Player Matchup

Artemis
Artemis
Adelaide21210
Artemis
Level 7
God Stats
7W - 8L
1,323 SR
Queue Stats
86W - 75L
1,531 Elo+
Party 2
Guan Yu
Guan Yu
DaKingOfICE
Guan Yu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,681 Elo+
Party 2
Hachiman
Hachiman
J0Jutsu
Hachiman
Level 28
God Stats
4W - 1L
1,688 SR
Queue Stats
17W - 12L
1,639 Elo+
Solo
Chang'e
Chang'e
Sp1cyQueQue
Chang'e
Level 13
God Stats
2W - 1L
1,706 SR
Queue Stats
6W - 3L
1,680 Elo+
Solo
Fenrir
Fenrir
YOHIKKC
Fenrir
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Team Averages
Level 17
1,543 SR
1,606 Elo+

VS

Team Averages
Level 11
1,505 SR
1,437 Elo+
Olorun
Olorun
Denniseahorse
Olorun
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 70L
1,411 Elo+
Solo
Medusa
Medusa
DonMalox
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,290 Elo+
Solo
Ymir
Ymir
Dynamz
Ymir
Level 21
God Stats
25W - 11L
1,698 SR
Queue Stats
38W - 22L
1,562 Elo+
Party 1
Ares
Ares
WaterPSI
Ares
Level 16
God Stats
16W - 3L
1,658 SR
Queue Stats
19W - 4L
1,704 Elo+
Party 1
Kukulkan
Kukulkan
pretty_nobody99
Kukulkan
Level 5
God Stats
0W - 3L
1,168 SR
Queue Stats
0W - 3L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
3 / 1 / 25
10,775
980
14,370
10,450
4,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
DaKingOfICE
Guan Yu
19
19 / 2 / 13
12,821
1,166
20,248
18,554
26,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
J0Jutsu
Hachiman
18
3 / 0 / 21
11,090
1,008
11,177
5,381
2,599
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Sp1cyQueQue
Chang'e
18
5 / 1 / 26
11,818
1,074
22,609
13,932
8,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
YOHIKKC
Fenrir
18
8 / 0 / 23
11,402
1,037
9,014
7,871
9,502
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

313

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 1
9,143
831
3,721
15,117
6,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
DonMalox
Medusa
14
1 / 11 / 0
9,135
830
10,405
17,070
5,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Dynamz
Ymir
16
1 / 8 / 3
10,462
951
11,280
28,318
26,014
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
16
2 / 10 / 1
10,282
935
15,948
22,929
14,145
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
15
0 / 1 / 2
9,424
857
7,273
6,450
2,344
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
11
38
Kills
4
4
Deaths
38
108
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
3
1
25
15.5
W
Guan Yu
DaKingOfICE
Guan Yu
19
2
13
12.75
L
0
8
1
0.06
L
Medusa
DonMalox
Medusa
1
11
0
0.09
L
Ymir
Dynamz
Ymir
1
8
3
0.31
W
Hachiman
J0Jutsu
Hachiman
3
0
21
13.5
W
Chang'e
Sp1cyQueQue
Chang'e
5
1
26
18
L
Ares
2
10
1
0.25
W
Fenrir
YOHIKKC
Fenrir
8
0
23
19.5
L
Kukulkan
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,418
Damage
48,627
56,188
Taken
89,884
51,035
Mitigated
54,417
24,955
Healing
3,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
14,370
7,816
0
2,621
10,450
4,773
0
7,355
3,095
0
25,101
W
Guan Yu
DaKingOfICE
Guan Yu
20,248
4,464
4,177
6,054
18,554
26,012
0
9,758
8,796
0
26,734
L
3,721
2,021
474
2,991
15,117
6,295
0
5,297
9,820
15,237
0
L
Medusa
DonMalox
Medusa
10,405
5,241
0
0
17,070
5,619
0
2,740
14,330
0
16,164
L
Ymir
Dynamz
Ymir
11,280
2,024
0
10
28,318
26,014
0
6,326
21,992
32,999
0
W
Hachiman
J0Jutsu
Hachiman
11,177
8,083
0
910
5,381
2,599
0
3,602
1,779
0
31,731
W
Chang'e
Sp1cyQueQue
Chang'e
22,609
3,578
4,804
6,000
13,932
8,149
0
12,009
1,923
52,326
0
L
Ares
15,948
644
0
202
22,929
14,145
0
7,247
15,682
26,264
0
W
Fenrir
YOHIKKC
Fenrir
9,014
2,279
0
389
7,871
9,502
0
5,498
2,373
0
14,933
L
Kukulkan
7,273
885
0
0
6,450
2,344
0
999
5,451
36,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,906
Gold Earned
48,446
190
Minions Killed
139
2
Camps Cleared
4
913,311
Distance Traveled
834,524
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,775
980
28
3
2
149,873
0
W
Guan Yu
12,821
1,166
18
2
0
217,418
1
L
Olorun
9,143
831
26
2
3
136,774
0
L
Medusa
9,135
830
14
1
0
155,448
0
L
Ymir
10,462
951
47
4
0
189,373
2
W
Hachiman
11,090
1,008
56
5
0
160,093
0
W
Chang'e
11,818
1,074
67
6
0
198,678
0
L
Ares
10,282
935
15
1
0
199,170
0
W
Fenrir
11,402
1,037
21
2
0
187,249
0
L
Kukulkan
9,424
857
37
3
1
153,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role