Player Matchup

Medusa
Medusa
Alex_Dalzell
Medusa
Level 26
God Stats
14W - 11L
1,260 SR
Queue Stats
125W - 147L
1,616 Elo+
Solo
Ra
Ra
Evanou804
Ra
Level 30
God Stats
19W - 16L
1,840 SR
Queue Stats
83W - 84L
1,811 Elo+
Solo
Hercules
Hercules
HOAHelios
Hercules
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 22L
1,440 Elo+
Party 1
Cabrakan
Cabrakan
Lihon
Cabrakan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,144 Elo+
Solo
Ao Kuang
Ao Kuang
atakan992
Ao Kuang
Level 26
God Stats
12W - 13L
1,633 SR
Queue Stats
24W - 31L
1,440 Elo+
Party 1
Team Averages
Level 25
1,547 SR
1,490 Elo+

VS

Team Averages
Level 19
1,356 SR
1,295 Elo+
Nu Wa
Nu Wa
Helllll81
Nu Wa
Level 27
God Stats
12W - 10L
1,129 SR
Queue Stats
27W - 35L
1,267 Elo+
Solo
Cupid
Cupid
PapaSmurf3236
Cupid
Level 14
God Stats
0W - 2L
1,274 SR
Queue Stats
25W - 23L
1,316 Elo+
Solo
Kukulkan
Kukulkan
UnafraidFiber41
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,078 Elo+
Solo
Ullr
Ullr
freecandy2543
Ullr
Level 17
God Stats
2W - 5L
1,364 SR
Queue Stats
6W - 10L
1,460 Elo+
Solo
Chaac
Chaac
xJUANITORx
Chaac
Level 23
God Stats
3W - 2L
1,515 SR
Queue Stats
14W - 13L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
6 / 2 / 20
10,743
1,074
14,962
9,860
4,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
22 / 2 / 19
14,991
1,499
30,038
12,965
6,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
HOAHelios
Hercules
18
4 / 2 / 28
11,481
1,148
11,934
16,736
16,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
Lihon
Cabrakan
18
4 / 6 / 26
11,164
1,116
12,389
13,780
18,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
atakan992
Ao Kuang
17
12 / 1 / 13
12,231
1,223
6,974
10,283
4,087
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

276

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Helllll81
Nu Wa
16
0 / 3 / 9
9,586
959
14,370
8,948
2,972
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 8 / 6
10,070
1,007
14,178
13,492
4,691
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
15
4 / 15 / 3
10,468
1,047
13,670
18,192
6,177
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 16 / 6
10,997
1,100
9,119
24,878
9,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chaac
15
2 / 6 / 6
9,450
945
3,279
15,636
16,595
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
43
48
Kills
13
13
Deaths
48
106
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
2
20
8
W
22
2
19
15.75
W
Hercules
HOAHelios
Hercules
4
2
28
9
L
Nu Wa
Helllll81
Nu Wa
0
3
9
1.5
W
Cabrakan
Lihon
Cabrakan
4
6
26
2.83
L
2
8
6
0.63
L
Kukulkan
4
15
3
0.37
W
Ao Kuang
atakan992
Ao Kuang
12
1
13
18.5
L
5
16
6
0.5
L
Chaac
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,297
Damage
54,616
63,624
Taken
81,146
49,754
Mitigated
40,305
14,736
Healing
4,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
14,962
6,171
0
819
9,860
4,155
0
3,440
6,420
0
29,485
W
30,038
2,382
2,582
3,602
12,965
6,408
0
5,362
7,603
73,140
0
W
Hercules
HOAHelios
Hercules
11,934
4,539
0
4,592
16,736
16,153
0
8,399
8,337
0
19,216
L
Nu Wa
Helllll81
Nu Wa
14,370
4,045
318
744
8,948
2,972
0
4,950
3,803
46,942
0
W
Cabrakan
Lihon
Cabrakan
12,389
836
0
962
13,780
18,951
0
5,697
8,083
26,194
0
L
14,178
8,413
258
104
13,492
4,691
0
9,402
3,790
0
22,621
L
Kukulkan
13,670
1,313
0
0
18,192
6,177
0
13,118
4,540
38,364
0
W
Ao Kuang
atakan992
Ao Kuang
6,974
3,575
0
2,179
10,283
4,087
0
4,970
5,141
15,990
0
L
9,119
6,095
255
1,148
24,878
9,870
0
11,538
12,953
0
16,939
L
Chaac
3,279
931
0
1,965
15,636
16,595
0
9,069
6,136
0
13,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,610
Gold Earned
50,571
191
Minions Killed
143
6
Camps Cleared
3
863,405
Distance Traveled
762,071
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,743
1,074
34
3
2
165,470
1
W
Ra
14,991
1,499
96
10
0
184,840
0
W
Hercules
11,481
1,148
17
2
2
180,987
0
L
Nu Wa
9,586
959
46
5
0
159,619
0
W
Cabrakan
11,164
1,116
30
3
1
125,859
0
L
Cupid
10,070
1,007
19
2
1
153,701
0
L
Kukulkan
10,468
1,047
57
6
1
152,410
0
W
Ao Kuang
12,231
1,223
14
1
1
206,249
0
L
Ullr
10,997
1,100
4
0
0
145,342
0
L
Chaac
9,450
945
17
2
1
150,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role