Player Matchup

Artio
Artio
IFG_PoddlyFluids
Artio
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 19L
1,222 Elo+
Party 1
Cupid
Cupid
SlattWitMySlimes
Cupid
Level 49
God Stats
1W - 1L
1,156 SR
Queue Stats
7W - 19L
1,303 Elo+
Party 1
Baron Samedi
Baron Samedi
TheAceOfObvious
Baron Samedi
Level 58
God Stats
5W - 2L
1,500 SR
Queue Stats
142W - 163L
1,368 Elo+
Party 1
Team Averages
Level 63
1,385 SR
1,298 Elo+

VS

Team Averages
Level 76
1,400 SR
1,546 Elo+
Fenrir
Fenrir
CosmicLunchHam
Fenrir
Level 47
God Stats
0W - 3L
1,199 SR
Queue Stats
6W - 13L
1,087 Elo+
Solo
Kukulkan
Kukulkan
Mister_Schredder
Kukulkan
Level 85
God Stats
2W - 3L
1,500 SR
Queue Stats
36W - 48L
1,762 Elo+
Solo
Guan Yu
Guan Yu
xDragon__Gamerx
Guan Yu
Level 95
God Stats
1W - 4L
1,500 SR
Queue Stats
124W - 150L
1,788 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 7
11,129
742
7,530
22,331
14,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 4 / 8
10,032
669
10,397
9,896
5,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
TheAceOfObvious
Baron Samedi
15
6 / 3 / 9
11,061
737
15,931
10,238
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 4
10,496
700
10,881
15,447
6,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 5 / 4
9,805
654
12,715
10,665
4,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 4 / 6
9,967
664
5,988
15,790
12,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
15
Kills
9
9
Deaths
15
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
7
2
7
5.25
L
3
5
4
1
W
2
4
8
1.5
W
Baron Samedi
TheAceOfObvious
Baron Samedi
6
3
9
3.5
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,858
Damage
29,584
42,465
Taken
41,902
24,269
Mitigated
22,674
17,331
Healing
11,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,881
3,163
984
2,486
15,447
6,180
0
8,569
6,878
0
33,058
W
7,530
373
1,137
9,471
22,331
14,805
104
6,802
15,529
30,881
0
L
12,715
1,475
0
1,396
10,665
4,020
582
7,235
3,430
48,499
0
W
10,397
4,296
1,237
918
9,896
5,347
1,750
3,117
6,779
5,023
43,778
W
Baron Samedi
TheAceOfObvious
Baron Samedi
15,931
1,196
1,315
3,253
10,238
4,117
1,286
2,879
7,359
41,249
0
L
5,988
545
1,843
4,715
15,790
12,474
152
8,825
6,965
0
30,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,222
Gold Earned
30,268
157
Minions Killed
165
0
Camps Cleared
0
795,529
Distance Traveled
751,408
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,496
700
40
3
0
244,752
3
W
Artio
11,129
742
43
3
0
288,392
0
L
Kukulkan
9,805
654
88
6
0
243,556
3
W
Cupid
10,032
669
70
5
0
252,506
0
W
Baron Samedi
11,061
737
44
3
0
254,631
4
L
Guan Yu
9,967
664
37
2
0
263,100
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role