Player Matchup

Danzaburou
Danzaburou
Danzabroo
Danzaburou
Level 18
God Stats
37W - 25L
1,631 SR
Queue Stats
99W - 96L
1,462 Elo+
Solo
Horus
Horus
Jurandir77
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,414 Elo+
Solo
Nemesis
Nemesis
Kirton49
Nemesis
Level 37
God Stats
8W - 7L
1,669 SR
Queue Stats
119W - 189L
1,497 Elo+
Party 2
Anubis
Anubis
SkyHigh13
Anubis
Level 24
God Stats
78W - 47L
1,707 SR
Queue Stats
497W - 538L
1,415 Elo+
Party 2
Ares
Ares
SpammerX5
Ares
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 44L
1,500 Elo+
Solo
Team Averages
Level 22
1,601 SR
1,458 Elo+

VS

Team Averages
Level 30
1,627 SR
1,539 Elo+
Arachne
Arachne
AlteredAir
Arachne
Level 67
God Stats
31W - 11L
1,740 SR
Queue Stats
52W - 39L
1,740 Elo+
Party 3
Vulcan
Vulcan
AstralSody
Vulcan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,489 Elo+
Party 1
Izanami
Izanami
Dormarion
Izanami
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 85L
1,382 Elo+
Solo
Aphrodite
Aphrodite
SetsukaHell
Aphrodite
Level 26
God Stats
2W - 4L
1,733 SR
Queue Stats
12W - 30L
1,489 Elo+
Party 1
Bellona
Bellona
Xemun
Bellona
Level 10
God Stats
5W - 1L
1,661 SR
Queue Stats
18W - 14L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Danzabroo
Danzaburou
8
2 / 2 / 1
5,107
511
4,305
4,762
1,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
7
0 / 5 / 0
4,262
426
446
5,685
2,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Kirton49
Nemesis
8
2 / 7 / 0
5,137
514
3,711
9,493
2,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
SkyHigh13
Anubis
5
0 / 6 / 0
3,658
366
219
5,549
2,071
Ares
6
0 / 3 / 0
3,975
398
1,611
4,895
2,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AlteredAir
Arachne
11
7 / 1 / 5
6,914
691
5,021
6,005
3,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
AstralSody
Vulcan
12
11 / 0 / 2
7,713
771
9,207
3,593
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Dormarion
Izanami
9
1 / 1 / 4
5,254
525
2,924
4,960
1,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
SetsukaHell
Aphrodite
9
1 / 2 / 3
5,203
520
1,537
2,896
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Xemun
Bellona
11
3 / 0 / 2
6,563
656
2,651
5,394
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
4
Kills
23
23
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
AlteredAir
Arachne
7
1
5
9.5
W
Vulcan
AstralSody
Vulcan
11
0
2
12
L
Danzaburou
Danzabroo
Danzaburou
2
2
1
1.25
W
Izanami
Dormarion
Izanami
1
1
4
3
L
Horus
0
5
0
0
L
Nemesis
Kirton49
Nemesis
2
7
0
0.29
W
Aphrodite
SetsukaHell
Aphrodite
1
2
3
1.25
L
Anubis
SkyHigh13
Anubis
0
6
0
0
L
Ares
0
3
0
0
W
Bellona
Xemun
Bellona
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,292
Damage
21,340
30,384
Taken
22,848
10,782
Mitigated
10,764
5,876
Healing
9,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AlteredAir
Arachne
5,021
3,565
0
789
6,005
3,812
0
461
5,544
5,854
27,161
W
Vulcan
AstralSody
Vulcan
9,207
4,317
0
1,365
3,593
1,068
1,373
219
3,374
38,446
0
L
Danzaburou
Danzabroo
Danzaburou
4,305
1,069
0
1,221
4,762
1,288
54
468
4,294
0
27,397
W
Izanami
Dormarion
Izanami
2,924
1,992
0
1,550
4,960
1,117
720
642
4,318
0
20,829
L
Horus
446
242
0
513
5,685
2,271
0
3,232
2,313
0
10,047
L
Nemesis
Kirton49
Nemesis
3,711
1,509
0
2,361
9,493
2,551
0
2,279
7,119
0
24,740
W
Aphrodite
SetsukaHell
Aphrodite
1,537
217
1,330
1,213
2,896
865
324
508
2,388
12,334
0
L
Anubis
SkyHigh13
Anubis
219
62
0
350
5,549
2,071
0
3,546
1,771
6,279
0
L
Ares
1,611
44
246
1,185
4,895
2,601
0
1,144
3,751
6,772
0
W
Bellona
Xemun
Bellona
2,651
837
0
3,172
5,394
3,902
2,206
0
5,394
0
33,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,139
Gold Earned
31,647
140
Minions Killed
281
0
Camps Cleared
0
794,071
Distance Traveled
941,871
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,914
691
65
7
0
233,616
3
W
Vulcan
7,713
771
64
6
0
191,800
0
L
Danzaburou
5,107
511
43
4
0
157,659
2
W
Izanami
5,254
525
46
5
0
182,342
0
L
Horus
4,262
426
20
2
0
174,556
1
L
Nemesis
5,137
514
60
6
0
184,552
1
W
Aphrodite
5,203
520
27
3
0
151,112
3
L
Anubis
3,658
366
5
1
0
134,261
0
L
Ares
3,975
398
12
1
0
143,043
1
W
Bellona
6,563
656
79
8
0
183,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role