Player Matchup

Kumbhakarna
Kumbhakarna
La Maravilla699
Kumbhakarna
Level 115
God Stats
20W - 11L
1,736 SR
Queue Stats
396W - 347L
1,749 Elo+
Party 1
Bellona
Bellona
TYB BOSSJOE
Bellona
Level 28
God Stats
43W - 26L
1,806 SR
Queue Stats
311W - 272L
1,753 Elo+
Party 1
Zhong Kui
Zhong Kui
Taino Chief Raf
Zhong Kui
Level 123
God Stats
23W - 12L
1,736 SR
Queue Stats
396W - 360L
1,672 Elo+
Party 1
Team Averages
Level 89
1,759 SR
1,725 Elo+

VS

Team Averages
Level 55
1,461 SR
1,466 Elo+
Artemis
Artemis
BarzahdAudacity
Artemis
Level 8
God Stats
6W - 5L
1,425 SR
Queue Stats
11W - 11L
1,449 Elo+
Party 2
Merlin
Merlin
Goloc
Merlin
Level 39
God Stats
1W - 4L
1,459 SR
Queue Stats
1W - 5L
1,399 Elo+
Party 2
Cthulhu
Cthulhu
jcJukes
Cthulhu
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
123W - 154L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
La Maravilla699
Kumbhakarna
19
3 / 3 / 19
15,195
633
14,103
30,916
40,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bellona
TYB BOSSJOE
Bellona
17
7 / 6 / 11
15,295
637
15,839
22,255
24,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Taino Chief Raf
Zhong Kui
20
14 / 4 / 6
17,147
714
30,519
29,040
22,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 3
14,520
605
22,625
21,291
9,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
Goloc
Merlin
14
3 / 13 / 5
13,226
551
10,192
15,591
6,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
jcJukes
Cthulhu
18
4 / 4 / 7
15,047
627
24,386
30,284
43,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
24
Kills
12
13
Deaths
24
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
L
Merlin
Goloc
Merlin
3
13
5
0.42
W
Kumbhakarna
La Maravilla699
Kumbhakarna
3
3
19
4.17
W
Bellona
TYB BOSSJOE
Bellona
7
6
11
2.08
W
Zhong Kui
Taino Chief Raf
Zhong Kui
14
4
6
4.25
L
Cthulhu
jcJukes
Cthulhu
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,461
Damage
57,203
82,211
Taken
67,166
87,326
Mitigated
59,724
19,469
Healing
6,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,625
12,933
0
5,146
21,291
9,908
950
14,183
7,108
0
61,023
L
Merlin
Goloc
Merlin
10,192
1,221
0
281
15,591
6,711
0
11,509
4,082
32,916
0
W
Kumbhakarna
La Maravilla699
Kumbhakarna
14,103
1,261
0
500
30,916
40,241
683
12,121
18,057
50,543
0
W
Bellona
TYB BOSSJOE
Bellona
15,839
4,787
0
406
22,255
24,660
272
9,346
12,491
0
50,590
W
Zhong Kui
Taino Chief Raf
Zhong Kui
30,519
3,135
0
18,563
29,040
22,425
1,589
11,546
17,034
140,654
0
L
Cthulhu
jcJukes
Cthulhu
24,386
1,839
0
956
30,284
43,105
360
18,954
11,330
65,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,637
Gold Earned
42,793
250
Minions Killed
181
0
Camps Cleared
0
1,276,674
Distance Traveled
1,007,188
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
14,520
605
62
3
0
336,795
0
L
Merlin
13,226
551
51
2
0
245,344
1
W
Kumbhakarna
15,195
633
40
2
0
442,500
8
W
Bellona
15,295
637
40
2
0
437,517
1
W
Zhong Kui
17,147
714
170
7
0
396,657
6
L
Cthulhu
15,047
627
68
3
0
425,049
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role