Player Matchup

Chronos
Chronos
 
Chronos
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Dvantesmooth
Sylvanus
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,644 Elo+
Party 1
Neith
Neith
HebrewHammer317
Neith
Level 141
God Stats
2W - 0L
1,700 SR
Queue Stats
83W - 82L
1,664 Elo+
Solo
Tsukuyomi
Tsukuyomi
Seal w Strap
Tsukuyomi
Level 117
God Stats
3W - 3L
1,713 SR
Queue Stats
36W - 49L
1,629 Elo+
Party 1
King Arthur
King Arthur
XGN Upstage
King Arthur
Level 69
God Stats
30W - 19L
1,688 SR
Queue Stats
112W - 110L
1,823 Elo+
Party 1
Team Averages
Level 97
1,620 SR
1,652 Elo+

VS

Team Averages
Level 107
1,533 SR
1,507 Elo+
Fafnir
Fafnir
EatThePickle451
Fafnir
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 58L
1,599 Elo+
Solo
Danzaburou
Danzaburou
GEARSMASTER9807
Danzaburou
Level 146
God Stats
2W - 4L
1,500 SR
Queue Stats
42W - 62L
1,500 Elo+
Solo
Da Ji
Da Ji
HekoTree
Da Ji
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,300 Elo+
Solo
Nu Wa
Nu Wa
Imagineer3421
Nu Wa
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 43L
1,618 Elo+
Solo
Jormungandr
Jormungandr
Ollie ottie
Jormungandr
Level 129
God Stats
5W - 3L
1,663 SR
Queue Stats
804W - 752L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
3 / 3 / 0
8,669
510
6,419
12,733
4,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
Dvantesmooth
Sylvanus
14
2 / 3 / 6
7,902
465
6,194
9,557
6,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 6 / 4
8,254
486
4,930
8,281
4,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Seal w Strap
Tsukuyomi
17
6 / 1 / 3
9,804
577
8,844
11,643
7,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
XGN Upstage
King Arthur
15
2 / 0 / 2
8,969
528
8,404
12,735
10,099
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 2
8,346
491
5,361
11,122
14,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
GEARSMASTER9807
Danzaburou
13
5 / 5 / 3
8,467
498
10,752
11,987
4,026
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
HekoTree
Da Ji
15
4 / 2 / 1
9,015
530
5,746
10,371
4,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 4 / 2
7,778
458
7,125
10,131
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
Ollie ottie
Jormungandr
14
0 / 3 / 2
8,486
499
10,101
11,261
10,706
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
17
Kills
13
13
Deaths
17
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
3
0
1
W
Sylvanus
Dvantesmooth
Sylvanus
2
3
6
1.67
L
4
3
2
1.67
L
Danzaburou
GEARSMASTER9807
Danzaburou
5
5
3
1.3
W
4
6
4
1
L
Da Ji
HekoTree
Da Ji
4
2
1
2.25
L
0
4
2
0.25
L
Jormungandr
Ollie ottie
Jormungandr
0
3
2
0.33
W
Tsukuyomi
Seal w Strap
Tsukuyomi
6
1
3
7.5
W
King Arthur
XGN Upstage
King Arthur
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,791
Damage
39,085
54,949
Taken
54,872
33,137
Mitigated
37,158
17,452
Healing
11,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,419
2,104
0
6,269
12,733
4,337
276
7,612
5,121
63,808
0
W
Sylvanus
Dvantesmooth
Sylvanus
6,194
2,353
587
2,977
9,557
6,618
0
1,914
7,643
33,314
0
L
5,361
1,111
0
2,652
11,122
14,121
60
3,482
7,640
17,054
0
L
Danzaburou
GEARSMASTER9807
Danzaburou
10,752
3,143
0
3,495
11,987
4,026
641
3,690
8,297
0
63,180
W
4,930
2,534
0
1,292
8,281
4,142
721
1,610
6,671
1,848
37,599
L
Da Ji
HekoTree
Da Ji
5,746
1,115
0
1,727
10,371
4,553
0
297
10,074
0
50,562
L
7,125
2,375
231
1,841
10,131
3,752
4
4,268
5,863
57,919
0
L
Jormungandr
Ollie ottie
Jormungandr
10,101
2,418
0
1,894
11,261
10,706
0
2,043
9,218
58,998
0
W
Tsukuyomi
Seal w Strap
Tsukuyomi
8,844
2,874
0
5,205
11,643
7,941
712
3,160
8,483
9,835
58,848
W
King Arthur
XGN Upstage
King Arthur
8,404
704
0
1,122
12,735
10,099
280
8,291
4,444
246
59,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,598
Gold Earned
42,092
504
Minions Killed
433
0
Camps Cleared
0
1,481,661
Distance Traveled
1,428,436
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,669
510
99
6
0
286,561
5
W
Sylvanus
7,902
465
48
3
0
274,942
1
L
Fafnir
8,346
491
21
1
0
314,400
7
L
Danzaburou
8,467
498
101
6
0
258,314
2
W
Neith
8,254
486
90
5
0
263,103
1
L
Da Ji
9,015
530
92
5
0
291,967
7
L
Nu Wa
7,778
458
110
6
0
295,313
3
L
Jormungandr
8,486
499
109
6
0
268,442
0
W
Tsukuyomi
9,804
577
118
7
0
325,587
4
W
King Arthur
8,969
528
149
9
0
331,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role