889
0
L
Apollo
19,000
14,548
0
9,927
23,925
10,639
3,049
5,662
17,988
0
116,539
W
25,500
10,510
0
9,839
23,708
24,052
1,369
5,253
18,279
6,479
144,407
W
Cthulhu
oscareimo
Cthulhu
12,629
756
753
4,321
27,749
29,252
0
6,881
19,740
51,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,272
Gold Earned
63,866
765
Minions Killed
629
0
Camps Cleared
0
2,684,782
Distance Traveled
2,501,167
34
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,469
462
123
5
0
485,929
6
L
Anubis
12,931
479
171
6
0
408,802
6
L
Bastet
12,616
467
97
4
0
534,773
4
W
Anhur
15,280
566
188
7
0
485,280
10
W
Hun Batz
14,309
530
138
5
0
586,794
4
W
Poseidon
13,175
488
160
6
0
523,860
4
L
Ganesha
11,822
438
21
1
0
549,245
7
L
Apollo
14,028
520
217
8
0
522,418
7
W
Set
16,825
623
212
8
0
547,917
10
W
Cthulhu
11,683
433
67
2
0
540,931
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role