Player Matchup

Ao Kuang
Ao Kuang
DaPinkPantherr
Ao Kuang
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Loki
Loki
DarthBeary
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,701 Elo+
Solo
Hercules
Hercules
IAELGaming
Hercules
Level 8
God Stats
0W - 1L
1,244 SR
Queue Stats
3W - 6L
1,647 Elo+
Solo
Baron Samedi
Baron Samedi
borowskiii
Baron Samedi
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 35L
1,500 Elo+
Party 2
Ra
Ra
nekosaul
Ra
Level 4
God Stats
1W - 8L
1,500 SR
Queue Stats
13W - 38L
1,500 Elo+
Party 2
Team Averages
Level 7
1,449 SR
1,570 Elo+

VS

Team Averages
Level 19
1,479 SR
1,532 Elo+
Cthulhu
Cthulhu
FireKing898
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hel
Hel
SagittariusFalln
Hel
Level 12
God Stats
5W - 7L
1,397 SR
Queue Stats
9W - 15L
1,344 Elo+
Party 1
Neith
Neith
SleekyB0i
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,463 Elo+
Party 1
Sol
Sol
rovinty
Sol
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 105L
1,500 Elo+
Solo
Thor
Thor
thugnifucent
Thor
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,854 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
4 / 8 / 2
10,810
1,081
13,357
19,992
7,258
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
3 / 12 / 3
9,904
990
15,974
20,482
7,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
IAELGaming
Hercules
15
1 / 6 / 4
9,246
925
5,541
15,789
15,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
borowskiii
Baron Samedi
15
1 / 13 / 3
9,211
921
4,305
16,512
6,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 12 / 4
9,071
907
6,038
16,305
5,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FireKing898
Cthulhu
18
5 / 3 / 23
10,922
1,092
8,685
9,826
10,504
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
9 / 3 / 18
11,121
1,112
8,005
8,501
2,967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
SleekyB0i
Neith
18
5 / 0 / 24
11,450
1,145
17,427
6,973
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
20
15 / 1 / 22
13,444
1,344
28,920
14,734
5,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
17 / 2 / 20
12,633
1,263
17,238
10,888
5,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
158
9
Kills
51
51
Deaths
9
16
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
4
8
2
0.63
L
3
12
3
0.38
W
Cthulhu
FireKing898
Cthulhu
5
3
23
5.5
L
Hercules
IAELGaming
Hercules
1
6
4
0.5
W
9
3
18
6
W
Neith
SleekyB0i
Neith
5
0
24
17
L
Baron Samedi
borowskiii
Baron Samedi
1
13
3
0.19
L
0
12
4
0.17
W
Sol
15
1
22
26
W
17
2
20
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,215
Damage
80,275
89,080
Taken
50,922
42,317
Mitigated
27,064
10,338
Healing
17,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
13,357
3,374
0
5,867
19,992
7,258
0
9,089
10,903
31,840
0
L
15,974
4,767
0
689
20,482
7,572
0
9,594
10,888
0
24,074
W
Cthulhu
FireKing898
Cthulhu
8,685
609
295
0
9,826
10,504
0
5,920
3,786
23,726
0
L
Hercules
IAELGaming
Hercules
5,541
2,093
0
3,309
15,789
15,348
0
6,136
9,653
0
11,900
W
8,005
590
2,057
1,458
8,501
2,967
0
3,220
5,206
12,040
0
W
Neith
SleekyB0i
Neith
17,427
8,082
0
2,288
6,973
2,834
0
2,804
4,069
0
26,820
L
Baron Samedi
borowskiii
Baron Samedi
4,305
1,868
255
84
16,512
6,224
0
10,764
5,748
15,580
0
L
6,038
1,733
28
106
16,305
5,915
0
10,027
6,278
27,492
0
W
Sol
28,920
16,266
0
9,840
14,734
5,676
0
6,419
8,215
49,960
0
W
17,238
6,937
267
1,278
10,888
5,083
0
5,337
5,451
0
27,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,242
Gold Earned
59,570
130
Minions Killed
136
1
Camps Cleared
3
845,016
Distance Traveled
862,490
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,810
1,081
29
3
0
188,256
1
L
Loki
9,904
990
11
1
0
206,566
0
W
Cthulhu
10,922
1,092
22
2
0
141,368
0
L
Hercules
9,246
925
14
1
0
180,074
0
W
Hel
11,121
1,112
13
1
0
178,109
0
W
Neith
11,450
1,145
34
3
1
186,114
0
L
Baron Samedi
9,211
921
34
3
0
130,596
1
L
Ra
9,071
907
42
4
1
139,524
1
W
Sol
13,444
1,344
51
5
2
193,312
2
W
Thor
12,633
1,263
16
2
0
163,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role