Player Matchup

Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Immort4lP3nGuin
Ra
Level 109
God Stats
9W - 14L
1,500 SR
Queue Stats
706W - 672L
1,605 Elo+
Solo
Danzaburou
Danzaburou
UncleCoug
Danzaburou
Level 149
God Stats
3W - 1L
1,752 SR
Queue Stats
20W - 26L
1,673 Elo+
Party 1
Bastet
Bastet
VALlDCOOKIE
Bastet
Level 67
God Stats
6W - 6L
1,637 SR
Queue Stats
28W - 32L
1,606 Elo+
Party 1
Sylvanus
Sylvanus
klynt4567789
Sylvanus
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
59W - 44L
1,500 Elo+
Solo
Team Averages
Level 121
1,578 SR
1,577 Elo+

VS

Team Averages
Level 126
1,557 SR
1,579 Elo+
Danzaburou
Danzaburou
Booty Hoodlum
Danzaburou
Level 123
God Stats
6W - 4L
1,617 SR
Queue Stats
8W - 11L
1,657 Elo+
Party 2
Sun Wukong
Sun Wukong
SCP xGawd
Sun Wukong
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
270W - 284L
1,603 Elo+
Party 2
Athena
Athena
Serrated Humor
Athena
Level 122
God Stats
11W - 4L
1,977 SR
Queue Stats
89W - 82L
1,657 Elo+
Party 2
Ao Kuang
Ao Kuang
The_Quackasaurus
Ao Kuang
Level 117
God Stats
21W - 14L
1,192 SR
Queue Stats
149W - 143L
1,235 Elo+
Solo
Olorun
Olorun
zykey226_10
Olorun
Level 112
God Stats
6W - 1L
1,500 SR
Queue Stats
76W - 75L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
3 / 0 / 0
9,902
582
13,681
20,347
16,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 5 / 3
9,502
559
8,430
12,814
5,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
UncleCoug
Danzaburou
6
4 / 3 / 5
6,667
392
5,590
7,508
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
12
4 / 5 / 4
8,030
472
5,570
11,667
4,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
klynt4567789
Sylvanus
12
4 / 4 / 6
8,637
508
10,467
12,432
11,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Booty Hoodlum
Danzaburou
14
3 / 6 / 7
9,383
552
8,886
13,300
4,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
SCP xGawd
Sun Wukong
15
2 / 1 / 0
8,507
500
9,909
16,051
9,935
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
3 / 5 / 6
8,741
514
4,610
14,869
10,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 3 / 9
8,969
528
6,263
14,560
4,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Olorun
17
6 / 2 / 10
10,697
629
12,438
14,880
6,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
49
17
Kills
17
17
Deaths
17
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
0
0
3
W
Danzaburou
Booty Hoodlum
Danzaburou
3
6
7
1.08
L
2
5
3
0.7
W
Sun Wukong
SCP xGawd
Sun Wukong
2
1
0
2
W
3
5
6
1.2
W
3
3
9
2.5
L
Danzaburou
UncleCoug
Danzaburou
4
3
5
2.17
L
Bastet
4
5
4
1.2
L
Sylvanus
klynt4567789
Sylvanus
4
4
6
1.75
W
Olorun
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,738
Damage
42,106
64,768
Taken
73,660
39,487
Mitigated
35,328
28,899
Healing
22,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
13,681
6,558
0
12,859
20,347
16,016
308
4,495
15,852
0
76,864
W
Danzaburou
Booty Hoodlum
Danzaburou
8,886
3,238
0
3,172
13,300
4,131
444
5,891
7,333
0
62,083
L
8,430
825
681
3,627
12,814
5,051
0
5,863
6,951
73,187
0
W
Sun Wukong
SCP xGawd
Sun Wukong
9,909
2,451
0
1,883
16,051
9,935
0
689
15,348
0
51,255
W
4,610
1,376
0
1,152
14,869
10,139
64
4,478
10,289
27,397
0
W
6,263
729
0
5,317
14,560
4,960
0
2,604
11,888
45,033
0
L
Danzaburou
UncleCoug
Danzaburou
5,590
3,166
0
2,195
7,508
2,464
867
2,684
4,824
0
15,174
L
Bastet
5,570
2,337
0
1,544
11,667
4,093
440
4,381
7,286
0
39,262
L
Sylvanus
klynt4567789
Sylvanus
10,467
1,822
2,603
5,390
12,432
11,863
538
5,888
6,544
29,085
0
W
Olorun
12,438
5,031
564
10,259
14,880
6,163
3,100
4,903
9,905
74,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,738
Gold Earned
46,297
428
Minions Killed
410
0
Camps Cleared
0
1,438,787
Distance Traveled
1,551,669
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,902
582
151
9
0
332,760
7
W
Danzaburou
9,383
552
90
5
0
289,908
4
L
Ra
9,502
559
168
10
0
318,277
3
W
Sun Wukong
8,507
500
91
5
0
337,000
0
W
Athena
8,741
514
31
2
0
336,841
4
W
Ao Kuang
8,969
528
75
4
0
302,766
7
L
Danzaburou
6,667
392
25
1
0
164,293
1
L
Bastet
8,030
472
59
3
0
342,795
2
L
Sylvanus
8,637
508
25
1
0
280,662
0
W
Olorun
10,697
629
123
7
0
285,154
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role