Player Matchup

Guan Yu
Guan Yu
Silver I
Exquixofrenia
Guan Yu
Silver I
Level 160
God Stats
17W - 6L
1,624 SR
Queue Stats
90W - 68L
1,584 MMR
Party 2
Bakasura
Bakasura
Silver I
Fakesmed
Bakasura
Silver I
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 83L
1,634 MMR
Party 2
Yemoja
Yemoja
Gold V
InvictaRelic
Yemoja
Gold V
Level 128
God Stats
8W - 7L
1,713 SR
Queue Stats
225W - 249L
1,632 MMR
Solo
Agni
Agni
Gold V
MajorasMask64
Agni
Gold V
Level 40
God Stats
6W - 6L
1,569 SR
Queue Stats
186W - 181L
1,630 MMR
Solo
Cernunnos
Cernunnos
Gold IV
ketherio
Cernunnos
Gold IV
Level 134
God Stats
2W - 4L
1,518 SR
Queue Stats
17W - 15L
1,631 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,585 SR
1,622 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,541 SR
1,622 MMR
Khepri
Khepri
Bronze III
Champ
Khepri
Bronze III
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
70W - 58L
1,540 MMR
Party 1
Hou Yi
Hou Yi
Silver I
Gongall
Hou Yi
Silver I
Level 153
God Stats
15W - 12L
1,500 SR
Queue Stats
245W - 219L
1,674 MMR
Party 1
Scylla
Scylla
Gold IV
K1ngL1gma
Scylla
Gold IV
Level 106
God Stats
2W - 3L
1,704 SR
Queue Stats
59W - 59L
1,638 MMR
Solo
Thanatos
Thanatos
Gold V
RacinKing
Thanatos
Gold V
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
183W - 173L
1,629 MMR
Party 3
Osiris
Osiris
Silver I
RockyGamer2896
Osiris
Silver I
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
325W - 309L
1,629 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
19
6 / 3 / 8
13,683
570
19,820
29,218
38,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
Fakesmed
Bakasura
20
10 / 2 / 10
15,072
628
20,633
22,898
13,502
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
19
2 / 2 / 12
13,676
570
4,950
14,360
15,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
3 / 6 / 9
14,132
589
15,626
13,680
5,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
ketherio
Cernunnos
20
4 / 3 / 10
13,620
568
22,595
21,928
9,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PersephoneCthulhuDanzaburouTsukuyomiJanus

VS

Bans
SetKing ArthurKumbhakarnaNikeAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Champ
Khepri
15
1 / 5 / 4
10,324
430
5,703
22,535
17,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
Gongall
Hou Yi
19
2 / 4 / 2
11,611
484
18,660
17,639
7,248
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
K1ngL1gma
Scylla
19
5 / 4 / 6
12,623
526
14,398
18,861
6,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
RacinKing
Thanatos
19
5 / 6 / 8
12,877
537
15,255
20,961
7,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 6 / 2
12,090
504
14,893
27,471
18,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
38
25
Kills
16
16
Deaths
25
49
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Khepri
Champ
Khepri
1
5
4
0.6
W
Guan Yu
6
3
8
3.33
W
Bakasura
Fakesmed
Bakasura
10
2
10
7.5
L
Hou Yi
Gongall
Hou Yi
2
4
2
0.75
W
Yemoja
2
2
12
4
L
Scylla
K1ngL1gma
Scylla
5
4
6
2
W
3
6
9
1.25
L
Thanatos
RacinKing
Thanatos
5
6
8
1.5
L
3
6
2
0.67
W
Cernunnos
ketherio
Cernunnos
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,624
Damage
68,909
102,084
Taken
107,467
82,466
Mitigated
57,048
54,883
Healing
41,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Champ
Khepri
5,703
314
0
4,078
22,535
17,527
162
4,333
16,436
28,680
0
W
Guan Yu
19,820
2,541
5,813
17,646
29,218
38,984
974
7,768
21,204
781
64,253
W
Bakasura
Fakesmed
Bakasura
20,633
14,518
0
6,351
22,898
13,502
6,731
5,396
17,312
0
111,305
L
Hou Yi
Gongall
Hou Yi
18,660
7,997
0
3,941
17,639
7,248
1,485
5,375
12,021
0
107,249
W
Yemoja
4,950
1,194
5,407
3,883
14,360
15,293
644
1,540
12,800
36,293
0
L
Scylla
K1ngL1gma
Scylla
14,398
964
188
5,838
18,861
6,844
784
5,608
11,842
95,716
0
W
15,626
1,139
0
3,772
13,680
5,667
2,296
3,931
9,665
97,169
0
L
Thanatos
RacinKing
Thanatos
15,255
3,826
0
18,155
20,961
7,212
0
2,009
17,980
0
97,346
L
14,893
4,434
0
9,678
27,471
18,217
195
3,107
22,210
11,210
68,805
W
Cernunnos
ketherio
Cernunnos
22,595
14,141
0
12,011
21,928
9,020
7,777
4,543
17,351
0
104,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,183
Gold Earned
59,525
631
Minions Killed
653
0
Camps Cleared
0
2,400,867
Distance Traveled
2,305,665
33
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,324
430
44
2
0
466,663
5
W
Guan Yu
13,683
570
91
4
0
513,000
8
W
Bakasura
15,072
628
172
7
0
576,905
8
L
Hou Yi
11,611
484
187
8
0
429,509
6
W
Yemoja
13,676
570
48
2
0
422,484
9
L
Scylla
12,623
526
143
6
0
462,000
8
W
Agni
14,132
589
150
6
0
468,658
2
L
Thanatos
12,877
537
138
6
0
494,019
8
L
Osiris
12,090
504
141
6
0
453,474
3
W
Cernunnos
13,620
568
170
7
0
419,820
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role