Player Matchup

Hun Batz
Hun Batz
Pato223
Hun Batz
Level 126
God Stats
1W - 1L
1,715 SR
Queue Stats
46W - 21L
1,879 Elo+
Party 1
Odin
Odin
PsychotronFromHe
Odin
Level 24
God Stats
2W - 0L
1,523 SR
Queue Stats
73W - 38L
1,879 Elo+
Party 1
Scylla
Scylla
Tajaì
Scylla
Level 106
God Stats
3W - 0L
1,715 SR
Queue Stats
52W - 23L
1,879 Elo+
Party 1
Team Averages
Level 85
1,651 SR
1,879 Elo+

VS

Team Averages
Level 32
1,506 SR
1,486 Elo+
Cthulhu
Cthulhu
Godfall David
Cthulhu
Level 59
God Stats
0W - 4L
1,500 SR
Queue Stats
69W - 62L
1,372 Elo+
Party 2
Achilles
Achilles
HerculeMan
Achilles
Level 28
God Stats
0W - 2L
1,302 SR
Queue Stats
0W - 3L
1,372 Elo+
Party 2
Rama
Rama
rizki4869
Rama
Level 9
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 10L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Pato223
Hun Batz
15
3 / 5 / 10
12,072
635
9,353
14,589
11,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 2 / 9
11,753
619
6,264
10,223
8,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Tajaì
Scylla
18
9 / 1 / 4
13,338
702
18,878
11,957
5,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
1 / 4 / 6
10,781
567
14,650
20,226
13,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
HerculeMan
Achilles
15
6 / 3 / 2
11,672
614
9,784
14,781
14,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
15
1 / 7 / 5
11,039
581
4,202
10,741
4,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
14
Kills
8
8
Deaths
14
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
4
6
1
L
Achilles
HerculeMan
Achilles
6
3
2
2.33
W
Hun Batz
Pato223
Hun Batz
3
5
10
1.6
W
2
2
9
3.25
W
Scylla
Tajaì
Scylla
9
1
4
11
L
Rama
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,495
Damage
28,636
36,769
Taken
45,748
24,867
Mitigated
32,428
9,015
Healing
7,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
14,650
503
495
4,834
20,226
13,386
0
8,470
11,756
55,110
0
L
Achilles
HerculeMan
Achilles
9,784
1,871
0
1,631
14,781
14,940
0
5,540
9,241
8,560
32,391
W
Hun Batz
Pato223
Hun Batz
9,353
3,649
0
3,312
14,589
11,638
1,460
5,780
8,490
3,651
60,467
W
6,264
2,348
0
48
10,223
8,055
0
5,112
4,743
0
24,772
W
Scylla
Tajaì
Scylla
18,878
1,552
0
5,655
11,957
5,174
1,049
4,772
6,807
91,948
0
L
Rama
4,202
2,826
0
425
10,741
4,102
156
5,312
5,429
0
21,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,163
Gold Earned
33,492
231
Minions Killed
175
0
Camps Cleared
0
1,069,520
Distance Traveled
1,013,105
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,781
567
63
3
0
349,540
6
L
Achilles
11,672
614
53
3
0
360,972
3
W
Hun Batz
12,072
635
75
4
0
377,311
5
W
Odin
11,753
619
34
2
0
354,182
3
W
Scylla
13,338
702
122
6
0
338,027
5
L
Rama
11,039
581
59
3
0
302,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role