Player Matchup

Ymir
Ymir
BasedDepartment
Ymir
Level 24
God Stats
14W - 7L
1,653 SR
Queue Stats
23W - 14L
1,580 Elo+
Party 1
Osiris
Osiris
MetroBeefin
Osiris
Level 83
God Stats
8W - 3L
1,710 SR
Queue Stats
747W - 582L
1,620 Elo+
Party 1
Chiron
Chiron
Nazroc
Chiron
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 17L
1,840 Elo+
Party 3
Raijin
Raijin
PlushieKona
Raijin
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 13L
1,869 Elo+
Party 3
Bellona
Bellona
Shenryy
Bellona
Level 88
God Stats
19W - 15L
1,500 SR
Queue Stats
605W - 493L
1,500 Elo+
Party 1
Team Averages
Level 63
1,573 SR
1,682 Elo+

VS

Team Averages
Level 65
1,504 SR
1,636 Elo+
Kuzenbo
Kuzenbo
OGmudddy
Kuzenbo
Level 73
God Stats
15W - 21L
1,343 SR
Queue Stats
542W - 445L
1,663 Elo+
Party 2
Nemesis
Nemesis
QRC45
Nemesis
Level 102
God Stats
16W - 9L
1,678 SR
Queue Stats
440W - 292L
1,693 Elo+
Party 2
Olorun
Olorun
Shelby Owens
Olorun
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
428W - 399L
1,642 Elo+
Party 2
Cupid
Cupid
TehPersian1
Cupid
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
150W - 127L
1,681 Elo+
Party 2
Odin
Odin
jka1614
Odin
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 145L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 4
3,381
676
738
1,851
652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
7
3 / 0 / 1
3,909
782
834
1,701
1,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chiron
Nazroc
Chiron
7
3 / 0 / 2
3,945
789
2,823
1,243
253
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
7
1 / 1 / 2
3,822
764
1,796
1,590
365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Shenryy
Bellona
7
2 / 0 / 0
4,196
839
830
2,595
1,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
OGmudddy
Kuzenbo
4
0 / 2 / 0
3,019
604
406
2,538
1,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
QRC45
Nemesis
5
1 / 2 / 0
3,405
681
1,088
2,875
1,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
5
0 / 2 / 0
3,221
644
353
2,680
691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 2 / 0
2,720
544
824
2,666
321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
jka1614
Odin
3
0 / 1 / 0
2,700
540
450
882
420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
9
Kills
1
1
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
W
Osiris
3
0
1
3.5
W
Chiron
Nazroc
Chiron
3
0
2
4
L
Kuzenbo
OGmudddy
Kuzenbo
0
2
0
0
W
Raijin
1
1
2
2
L
Nemesis
QRC45
Nemesis
1
2
0
0.5
L
Olorun
0
2
0
0
W
Bellona
Shenryy
Bellona
2
0
0
2
L
0
2
0
0
L
Odin
jka1614
Odin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,021
Damage
3,121
8,980
Taken
11,641
3,876
Mitigated
4,178
3,621
Healing
2,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
738
131
0
757
1,851
652
0
188
1,663
7,429
0
W
Osiris
834
235
0
250
1,701
1,434
0
178
1,523
4,811
7,960
W
Chiron
Nazroc
Chiron
2,823
1,658
432
409
1,243
253
0
218
1,025
0
17,320
L
Kuzenbo
OGmudddy
Kuzenbo
406
186
0
560
2,538
1,138
0
418
2,120
6,125
0
W
Raijin
1,796
356
0
377
1,590
365
0
292
1,278
15,884
0
L
Nemesis
QRC45
Nemesis
1,088
581
0
405
2,875
1,608
0
476
2,376
3,038
8,402
L
Olorun
353
173
0
884
2,680
691
0
1,189
1,253
10,852
0
W
Bellona
Shenryy
Bellona
830
227
0
1,396
2,595
1,172
0
0
2,520
0
13,880
L
824
612
0
959
2,666
321
0
320
2,346
0
6,633
L
Odin
jka1614
Odin
450
192
0
75
882
420
0
0
882
0
2,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,253
Gold Earned
15,065
151
Minions Killed
96
0
Camps Cleared
0
486,825
Distance Traveled
386,176
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,381
676
7
1
0
99,095
2
W
Osiris
3,909
782
28
6
0
116,742
2
W
Chiron
3,945
789
44
9
0
97,975
0
L
Kuzenbo
3,019
604
8
2
0
93,724
0
W
Raijin
3,822
764
33
7
0
92,308
1
L
Nemesis
3,405
681
32
6
0
98,391
0
L
Olorun
3,221
644
31
6
0
77,280
0
W
Bellona
4,196
839
39
8
0
80,705
0
L
Cupid
2,720
544
15
3
0
84,733
0
L
Odin
2,700
540
10
2
0
32,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role