Player Matchup

Pele
Pele
AToxicLibra
Pele
Level 123
God Stats
5W - 5L
1,830 SR
Queue Stats
258W - 222L
1,524 Elo+
Party 1
Nike
Nike
Minniee Mia
Nike
Level 45
God Stats
7W - 9L
1,399 SR
Queue Stats
35W - 51L
1,523 Elo+
Solo
Izanami
Izanami
SHAGGY-696
Izanami
Level 18
God Stats
54W - 43L
1,605 SR
Queue Stats
135W - 134L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
master-ooogway1
Baron Samedi
Level 29
God Stats
8W - 15L
1,264 SR
Queue Stats
29W - 35L
1,238 Elo+
Party 4
Cthulhu
Cthulhu
yungfudgesicle
Cthulhu
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,340 Elo+
Party 4
Team Averages
Level 55
1,520 SR
1,425 Elo+

VS

Team Averages
Level 61
1,581 SR
1,484 Elo+
Sobek
Sobek
JaketheRuss
Sobek
Level 148
God Stats
7W - 10L
1,500 SR
Queue Stats
570W - 537L
1,610 Elo+
Party 2
Danzaburou
Danzaburou
KRM Xx Ever xX
Danzaburou
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
147W - 151L
1,500 Elo+
Party 3
Izanami
Izanami
Spinctur
Izanami
Level 29
God Stats
12W - 9L
1,702 SR
Queue Stats
31W - 34L
1,608 Elo+
Party 2
Nemesis
Nemesis
iSuckAtNames420
Nemesis
Level 35
God Stats
2W - 3L
1,703 SR
Queue Stats
4W - 4L
1,420 Elo+
Solo
Jormungandr
Jormungandr
jona cool 54321
Jormungandr
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 128L
1,285 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 3
8,187
585
8,086
9,670
3,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
0 / 0 / 2
7,428
531
2,838
9,362
6,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
SHAGGY-696
Izanami
13
5 / 0 / 2
7,927
566
6,729
4,860
1,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
master-ooogway1
Baron Samedi
11
0 / 1 / 3
6,366
455
3,556
3,806
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 2 / 6
7,208
515
5,501
9,453
4,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,765
483
5,248
12,054
9,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
KRM Xx Ever xX
Danzaburou
12
1 / 6 / 1
6,968
498
3,982
9,539
3,225
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
Spinctur
Izanami
13
0 / 0 / 1
7,298
521
1,966
3,394
1,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 0
6,497
464
2,812
10,348
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
jona cool 54321
Jormungandr
12
0 / 1 / 0
7,018
501
6,024
7,355
6,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
3
3
Deaths
11
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
1
2
1
0.75
L
Danzaburou
KRM Xx Ever xX
Danzaburou
1
6
1
0.25
W
0
0
2
1
W
Izanami
SHAGGY-696
Izanami
5
0
2
6
L
Izanami
Spinctur
Izanami
0
0
1
0.5
L
1
2
0
0.5
L
Jormungandr
jona cool 54321
Jormungandr
0
1
0
0
W
Baron Samedi
master-ooogway1
Baron Samedi
0
1
3
1.5
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,710
Damage
20,032
37,151
Taken
42,690
16,795
Mitigated
23,520
11,981
Healing
12,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,086
2,419
0
3,412
9,670
3,179
0
3,149
6,421
0
55,795
L
5,248
348
0
3,736
12,054
9,064
0
3,823
8,231
21,213
0
L
Danzaburou
KRM Xx Ever xX
Danzaburou
3,982
1,737
162
2,118
9,539
3,225
0
1,598
7,941
0
37,413
W
2,838
349
195
3,327
9,362
6,350
281
4,117
4,831
0
38,987
W
Izanami
SHAGGY-696
Izanami
6,729
5,064
0
3,086
4,860
1,306
535
491
4,369
0
42,938
L
Izanami
Spinctur
Izanami
1,966
676
0
1,232
3,394
1,798
128
1,929
1,465
0
42,992
L
2,812
1,285
0
3,991
10,348
3,165
0
1,707
8,566
0
36,100
L
Jormungandr
jona cool 54321
Jormungandr
6,024
1,337
0
1,532
7,355
6,268
0
0
7,017
40,080
0
W
Baron Samedi
master-ooogway1
Baron Samedi
3,556
97
281
547
3,806
1,433
0
775
2,890
29,797
0
W
5,501
684
161
972
9,453
4,527
0
2,251
7,127
26,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,116
Gold Earned
34,546
382
Minions Killed
331
0
Camps Cleared
0
1,483,480
Distance Traveled
1,254,522
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,187
585
101
7
0
334,064
2
L
Sobek
6,765
483
17
1
0
281,623
1
L
Danzaburou
6,968
498
67
5
0
222,189
0
W
Nike
7,428
531
94
7
0
310,335
0
W
Izanami
7,927
566
87
6
0
272,749
0
L
Izanami
7,298
521
98
7
0
258,272
6
L
Nemesis
6,497
464
74
5
0
272,767
0
L
Jormungandr
7,018
501
75
5
0
219,671
2
W
Baron Samedi
6,366
455
47
3
0
272,385
0
W
Cthulhu
7,208
515
53
4
0
293,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role