Player Matchup

Janus
Janus
Don Keedix6161
Janus
Level 53
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 15L
1,874 Elo+
Party 1
Fenrir
Fenrir
ItsPope
Fenrir
Level 18
God Stats
4W - 2L
1,945 SR
Queue Stats
138W - 89L
1,874 Elo+
Party 1
Erlang Shen
Erlang Shen
JackRyanPope
Erlang Shen
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 58L
1,874 Elo+
Party 1
Heimdallr
Heimdallr
Pfunk321
Heimdallr
Level 24
God Stats
20W - 13L
1,852 SR
Queue Stats
254W - 205L
1,876 Elo+
Party 1
Danzaburou
Danzaburou
TheDekingRican
Danzaburou
Level 18
God Stats
10W - 0L
1,941 SR
Queue Stats
31W - 12L
1,806 Elo+
Party 1
Team Averages
Level 28
1,748 SR
1,861 Elo+

VS

Team Averages
Level 21
1,562 SR
1,578 Elo+
Danzaburou
Danzaburou
Arkayatosh
Danzaburou
Level 29
God Stats
1W - 5L
1,500 SR
Queue Stats
83W - 80L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AssaMiihye
Amaterasu
Level 14
God Stats
1W - 2L
1,847 SR
Queue Stats
4W - 9L
1,793 Elo+
Solo
Raijin
Raijin
DiabolicInflux
Raijin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,590 Elo+
Solo
Thanatos
Thanatos
MISTERMAD123456
Thanatos
Level 24
God Stats
5W - 5L
1,462 SR
Queue Stats
55W - 58L
1,508 Elo+
Solo
Ymir
Ymir
PlayerLv7
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 3
6,210
690
2,923
4,604
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
ItsPope
Fenrir
8
3 / 0 / 2
5,388
599
2,415
3,616
1,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
JackRyanPope
Erlang Shen
12
4 / 0 / 3
6,269
697
6,810
4,728
3,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Pfunk321
Heimdallr
8
1 / 1 / 2
4,476
497
1,690
5,080
1,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
TheDekingRican
Danzaburou
8
1 / 0 / 2
4,628
514
3,665
3,497
936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arkayatosh
Danzaburou
7
1 / 3 / 0
4,506
501
4,299
4,831
1,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
AssaMiihye
Amaterasu
5
0 / 2 / 0
3,787
421
1,106
5,007
1,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
0 / 3 / 1
5,208
579
1,110
4,260
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
7
1 / 4 / 0
4,574
508
2,053
6,860
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
7
1 / 2 / 1
4,944
549
2,204
5,894
2,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
14
Kills
3
3
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Arkayatosh
Danzaburou
1
3
0
0.33
L
Amaterasu
AssaMiihye
Amaterasu
0
2
0
0
L
0
3
1
0.17
W
5
2
3
3.25
W
Fenrir
ItsPope
Fenrir
3
0
2
4
W
Erlang Shen
JackRyanPope
Erlang Shen
4
0
3
5.5
L
Thanatos
1
4
0
0.25
W
Heimdallr
Pfunk321
Heimdallr
1
1
2
2
L
Ymir
1
2
1
0.75
W
Danzaburou
TheDekingRican
Danzaburou
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,503
Damage
10,772
21,525
Taken
26,852
7,510
Mitigated
9,173
8,966
Healing
9,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Arkayatosh
Danzaburou
4,299
1,017
0
1,096
4,831
1,373
0
1,273
3,482
0
19,884
L
Amaterasu
AssaMiihye
Amaterasu
1,106
219
0
1,022
5,007
1,580
0
582
4,425
0
7,939
L
1,110
54
0
620
4,260
1,364
216
984
3,136
30,079
0
W
2,923
263
0
1,079
4,604
1,020
0
670
3,934
28,499
0
W
Fenrir
ItsPope
Fenrir
2,415
996
0
1,892
3,616
1,133
942
743
2,873
0
16,596
W
Erlang Shen
JackRyanPope
Erlang Shen
6,810
3,078
0
1,979
4,728
3,093
352
0
4,728
5,450
28,861
L
Thanatos
2,053
833
0
4,380
6,860
2,080
0
501
6,335
0
19,728
W
Heimdallr
Pfunk321
Heimdallr
1,690
929
0
2,262
5,080
1,328
0
1,178
3,902
0
11,903
L
Ymir
2,204
142
123
2,131
5,894
2,776
0
349
5,515
13,276
0
W
Danzaburou
TheDekingRican
Danzaburou
3,665
1,465
0
1,754
3,497
936
0
723
2,774
0
24,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,971
Gold Earned
23,019
242
Minions Killed
187
0
Camps Cleared
0
850,778
Distance Traveled
793,491
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,506
501
32
4
0
153,725
2
L
Amaterasu
3,787
421
16
2
0
153,063
0
L
Raijin
5,208
579
58
6
0
156,277
6
W
Janus
6,210
690
68
8
0
177,588
1
W
Fenrir
5,388
599
37
4
0
195,853
0
W
Erlang Shen
6,269
697
62
7
0
168,185
2
L
Thanatos
4,574
508
50
6
0
166,296
0
W
Heimdallr
4,476
497
28
3
0
140,513
0
L
Ymir
4,944
549
31
3
0
164,130
4
W
Danzaburou
4,628
514
47
5
0
168,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role