Player Matchup

Merlin
Merlin
Adrianocalixto93
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,641 Elo+
Solo
Cupid
Cupid
Be-Friend-ok
Cupid
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,389 Elo+
Solo
Hel
Hel
lonewo1f949
Hel
Level 29
God Stats
2W - 5L
1,584 SR
Queue Stats
4W - 5L
1,381 Elo+
Solo
Chernobog
Chernobog
mikegamer282
Chernobog
Level 17
God Stats
19W - 19L
1,700 SR
Queue Stats
149W - 165L
1,678 Elo+
Party 1
Izanami
Izanami
papolink
Izanami
Level 16
God Stats
17W - 9L
1,984 SR
Queue Stats
38W - 37L
1,956 Elo+
Party 1
Team Averages
Level 24
1,654 SR
1,609 Elo+

VS

Team Averages
Level 17
1,380 SR
1,382 Elo+
Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ahri6344fr
Nu Wa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Gazoolis
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
KickflipFirstT
Thor
Level 25
God Stats
28W - 30L
1,333 SR
Queue Stats
106W - 129L
1,300 Elo+
Solo
Skadi
Skadi
razwolf2
Skadi
Level 24
God Stats
0W - 5L
1,070 SR
Queue Stats
9W - 17L
1,108 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 1
9,115
608
10,554
8,514
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 7
8,187
546
4,982
11,558
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
4 / 2 / 5
8,136
542
8,344
9,043
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
mikegamer282
Chernobog
12
0 / 4 / 2
8,042
536
1,768
8,422
2,627
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Izanami
papolink
Izanami
13
4 / 4 / 3
8,218
548
6,441
10,245
3,833
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 7 / 2
6,027
402
5,491
11,753
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
11
1 / 6 / 1
6,286
419
3,952
8,155
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Gazoolis
Artemis
3
0 / 4 / 0
4,481
299
247
2,932
647
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 2 / 0
8,418
561
12,939
12,715
6,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
razwolf2
Skadi
12
5 / 3 / 2
7,699
513
7,873
10,212
3,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
21
Kills
14
14
Deaths
22
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
7
2
0.29
W
10
1
1
10.5
L
Nu Wa
1
6
1
0.25
W
3
3
7
2.17
L
Artemis
Gazoolis
Artemis
0
4
0
0
L
7
2
0
3.5
W
4
2
5
3.25
W
Chernobog
mikegamer282
Chernobog
0
4
2
0.25
W
Izanami
papolink
Izanami
4
4
3
1.38
L
Skadi
razwolf2
Skadi
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,089
Damage
30,502
47,782
Taken
45,767
16,355
Mitigated
17,090
20,016
Healing
5,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,491
2,559
0
1,896
11,753
3,658
0
5,344
6,409
0
23,436
W
10,554
899
662
2,867
8,514
3,136
1,530
1,435
7,079
57,717
0
L
Nu Wa
3,952
1,128
0
354
8,155
2,203
825
3,248
4,907
29,910
0
W
4,982
2,521
677
4,778
11,558
3,832
1,546
629
10,929
0
28,610
L
Artemis
Gazoolis
Artemis
247
82
0
0
2,932
647
0
1,130
1,802
0
2,848
L
12,939
3,816
0
867
12,715
6,835
0
5,230
7,485
0
53,722
W
8,344
631
2,166
3,488
9,043
2,927
1,857
255
8,788
35,593
0
W
Chernobog
mikegamer282
Chernobog
1,768
1,035
0
2,298
8,422
2,627
3,215
190
8,232
0
36,525
W
Izanami
papolink
Izanami
6,441
4,589
0
3,080
10,245
3,833
5,008
1,611
8,634
0
46,577
L
Skadi
razwolf2
Skadi
7,873
3,066
207
1,980
10,212
3,747
820
3,946
6,266
1,977
30,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,698
Gold Earned
32,911
408
Minions Killed
211
0
Camps Cleared
0
1,137,829
Distance Traveled
1,132,975
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,027
402
45
3
0
279,013
2
W
Merlin
9,115
608
94
6
0
263,790
3
L
Nu Wa
6,286
419
55
4
0
243,125
1
W
Cupid
8,187
546
71
5
0
230,534
1
L
Artemis
4,481
299
1
0
0
88,929
2
L
Thor
8,418
561
76
5
0
243,706
0
W
Hel
8,136
542
63
4
0
222,891
0
W
Chernobog
8,042
536
91
6
0
209,730
0
W
Izanami
8,218
548
89
6
0
210,884
0
L
Skadi
7,699
513
34
2
0
278,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role