Player Matchup

Xing Tian
Xing Tian
KajmenYK
Xing Tian
Level 13
God Stats
5W - 1L
1,676 SR
Queue Stats
15W - 16L
1,761 Elo+
Party 1
Nemesis
Nemesis
Soul_Legion16
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
YUNGYOUTH
Danzaburou
Level 29
God Stats
36W - 51L
1,816 SR
Queue Stats
216W - 284L
1,580 Elo+
Solo
Sun Wukong
Sun Wukong
ninja_alex901
Sun Wukong
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 81L
1,279 Elo+
Solo
Horus
Horus
robinbestegamer
Horus
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 37L
1,723 Elo+
Party 1
Team Averages
Level 18
1,598 SR
1,568 Elo+

VS

Team Averages
Level 14
1,549 SR
1,466 Elo+
Chang'e
Chang'e
Layla34HD
Chang'e
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 24L
1,258 Elo+
Solo
Chernobog
Chernobog
VYBERink
Chernobog
Level 26
God Stats
7W - 2L
1,743 SR
Queue Stats
92W - 84L
1,692 Elo+
Solo
Guan Yu
Guan Yu
WilledBread08
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
acero-_-puro091
Fenrir
Level 18
God Stats
9W - 5L
1,500 SR
Queue Stats
276W - 290L
1,735 Elo+
Solo
Olorun
Olorun
gameshark231
Olorun
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
KajmenYK
Xing Tian
18
2 / 6 / 11
13,061
502
10,023
18,173
17,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
9
0 / 3 / 0
8,542
329
2,680
7,855
1,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
YUNGYOUTH
Danzaburou
20
16 / 3 / 2
16,543
636
26,958
22,408
10,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
ninja_alex901
Sun Wukong
16
1 / 4 / 1
10,723
412
11,214
20,717
14,765
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
8 / 9 / 5
13,357
514
18,490
20,231
14,029
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Layla34HD
Chang'e
16
1 / 7 / 3
9,956
383
10,601
24,334
12,686
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chernobog
VYBERink
Chernobog
20
3 / 7 / 4
13,259
510
14,267
20,596
9,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
16
4 / 5 / 8
11,038
425
11,654
28,031
21,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
16 / 7 / 0
12,207
470
17,801
24,893
13,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
7
0 / 3 / 0
7,205
277
126
6,267
1,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
39
27
Kills
24
25
Deaths
29
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
KajmenYK
Xing Tian
2
6
11
1.25
L
Chang'e
Layla34HD
Chang'e
1
7
3
0.36
W
Nemesis
0
3
0
0
L
Chernobog
VYBERink
Chernobog
3
7
4
0.71
L
Guan Yu
4
5
8
1.6
W
Danzaburou
YUNGYOUTH
Danzaburou
16
3
2
5.67
L
16
7
0
2.29
L
Olorun
0
3
0
0
W
Sun Wukong
ninja_alex901
Sun Wukong
1
4
1
0.38
W
8
9
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,365
Damage
54,449
89,384
Taken
104,121
58,870
Mitigated
58,783
25,274
Healing
35,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
KajmenYK
Xing Tian
10,023
1,535
0
1,209
18,173
17,314
1,928
1,462
16,586
42,739
0
L
Chang'e
Layla34HD
Chang'e
10,601
1,723
924
9,674
24,334
12,686
1,592
1,828
22,506
55,841
0
W
Nemesis
2,680
1,180
0
1,042
7,855
1,892
136
549
7,256
0
18,861
L
Chernobog
VYBERink
Chernobog
14,267
7,613
756
5,049
20,596
9,634
721
551
20,045
0
92,234
L
Guan Yu
11,654
4,191
979
9,506
28,031
21,954
394
4,672
23,359
0
55,344
W
Danzaburou
YUNGYOUTH
Danzaburou
26,958
10,577
178
13,857
22,408
10,870
7,002
1,432
20,976
0
130,657
L
17,801
3,462
0
5,757
24,893
13,181
400
2,972
21,921
0
52,975
L
Olorun
126
0
0
2,609
6,267
1,328
0
0
6,267
15,084
0
W
Sun Wukong
ninja_alex901
Sun Wukong
11,214
2,652
159
7,001
20,717
14,765
116
5,729
14,813
0
61,756
W
18,490
12,592
262
1,566
20,231
14,029
5,217
1,555
18,451
0
61,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,226
Gold Earned
53,665
454
Minions Killed
452
0
Camps Cleared
0
1,965,009
Distance Traveled
1,837,672
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,061
502
55
2
0
468,162
0
L
Chang'e
9,956
383
82
3
0
444,054
0
W
Nemesis
8,542
329
34
1
0
212,509
0
L
Chernobog
13,259
510
184
7
0
480,098
2
L
Guan Yu
11,038
425
86
3
0
417,216
3
W
Danzaburou
16,543
636
198
8
0
411,837
3
L
Fenrir
12,207
470
80
3
0
408,742
0
L
Olorun
7,205
277
20
1
0
87,562
0
W
Sun Wukong
10,723
412
73
3
0
453,462
0
W
Horus
13,357
514
94
4
0
419,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role