Player Matchup

Danzaburou
Danzaburou
Azure
Danzaburou
Level 27
God Stats
9W - 6L
1,482 SR
Queue Stats
15W - 8L
1,647 Elo+
Solo
Eset
Eset
JamisEAP
Eset
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,345 Elo+
Solo
Bastet
Bastet
Juncboks
Bastet
Level 6
God Stats
5W - 5L
1,443 SR
Queue Stats
14W - 20L
1,487 Elo+
Solo
Thor
Thor
MartyrAbdullah
Thor
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
MattHatR
Geb
Level 29
God Stats
2W - 1L
1,746 SR
Queue Stats
17W - 22L
1,643 Elo+
Solo
Team Averages
Level 17
1,534 SR
1,524 Elo+

VS

Team Averages
Level 23
1,549 SR
1,540 Elo+
Apollo
Apollo
KDAKuzenbo
Apollo
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 19L
1,548 Elo+
Solo
Heimdallr
Heimdallr
Kunosachiaka
Heimdallr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 76L
1,359 Elo+
Solo
Cthulhu
Cthulhu
LSY666
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,403 Elo+
Solo
Merlin
Merlin
LightXDX
Merlin
Level 5
God Stats
2W - 1L
1,569 SR
Queue Stats
3W - 4L
1,600 Elo+
Solo
Anubis
Anubis
boejackman
Anubis
Level 29
God Stats
61W - 28L
1,675 SR
Queue Stats
425W - 405L
1,792 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Azure
Danzaburou
7
2 / 5 / 0
4,934
493
4,467
6,185
1,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Eset
7
0 / 4 / 0
4,505
451
855
4,943
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Juncboks
Bastet
7
1 / 2 / 0
4,782
478
1,310
5,931
1,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 5 / 0
4,866
487
967
6,597
2,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 4 / 2
4,484
448
3,253
6,124
2,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
KDAKuzenbo
Apollo
13
8 / 0 / 2
7,220
722
4,232
5,947
1,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Kunosachiaka
Heimdallr
10
5 / 1 / 4
5,837
584
3,761
6,190
1,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
LSY666
Cthulhu
8
0 / 2 / 8
5,401
540
3,671
6,174
2,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
LightXDX
Merlin
9
1 / 0 / 4
5,284
528
2,104
2,112
558
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
boejackman
Anubis
10
6 / 0 / 0
6,315
632
4,282
3,620
1,521
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
20
20
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Azure
Danzaburou
2
5
0
0.4
L
Eset
0
4
0
0
L
Bastet
Juncboks
Bastet
1
2
0
0.5
W
Apollo
KDAKuzenbo
Apollo
8
0
2
9
W
Heimdallr
Kunosachiaka
Heimdallr
5
1
4
7
W
Cthulhu
LSY666
Cthulhu
0
2
8
2
W
Merlin
LightXDX
Merlin
1
0
4
3
L
0
5
0
0
L
0
4
2
0.25
W
Anubis
boejackman
Anubis
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,852
Damage
18,050
29,780
Taken
24,043
9,497
Mitigated
8,829
4,582
Healing
10,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Azure
Danzaburou
4,467
1,929
0
762
6,185
1,711
0
1,218
4,964
0
20,797
L
Eset
855
215
0
116
4,943
1,135
252
2,615
2,328
12,971
0
L
Bastet
Juncboks
Bastet
1,310
274
0
2,434
5,931
1,484
0
317
5,614
0
19,077
W
Apollo
KDAKuzenbo
Apollo
4,232
2,124
0
3,971
5,947
1,933
325
112
5,835
0
43,612
W
Heimdallr
Kunosachiaka
Heimdallr
3,761
1,353
0
2,664
6,190
1,923
78
1,997
4,193
0
21,679
W
Cthulhu
LSY666
Cthulhu
3,671
515
0
1,353
6,174
2,894
0
1,216
4,958
11,256
0
W
Merlin
LightXDX
Merlin
2,104
595
0
643
2,112
558
402
503
1,609
14,389
0
L
967
294
0
335
6,597
2,843
0
3,395
3,202
0
23,101
L
3,253
731
0
935
6,124
2,324
0
2,512
3,612
10,018
0
W
Anubis
boejackman
Anubis
4,282
549
0
2,310
3,620
1,521
1,231
280
3,215
26,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,571
Gold Earned
30,057
159
Minions Killed
255
0
Camps Cleared
0
914,951
Distance Traveled
864,080
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,934
493
28
3
0
211,900
1
L
Eset
4,505
451
23
2
0
175,206
0
L
Bastet
4,782
478
49
5
0
169,584
1
W
Apollo
7,220
722
104
10
0
186,428
2
W
Heimdallr
5,837
584
40
4
0
177,858
3
W
Cthulhu
5,401
540
23
2
0
177,815
0
W
Merlin
5,284
528
35
4
0
153,079
1
L
Thor
4,866
487
43
4
0
164,812
0
L
Geb
4,484
448
16
2
0
193,449
2
W
Anubis
6,315
632
53
5
0
168,900
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role