Player Matchup

Tsukuyomi
Tsukuyomi
Flimms
Tsukuyomi
Level 120
God Stats
9W - 9L
1,500 SR
Queue Stats
327W - 309L
1,343 Elo+
Party 3
Cthulhu
Cthulhu
Icy Yep
Cthulhu
Level 61
God Stats
3W - 2L
1,500 SR
Queue Stats
307W - 290L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
LiI Spoony
Amaterasu
Level 68
God Stats
4W - 6L
1,500 SR
Queue Stats
152W - 160L
1,809 Elo+
Party 3
Raijin
Raijin
LittleDave46
Raijin
Level 29
God Stats
8W - 9L
1,305 SR
Queue Stats
49W - 50L
1,534 Elo+
Party 3
Jing Wei
Jing Wei
Rangermeme
Jing Wei
Level 42
God Stats
13W - 16L
1,843 SR
Queue Stats
692W - 649L
1,544 Elo+
Solo
Team Averages
Level 64
1,530 SR
1,546 Elo+

VS

Team Averages
Level 71
1,587 SR
1,524 Elo+
Tsukuyomi
Tsukuyomi
BirdOPrey58
Tsukuyomi
Level 14
God Stats
5W - 1L
1,772 SR
Queue Stats
155W - 122L
1,622 Elo+
Party 2
Kumbhakarna
Kumbhakarna
FourT2
Kumbhakarna
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 50L
1,321 Elo+
Party 1
Izanami
Izanami
Husher1210
Izanami
Level 88
God Stats
5W - 5L
1,500 SR
Queue Stats
274W - 234L
1,622 Elo+
Party 2
Kukulkan
Kukulkan
MKETempest
Kukulkan
Level 26
God Stats
6W - 4L
1,500 SR
Queue Stats
27W - 32L
1,403 Elo+
Party 1
Sun Wukong
Sun Wukong
turvis2000
Sun Wukong
Level 81
God Stats
7W - 2L
1,661 SR
Queue Stats
124W - 135L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Flimms
Tsukuyomi
16
3 / 6 / 3
9,752
464
13,403
17,209
6,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Icy Yep
Cthulhu
14
1 / 5 / 4
9,577
456
8,200
14,065
11,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
LiI Spoony
Amaterasu
14
1 / 5 / 6
9,295
443
7,049
21,937
19,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
14
3 / 6 / 2
9,616
458
7,403
12,300
5,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Rangermeme
Jing Wei
14
1 / 7 / 4
8,894
424
7,187
13,830
4,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BirdOPrey58
Tsukuyomi
18
11 / 2 / 9
11,800
562
19,696
13,112
5,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
FourT2
Kumbhakarna
16
2 / 1 / 16
11,228
535
7,307
13,969
10,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Husher1210
Izanami
16
5 / 1 / 8
10,726
511
11,921
14,790
5,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
MKETempest
Kukulkan
17
7 / 2 / 7
10,998
524
9,275
10,259
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
turvis2000
Sun Wukong
17
4 / 4 / 9
11,336
540
10,372
16,630
13,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
78
9
Kills
29
29
Deaths
10
19
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BirdOPrey58
Tsukuyomi
11
2
9
7.75
L
Tsukuyomi
Flimms
Tsukuyomi
3
6
3
0.75
W
Kumbhakarna
FourT2
Kumbhakarna
2
1
16
10
W
Izanami
Husher1210
Izanami
5
1
8
9
L
Cthulhu
Icy Yep
Cthulhu
1
5
4
0.6
L
Amaterasu
LiI Spoony
Amaterasu
1
5
6
0.8
L
Raijin
3
6
2
0.67
W
Kukulkan
MKETempest
Kukulkan
7
2
7
5.25
L
Jing Wei
Rangermeme
Jing Wei
1
7
4
0.43
W
Sun Wukong
turvis2000
Sun Wukong
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,242
Damage
58,571
79,341
Taken
68,760
46,680
Mitigated
38,573
17,645
Healing
18,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BirdOPrey58
Tsukuyomi
19,696
4,913
0
4,706
13,112
5,266
0
2,227
10,737
0
74,597
L
Tsukuyomi
Flimms
Tsukuyomi
13,403
2,546
0
5,691
17,209
6,361
0
2,523
14,686
0
70,286
W
Kumbhakarna
FourT2
Kumbhakarna
7,307
812
0
1,250
13,969
10,452
459
3,674
10,087
30,032
0
W
Izanami
Husher1210
Izanami
11,921
8,244
0
7,524
14,790
5,510
0
4,686
9,994
0
77,457
L
Cthulhu
Icy Yep
Cthulhu
8,200
93
493
1,296
14,065
11,186
74
3,160
10,905
41,134
0
L
Amaterasu
LiI Spoony
Amaterasu
7,049
2,451
0
6,585
21,937
19,213
181
2,555
19,382
0
43,117
L
Raijin
7,403
915
0
1,235
12,300
5,042
0
4,937
7,363
50,258
0
W
Kukulkan
MKETempest
Kukulkan
9,275
822
0
905
10,259
3,573
0
2,396
7,507
72,628
0
L
Jing Wei
Rangermeme
Jing Wei
7,187
4,715
0
2,345
13,830
4,878
512
3,407
10,423
0
53,355
W
Sun Wukong
turvis2000
Sun Wukong
10,372
2,140
0
4,542
16,630
13,772
158
1,958
14,283
50
69,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,134
Gold Earned
56,088
422
Minions Killed
500
0
Camps Cleared
0
2,029,173
Distance Traveled
2,048,054
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,800
562
98
5
0
474,797
4
L
Tsukuyomi
9,752
464
102
5
0
443,233
1
W
Kumbhakarna
11,228
535
37
2
0
418,505
4
W
Izanami
10,726
511
131
6
0
383,513
3
L
Cthulhu
9,577
456
67
3
0
404,542
5
L
Amaterasu
9,295
443
74
4
0
428,310
7
L
Raijin
9,616
458
92
4
0
381,212
2
W
Kukulkan
10,998
524
112
5
0
368,391
0
L
Jing Wei
8,894
424
87
4
0
371,876
6
W
Sun Wukong
11,336
540
122
6
0
402,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role