Player Matchup

Arachne
Arachne
FranticAgate0
Arachne
Level 109
God Stats
6W - 4L
1,433 SR
Queue Stats
279W - 291L
1,600 Elo+
Solo
Jing Wei
Jing Wei
GoatUwU
Jing Wei
Level 85
God Stats
0W - 5L
1,081 SR
Queue Stats
48W - 61L
1,385 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hose Monkey 912
Cu Chulainn
Level 124
God Stats
4W - 5L
1,236 SR
Queue Stats
165W - 161L
1,408 Elo+
Solo
Fenrir
Fenrir
fluffykittens420
Fenrir
Level 142
God Stats
12W - 16L
1,500 SR
Queue Stats
832W - 922L
1,616 Elo+
Solo
Baba Yaga
Baba Yaga
o0Mike0o
Baba Yaga
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 42L
1,525 Elo+
Solo
Team Averages
Level 114
1,350 SR
1,507 Elo+

VS

Team Averages
Level 100
1,557 SR
1,522 Elo+
Baron Samedi
Baron Samedi
AdrianW38
Baron Samedi
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 37L
1,396 Elo+
Party 2
Ymir
Ymir
DenixDaMenace
Ymir
Level 125
God Stats
65W - 56L
1,780 SR
Queue Stats
137W - 154L
1,673 Elo+
Party 1
Merlin
Merlin
KobeTR
Merlin
Level 66
God Stats
2W - 4L
1,285 SR
Queue Stats
10W - 19L
1,256 Elo+
Party 1
Da Ji
Da Ji
MoonManMikel
Da Ji
Level 121
God Stats
6W - 3L
1,500 SR
Queue Stats
134W - 140L
1,673 Elo+
Party 1
Danzaburou
Danzaburou
jeremyr90
Danzaburou
Level 101
God Stats
4W - 2L
1,721 SR
Queue Stats
7W - 6L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
5 / 5 / 3
7,537
502
6,679
13,069
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
GoatUwU
Jing Wei
11
0 / 2 / 3
6,771
451
3,632
7,832
2,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Hose Monkey 912
Cu Chulainn
12
5 / 5 / 0
7,749
517
8,433
13,773
8,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

1
0 / 0 / 0
4,452
297
0
0
0
Baba Yaga
o0Mike0o
Baba Yaga
13
5 / 4 / 2
7,864
524
10,704
9,124
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AdrianW38
Baron Samedi
13
3 / 4 / 6
8,178
545
7,864
10,754
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 1 / 5
8,414
561
5,555
10,661
8,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
KobeTR
Merlin
14
2 / 5 / 3
8,398
560
5,474
9,214
4,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 1 / 0
9,393
626
6,615
11,501
4,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
jeremyr90
Danzaburou
14
3 / 4 / 0
8,615
574
4,706
9,355
3,540
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
15
Kills
16
16
Deaths
15
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AdrianW38
Baron Samedi
3
4
6
1.5
W
1
1
5
3.5
L
Arachne
5
5
3
1.3
L
Jing Wei
GoatUwU
Jing Wei
0
2
3
0.75
L
Cu Chulainn
Hose Monkey 912
Cu Chulainn
5
5
0
1
W
Merlin
KobeTR
Merlin
2
5
3
0.7
W
7
1
0
7
L
0
0
0
0
W
Danzaburou
jeremyr90
Danzaburou
3
4
0
0.75
L
Baba Yaga
o0Mike0o
Baba Yaga
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,448
Damage
30,214
43,798
Taken
51,485
19,217
Mitigated
26,447
8,327
Healing
16,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AdrianW38
Baron Samedi
7,864
142
977
3,682
10,754
5,497
0
3,146
7,608
32,691
0
W
5,555
1,321
0
2,918
10,661
8,243
507
2,257
8,404
39,367
0
L
Arachne
6,679
5,012
0
3,969
13,069
4,663
0
5,284
7,785
0
33,177
L
Jing Wei
GoatUwU
Jing Wei
3,632
2,072
0
1,354
7,832
2,468
740
4,645
3,187
0
27,849
L
Cu Chulainn
Hose Monkey 912
Cu Chulainn
8,433
1,028
0
1,033
13,773
8,158
492
5,969
7,804
601
39,324
W
Merlin
KobeTR
Merlin
5,474
741
231
2,916
9,214
4,675
1,490
80
9,134
41,499
0
W
6,615
1,964
0
3,084
11,501
4,492
423
3,758
7,743
0
46,025
L
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
jeremyr90
Danzaburou
4,706
1,022
0
3,150
9,355
3,540
2,274
1,866
7,489
0
53,076
L
Baba Yaga
o0Mike0o
Baba Yaga
10,704
727
0
1,971
9,124
3,928
0
2,995
6,129
42,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,373
Gold Earned
42,998
253
Minions Killed
417
0
Camps Cleared
0
1,163,158
Distance Traveled
1,409,872
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,178
545
63
4
0
280,946
3
W
Ymir
8,414
561
66
4
0
292,510
4
L
Arachne
7,537
502
63
4
0
326,166
0
L
Jing Wei
6,771
451
54
4
0
283,895
0
L
Cu Chulainn
7,749
517
57
4
0
278,655
0
W
Merlin
8,398
560
92
6
0
228,784
0
W
Da Ji
9,393
626
91
6
0
329,974
0
L
Fenrir
4,452
297
0
0
0
6,640
0
W
Danzaburou
8,615
574
105
7
0
277,658
0
L
Baba Yaga
7,864
524
79
5
0
267,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role