Player Matchup

Sun Wukong
Sun Wukong
Bronze III
ChunkinDonutss
Sun Wukong
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 9L
1,446 MMR
Solo
Nu Wa
Nu Wa
Bronze III
OMXR
Nu Wa
Bronze III
Level 152
God Stats
7W - 6L
1,373 SR
Queue Stats
274W - 253L
1,458 MMR
Party 1
Athena
Athena
Silver IV
SKCAkiroHz
Athena
Silver IV
Level 98
God Stats
2W - 6L
1,500 SR
Queue Stats
383W - 378L
1,449 MMR
Solo
Medusa
Medusa
Bronze III
Shnaider
Medusa
Bronze III
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,458 MMR
Party 1
Hun Batz
Hun Batz
Bronze III
TheNoodlez
Hun Batz
Bronze III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,458 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 133
1,475 SR
1,453 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 132
1,540 SR
1,462 MMR
Cupid
Cupid
Silver IV
Boomslank
Cupid
Silver IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
Conjirus
Merlin
Bronze III
Level 118
God Stats
2W - 5L
1,290 SR
Queue Stats
18W - 25L
1,442 MMR
Solo
Ganesha
Ganesha
Bronze III
DefiantHaven1
Ganesha
Bronze III
Level 121
God Stats
24W - 19L
1,500 SR
Queue Stats
531W - 515L
1,451 MMR
Solo
Guan Yu
Guan Yu
Bronze III
IronBl00d
Guan Yu
Bronze III
Level 152
God Stats
4W - 4L
1,908 SR
Queue Stats
130W - 118L
1,458 MMR
Party 2
Mercury
Mercury
Bronze III
Zapertos84
Mercury
Bronze III
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
205W - 201L
1,458 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChunkinDonutss
Sun Wukong
20
5 / 6 / 1
13,074
545
19,496
23,543
21,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
OMXR
Nu Wa
20
10 / 6 / 2
13,923
580
29,265
15,475
5,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
SKCAkiroHz
Athena
15
0 / 8 / 8
11,105
463
5,242
25,365
19,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Shnaider
Medusa
19
1 / 3 / 4
11,768
490
9,183
16,406
5,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
TheNoodlez
Hun Batz
18
1 / 5 / 8
11,256
469
8,333
19,917
7,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
CthulhuSetNemesisDanzaburouTsukuyomi

VS

Bans
AphroditeYmirRaSobekScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Boomslank
Cupid
20
10 / 5 / 5
15,090
629
22,762
24,872
11,300
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Conjirus
Merlin
20
5 / 2 / 6
13,153
548
14,635
14,577
5,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
18
0 / 4 / 18
13,018
542
8,040
24,464
27,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
IronBl00d
Guan Yu
20
6 / 4 / 11
14,131
589
19,934
30,931
44,683
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
Zapertos84
Mercury
20
7 / 3 / 8
15,100
629
9,166
18,408
10,827
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
76
17
Kills
28
28
Deaths
18
23
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cupid
Boomslank
Cupid
10
5
5
2.5
L
Sun Wukong
ChunkinDonutss
Sun Wukong
5
6
1
0.92
W
Merlin
Conjirus
Merlin
5
2
6
4
W
Ganesha
0
4
18
2.25
W
Guan Yu
IronBl00d
Guan Yu
6
4
11
2.88
L
Nu Wa
OMXR
Nu Wa
10
6
2
1.83
L
Athena
SKCAkiroHz
Athena
0
8
8
0.5
L
Medusa
Shnaider
Medusa
1
3
4
1
L
Hun Batz
TheNoodlez
Hun Batz
1
5
8
1
W
Mercury
Zapertos84
Mercury
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,519
Damage
74,537
100,706
Taken
113,252
60,559
Mitigated
100,323
24,469
Healing
47,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Boomslank
Cupid
22,762
13,046
0
13,468
24,872
11,300
3,828
6,905
17,671
0
133,691
L
Sun Wukong
ChunkinDonutss
Sun Wukong
19,496
6,125
0
7,190
23,543
21,527
1,900
1,246
21,496
0
92,759
W
Merlin
Conjirus
Merlin
14,635
876
0
3,898
14,577
5,724
1,416
6,670
7,585
82,076
0
W
Ganesha
8,040
950
0
4,364
24,464
27,789
543
8,090
14,674
45,644
0
W
Guan Yu
IronBl00d
Guan Yu
19,934
3,218
6,498
16,467
30,931
44,683
941
5,433
25,232
0
78,047
L
Nu Wa
OMXR
Nu Wa
29,265
4,344
126
2,898
15,475
5,988
1,525
4,160
10,841
100,715
0
L
Athena
SKCAkiroHz
Athena
5,242
1,097
0
805
25,365
19,866
0
10,130
14,760
23,586
0
L
Medusa
Shnaider
Medusa
9,183
3,657
0
6,751
16,406
5,881
1,034
2,037
14,125
0
79,798
L
Hun Batz
TheNoodlez
Hun Batz
8,333
1,828
0
6,699
19,917
7,297
0
4,927
14,765
0
80,067
W
Mercury
Zapertos84
Mercury
9,166
4,023
0
2,538
18,408
10,827
4,103
8,292
9,832
7,778
120,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,126
Gold Earned
70,492
640
Minions Killed
660
0
Camps Cleared
0
2,168,204
Distance Traveled
2,401,782
34
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,090
629
208
9
0
405,522
9
L
Sun Wukong
13,074
545
169
7
0
417,868
4
W
Merlin
13,153
548
137
6
0
459,697
6
W
Ganesha
13,018
542
41
2
0
462,202
11
W
Guan Yu
14,131
589
105
4
0
523,687
4
L
Nu Wa
13,923
580
169
7
0
391,838
9
L
Athena
11,105
463
33
1
0
492,267
8
L
Medusa
11,768
490
143
6
0
429,945
7
L
Hun Batz
11,256
469
126
5
0
436,286
6
W
Mercury
15,100
629
169
7
0
550,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role