Player Matchup

Anubis
Anubis
GBerries
Anubis
Level 17
God Stats
12W - 10L
1,192 SR
Queue Stats
14W - 13L
1,131 Elo+
Party 2
Sylvanus
Sylvanus
Savagechucky96
Sylvanus
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 24L
1,131 Elo+
Party 2
Bakasura
Bakasura
crepper_docter
Bakasura
Level 71
God Stats
2W - 3L
1,500 SR
Queue Stats
93W - 129L
1,586 Elo+
Party 2
Team Averages
Level 52
1,397 SR
1,282 Elo+

VS

Team Averages
Level 8
1,500 SR
1,500 Elo+
Chaac
Chaac
FreeElChapo738
Chaac
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
20W - 13L
1,500 Elo+
Party 1
Loki
Loki
GingaNinja3838
Loki
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,500 Elo+
Party 1
Ra
Ra
x2eZy-FrenZy
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GBerries
Anubis
12
8 / 0 / 8
8,729
794
9,906
6,464
4,006
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
11
3 / 0 / 12
8,623
784
2,771
5,181
5,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
12
7 / 0 / 11
8,830
803
8,499
4,998
3,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
6,002
546
2,871
9,510
3,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
0 / 5 / 0
6,008
546
2,607
7,411
1,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 6 / 0
6,130
557
3,692
7,297
2,823
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
0
18
Kills
0
0
Deaths
18
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Anubis
GBerries
Anubis
8
0
8
12
L
0
5
0
0
W
Sylvanus
3
0
12
9
W
Bakasura
7
0
11
12.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,176
Damage
9,170
16,643
Taken
24,218
12,858
Mitigated
8,368
11,303
Healing
1,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,871
122
0
615
9,510
3,987
159
6,113
3,056
0
12,525
W
Anubis
GBerries
Anubis
9,906
754
294
3,162
6,464
4,006
385
1,510
4,779
38,169
0
L
2,607
730
123
493
7,411
1,558
0
2,767
4,149
0
15,872
W
Sylvanus
2,771
918
3,013
2,911
5,181
5,635
230
1,204
3,952
9,158
0
W
Bakasura
8,499
5,375
0
1,923
4,998
3,217
136
984
3,926
3,435
25,076
L
3,692
584
0
193
7,297
2,823
168
4,422
2,342
12,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,182
Gold Earned
18,140
125
Minions Killed
76
0
Camps Cleared
0
565,806
Distance Traveled
467,823
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,002
546
24
2
0
158,314
0
W
Anubis
8,729
794
54
5
0
164,163
3
L
Loki
6,008
546
23
2
0
181,721
0
W
Sylvanus
8,623
784
15
1
0
164,093
3
W
Bakasura
8,830
803
56
5
0
237,550
0
L
Ra
6,130
557
29
3
0
127,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role