Player Matchup

Cthulhu
Cthulhu
Asthorashe
Cthulhu
Level 41
God Stats
25W - 13L
1,824 SR
Queue Stats
110W - 90L
1,741 Elo+
Party 1
Baron Samedi
Baron Samedi
Dank Souls 1337
Baron Samedi
Level 104
God Stats
10W - 6L
1,715 SR
Queue Stats
298W - 265L
1,430 Elo+
Party 1
King Arthur
King Arthur
GummyJezzel
King Arthur
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 111L
1,454 Elo+
Party 1
Team Averages
Level 64
1,680 SR
1,541 Elo+

VS

Team Averages
Level 84
1,500 SR
1,630 Elo+
Cthulhu
Cthulhu
King Roblez
Cthulhu
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
158W - 135L
1,695 Elo+
Party 2
Bellona
Bellona
Kobe 8k
Bellona
Level 87
God Stats
5W - 8L
1,500 SR
Queue Stats
149W - 160L
1,695 Elo+
Party 2
Ra
Ra
erickfreitas07
Ra
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 25L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Asthorashe
Cthulhu
19
7 / 4 / 3
15,658
602
25,866
27,607
31,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
Dank Souls 1337
Baron Samedi
19
2 / 2 / 7
14,732
567
20,042
17,742
17,915
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
GummyJezzel
King Arthur
16
2 / 9 / 3
14,116
543
10,670
26,398
21,164
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
King Roblez
Cthulhu
18
5 / 2 / 7
15,510
597
15,359
24,400
30,274
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Kobe 8k
Bellona
19
3 / 4 / 10
15,364
591
13,953
26,797
27,852
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 5 / 7
16,658
641
17,370
19,725
9,164
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
11
Kills
15
15
Deaths
11
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Asthorashe
Cthulhu
7
4
3
2.13
L
Baron Samedi
Dank Souls 1337
Baron Samedi
2
2
7
2.75
L
King Arthur
GummyJezzel
King Arthur
2
9
3
0.39
W
Cthulhu
King Roblez
Cthulhu
5
2
7
4.25
W
Bellona
Kobe 8k
Bellona
3
4
10
2
W
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,578
Damage
46,682
71,747
Taken
70,922
70,243
Mitigated
67,290
19,103
Healing
19,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Asthorashe
Cthulhu
25,866
553
1,767
4,699
27,607
31,164
927
12,168
14,716
95,174
0
L
Baron Samedi
Dank Souls 1337
Baron Samedi
20,042
1,569
3,087
8,233
17,742
17,915
1,186
8,122
9,252
91,098
0
L
King Arthur
GummyJezzel
King Arthur
10,670
1,396
0
1,317
26,398
21,164
29
11,484
14,327
0
54,764
W
Cthulhu
King Roblez
Cthulhu
15,359
1,094
2,057
1,584
24,400
30,274
50
12,397
11,458
40,107
0
W
Bellona
Kobe 8k
Bellona
13,953
4,661
1,288
2,834
26,797
27,852
1,462
18,156
8,117
0
47,303
W
17,370
1,267
4,322
7,187
19,725
9,164
1,540
14,002
5,370
138,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,506
Gold Earned
47,532
280
Minions Killed
275
0
Camps Cleared
0
1,342,963
Distance Traveled
1,403,882
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,658
602
112
4
0
450,252
1
L
Baron Samedi
14,732
567
107
4
0
453,263
4
L
King Arthur
14,116
543
61
2
0
439,448
1
W
Cthulhu
15,510
597
45
2
0
469,831
3
W
Bellona
15,364
591
39
2
0
462,265
0
W
Ra
16,658
641
191
7
0
471,786
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role