Player Matchup

Ymir
Ymir
Tbizzle119531
Ymir
Level 35
God Stats
9W - 8L
1,705 SR
Queue Stats
55W - 78L
1,599 Elo+
Party 1
Apollo
Apollo
UvealCashew
Apollo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 61L
1,599 Elo+
Party 1
Aphrodite
Aphrodite
W1ngL3ssWizard
Aphrodite
Level 60
God Stats
9W - 6L
1,500 SR
Queue Stats
42W - 47L
1,599 Elo+
Party 1
Awilix
Awilix
jmanp189
Awilix
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 55L
1,518 Elo+
Party 1
Mulan
Mulan
toffee453
Mulan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,472 Elo+
Party 1
Team Averages
Level 51
1,541 SR
1,557 Elo+

VS

Team Averages
Level 72
1,499 SR
1,487 Elo+
Janus
Janus
CStar_Proc
Janus
Level 121
God Stats
6W - 2L
1,500 SR
Queue Stats
95W - 84L
1,500 Elo+
Party 3
Bellona
Bellona
Jplymaleison
Bellona
Level 121
God Stats
6W - 5L
1,497 SR
Queue Stats
70W - 71L
1,656 Elo+
Party 3
Heimdallr
Heimdallr
MiticZ_97
Heimdallr
Level 27
God Stats
7W - 4L
1,500 SR
Queue Stats
17W - 13L
1,500 Elo+
Party 2
Ymir
Ymir
Mx-Prince-
Ymir
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 64L
1,500 Elo+
Party 2
Bakasura
Bakasura
WileyBoi122
Bakasura
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 7L
1,278 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,970
347
2,093
8,455
4,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
14
1 / 7 / 5
9,141
397
10,554
22,819
7,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
W1ngL3ssWizard
Aphrodite
14
2 / 8 / 2
10,776
469
10,581
20,210
8,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
jmanp189
Awilix
17
4 / 6 / 3
11,508
500
10,766
17,880
7,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
toffee453
Mulan
18
0 / 3 / 1
10,369
451
3,137
17,081
15,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
7 / 2 / 9
14,568
633
17,724
12,617
5,380
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Jplymaleison
Bellona
19
7 / 1 / 8
13,342
580
15,304
19,601
18,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
MiticZ_97
Heimdallr
20
8 / 0 / 6
13,412
583
14,665
13,839
6,273
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
4 / 2 / 12
12,072
525
9,393
15,442
10,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
WileyBoi122
Bakasura
18
1 / 3 / 11
12,712
553
6,700
15,816
6,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
73
8
Kills
27
27
Deaths
8
11
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Janus
7
2
9
5.75
W
Bellona
Jplymaleison
Bellona
7
1
8
11
W
Heimdallr
MiticZ_97
Heimdallr
8
0
6
11
W
4
2
12
5
L
1
3
0
0.33
L
Apollo
1
7
5
0.5
L
Aphrodite
W1ngL3ssWizard
Aphrodite
2
8
2
0.38
W
Bakasura
WileyBoi122
Bakasura
1
3
11
2.17
L
Awilix
jmanp189
Awilix
4
6
3
0.92
L
Mulan
toffee453
Mulan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,131
Damage
63,786
86,445
Taken
77,315
44,283
Mitigated
47,423
23,832
Healing
26,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
17,724
1,635
418
3,643
12,617
5,380
3,189
1,845
10,672
126,264
0
W
Bellona
Jplymaleison
Bellona
15,304
4,375
0
3,645
19,601
18,744
1,640
3,575
15,747
8,518
73,625
W
Heimdallr
MiticZ_97
Heimdallr
14,665
9,273
0
8,700
13,839
6,273
3,839
3,103
10,736
0
96,772
W
9,393
1,422
0
3,082
15,442
10,952
1,169
3,433
11,922
41,759
0
L
2,093
91
0
1,160
8,455
4,960
0
4,377
3,859
30,489
0
L
Apollo
10,554
4,870
911
5,168
22,819
7,597
751
7,912
14,453
0
48,380
L
Aphrodite
W1ngL3ssWizard
Aphrodite
10,581
986
6,632
6,582
20,210
8,748
440
7,855
11,952
43,518
0
W
Bakasura
WileyBoi122
Bakasura
6,700
4,825
0
7,234
15,816
6,074
1,348
690
15,101
0
66,664
L
Awilix
jmanp189
Awilix
10,766
4,845
0
370
17,880
7,436
0
4,630
12,708
0
67,159
L
Mulan
toffee453
Mulan
3,137
572
0
3,009
17,081
15,542
0
3,717
13,032
0
73,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,764
Gold Earned
66,106
472
Minions Killed
662
0
Camps Cleared
0
1,949,168
Distance Traveled
2,123,869
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,568
633
185
8
0
442,436
2
W
Bellona
13,342
580
134
6
0
421,679
7
W
Heimdallr
13,412
583
132
6
0
404,599
2
W
Ymir
12,072
525
76
3
0
404,868
6
L
Ymir
7,970
347
52
2
0
235,973
2
L
Apollo
9,141
397
79
3
0
420,401
1
L
Aphrodite
10,776
469
69
3
0
379,016
3
W
Bakasura
12,712
553
135
6
0
450,287
3
L
Awilix
11,508
500
122
5
0
459,517
0
L
Mulan
10,369
451
150
7
0
454,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role