Player Matchup

Hercules
Hercules
Alvarohri3
Hercules
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,342 Elo+
Party 2
Izanami
Izanami
JohnyR05
Izanami
Level 27
God Stats
14W - 12L
1,537 SR
Queue Stats
123W - 139L
1,521 Elo+
Party 2
Set
Set
NOWYZ-_-
Set
Level 24
God Stats
23W - 21L
1,539 SR
Queue Stats
205W - 259L
1,521 Elo+
Party 2
Fenrir
Fenrir
PleaseDontTy
Fenrir
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 13L
1,277 Elo+
Solo
Agni
Agni
Stratus9
Agni
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,451 Elo+
Solo
Team Averages
Level 16
1,515 SR
1,423 Elo+

VS

Team Averages
Level 65
1,452 SR
1,642 Elo+
Skadi
Skadi
DK Ru6X
Skadi
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 138L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
DKShade7645
Heimdallr
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 38L
1,449 Elo+
Party 3
The Morrigan
The Morrigan
MAFlAN666
The Morrigan
Level 17
God Stats
3W - 2L
1,258 SR
Queue Stats
39W - 18L
1,753 Elo+
Party 1
Vamana
Vamana
Vacacecina
Vamana
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,753 Elo+
Party 1
Set
Set
el paps94
Set
Level 143
God Stats
4W - 3L
1,500 SR
Queue Stats
444W - 447L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alvarohri3
Hercules
9
0 / 2 / 0
4,987
453
2,239
6,140
4,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
JohnyR05
Izanami
7
0 / 6 / 1
4,482
407
3,055
7,025
1,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
5 / 7 / 0
5,784
526
5,772
10,147
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
7
0 / 2 / 0
4,719
429
555
4,454
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Agni
8
1 / 3 / 0
5,069
461
2,860
4,448
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DK Ru6X
Skadi
12
11 / 0 / 2
7,445
677
9,234
5,301
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
DKShade7645
Heimdallr
10
2 / 4 / 9
5,887
535
3,750
6,881
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
MAFlAN666
The Morrigan
13
2 / 1 / 2
7,227
657
1,855
4,390
1,810
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Vacacecina
Vamana
10
1 / 0 / 1
6,098
554
2,907
5,590
2,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
4 / 1 / 3
6,364
579
4,149
6,331
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
6
Kills
20
20
Deaths
6
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
Alvarohri3
Hercules
0
2
0
0
W
Skadi
DK Ru6X
Skadi
11
0
2
12
W
Heimdallr
DKShade7645
Heimdallr
2
4
9
1.63
L
Izanami
JohnyR05
Izanami
0
6
1
0.08
W
The Morrigan
MAFlAN666
The Morrigan
2
1
2
3
L
5
7
0
0.71
L
Fenrir
0
2
0
0
L
Agni
1
3
0
0.33
W
Vamana
Vacacecina
Vamana
1
0
1
1.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,481
Damage
21,895
32,214
Taken
28,493
13,321
Mitigated
11,692
6,521
Healing
9,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Alvarohri3
Hercules
2,239
934
0
1,828
6,140
4,965
0
151
5,989
0
16,454
W
Skadi
DK Ru6X
Skadi
9,234
4,884
0
600
5,301
2,977
1,008
0
5,301
3,032
41,340
W
Heimdallr
DKShade7645
Heimdallr
3,750
2,394
0
1,438
6,881
2,195
465
0
6,881
0
13,407
L
Izanami
JohnyR05
Izanami
3,055
1,786
0
541
7,025
1,372
0
371
6,654
0
15,644
W
The Morrigan
MAFlAN666
The Morrigan
1,855
357
0
1,807
4,390
1,810
0
1,875
2,515
50,532
1,207
L
5,772
2,723
0
1,658
10,147
3,096
0
281
9,866
0
20,206
L
Fenrir
555
56
0
1,244
4,454
2,713
0
16
4,438
3,308
16,910
L
Agni
2,860
228
0
1,250
4,448
1,175
0
1,006
3,442
23,723
0
W
Vamana
Vacacecina
Vamana
2,907
1,572
0
2,886
5,590
2,318
385
0
5,390
0
29,950
W
4,149
1,888
0
2,748
6,331
2,392
0
997
5,284
0
28,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,041
Gold Earned
33,021
182
Minions Killed
315
0
Camps Cleared
0
905,447
Distance Traveled
1,002,341
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,987
453
43
4
0
200,987
0
W
Skadi
7,445
677
69
6
0
200,989
0
W
Heimdallr
5,887
535
25
2
0
176,730
0
L
Izanami
4,482
407
34
3
0
198,395
0
W
The Morrigan
7,227
657
106
10
0
206,690
0
L
Set
5,784
526
15
1
0
192,829
3
L
Fenrir
4,719
429
48
4
0
185,165
0
L
Agni
5,069
461
42
4
0
128,071
1
W
Vamana
6,098
554
61
6
0
191,116
0
W
Set
6,364
579
54
5
0
226,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role