Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
AfroWinja
Scylla
Level 124
God Stats
11W - 5L
1,093 SR
Queue Stats
256W - 260L
1,800 Elo+
Solo
Bakasura
Bakasura
MONKEYWHITAGUN
Bakasura
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 83L
1,700 Elo+
Solo
Kali
Kali
MrBlueRanger
Kali
Level 153
God Stats
4W - 0L
1,715 SR
Queue Stats
794W - 842L
1,585 Elo+
Solo
Nu Wa
Nu Wa
Pvp101insession
Nu Wa
Level 145
God Stats
5W - 6L
1,500 SR
Queue Stats
263W - 299L
1,750 Elo+
Party 2
Team Averages
Level 133
1,462 SR
1,667 Elo+

VS

Team Averages
Level 101
1,500 SR
1,502 Elo+
Sobek
Sobek
 
Sobek
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
KD3real
Raijin
Level 63
God Stats
7W - 8L
1,500 SR
Queue Stats
276W - 298L
1,403 Elo+
Solo
Khepri
Khepri
Usual Suspect X
Khepri
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 58L
1,671 Elo+
Party 1
Jing Wei
Jing Wei
Vireos
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,258 Elo+
Solo
Kuzenbo
Kuzenbo
cubbs0102
Kuzenbo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 145L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
5 / 1 / 11
10,265
855
16,160
8,950
3,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
AfroWinja
Scylla
17
5 / 3 / 13
9,888
824
16,746
7,025
2,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
19
9 / 3 / 10
10,889
907
15,587
15,741
7,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 3 / 8
9,643
804
4,216
10,051
5,073
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 3 / 15
9,081
757
11,429
7,373
2,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
1 / 2 / 10
8,449
704
7,768
22,500
20,426
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
KD3real
Raijin
14
3 / 8 / 3
8,593
716
6,674
12,721
5,580
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 7
7,878
657
5,336
15,413
17,439
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Vireos
Jing Wei
15
4 / 4 / 3
8,784
732
3,532
8,610
3,293
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
cubbs0102
Kuzenbo
16
3 / 6 / 5
8,987
749
11,436
16,497
18,782
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
40
25
Kills
12
13
Deaths
25
57
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
1
11
10.5
L
Sobek
 
Sobek
1
2
10
3
W
Scylla
AfroWinja
Scylla
5
3
13
3.83
L
Raijin
KD3real
Raijin
3
8
3
0.56
W
Bakasura
9
3
10
4.67
W
5
3
8
3
W
1
3
15
2.83
L
1
5
7
0.9
L
Jing Wei
Vireos
Jing Wei
4
4
3
1.38
L
Kuzenbo
cubbs0102
Kuzenbo
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,138
Damage
34,746
49,140
Taken
75,741
21,670
Mitigated
65,520
26,017
Healing
20,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
16,160
312
1,762
3,968
8,950
3,591
738
4,232
4,718
36,788
0
L
Sobek
 
Sobek
7,768
395
2,226
9,838
22,500
20,426
120
12,346
9,306
22,022
0
W
Scylla
AfroWinja
Scylla
16,746
2,103
1,618
1,470
7,025
2,495
815
4,728
2,297
27,463
0
L
Raijin
KD3real
Raijin
6,674
324
446
665
12,721
5,580
0
9,159
3,300
21,741
0
W
Bakasura
15,587
9,719
110
8,714
15,741
7,697
1,765
11,419
4,322
0
21,408
W
4,216
1,902
2,013
4,819
10,051
5,073
552
4,542
5,509
0
7,912
W
11,429
3,614
978
565
7,373
2,814
1,590
6,293
1,080
19,415
0
L
5,336
549
1,826
789
15,413
17,439
147
8,403
6,513
12,493
0
L
Jing Wei
Vireos
Jing Wei
3,532
3,362
727
332
8,610
3,293
214
5,722
2,608
0
14,923
L
Kuzenbo
cubbs0102
Kuzenbo
11,436
2,542
2,415
1,549
16,497
18,782
140
8,705
7,202
32,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,766
Gold Earned
42,691
136
Minions Killed
159
0
Camps Cleared
0
1,113,725
Distance Traveled
1,042,799
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,265
855
49
4
0
237,775
4
L
Sobek
8,449
704
28
2
0
216,158
0
W
Scylla
9,888
824
19
2
0
197,095
1
L
Raijin
8,593
716
37
3
0
178,994
0
W
Bakasura
10,889
907
46
4
0
255,687
0
W
Kali
9,643
804
7
1
0
239,825
0
W
Nu Wa
9,081
757
15
1
0
183,343
1
L
Khepri
7,878
657
17
1
0
216,724
0
L
Jing Wei
8,784
732
52
4
0
221,124
2
L
Kuzenbo
8,987
749
25
2
0
209,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role