Player Matchup

Apollo
Apollo
ErraticMeatball
Apollo
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
GunnerCraz
Medusa
Level 16
God Stats
7W - 2L
1,500 SR
Queue Stats
50W - 20L
1,500 Elo+
Party 2
Ra
Ra
MadMatt3007
Ra
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 13L
1,500 Elo+
Party 2
Team Averages
Level 43
1,500 SR
1,500 Elo+

VS

Team Averages
Level 101
1,500 SR
1,239 Elo+
Cerberus
Cerberus
DocDeletus
Cerberus
Level 107
God Stats
3W - 4L
1,500 SR
Queue Stats
57W - 57L
1,169 Elo+
Party 1
Medusa
Medusa
Kawaiigirllv
Medusa
Level 77
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 37L
1,169 Elo+
Party 1
Agni
Agni
KingOA
Agni
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 6
7,342
816
5,131
4,757
2,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
GunnerCraz
Medusa
11
4 / 1 / 4
7,428
825
4,984
5,916
1,841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 0 / 5
7,199
800
4,702
4,747
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DocDeletus
Cerberus
8
0 / 2 / 1
5,765
641
2,755
8,378
5,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
9
1 / 4 / 0
6,435
715
2,805
6,567
1,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
KingOA
Agni
8
0 / 3 / 1
5,782
642
2,244
5,001
1,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DocDeletus
Cerberus
0
2
1
0.25
W
3
0
6
6
W
Medusa
GunnerCraz
Medusa
4
1
4
6
L
Medusa
1
4
0
0.25
L
Agni
KingOA
Agni
0
3
1
0.17
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,817
Damage
7,804
15,420
Taken
19,946
5,795
Mitigated
9,393
6,505
Healing
2,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DocDeletus
Cerberus
2,755
132
0
1,102
8,378
5,904
0
2,607
5,565
10,677
0
W
5,131
2,811
0
2,070
4,757
2,376
1,158
2,646
2,111
3,272
24,043
W
Medusa
GunnerCraz
Medusa
4,984
1,947
0
1,197
5,916
1,841
878
1,671
4,245
0
27,542
L
Medusa
2,805
870
0
1,222
6,567
1,979
0
1,513
4,944
0
23,488
L
Agni
KingOA
Agni
2,244
420
0
415
5,001
1,510
0
802
4,141
18,474
0
W
4,702
1,092
515
2,723
4,747
1,578
817
1,302
3,445
35,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,969
Gold Earned
17,982
149
Minions Killed
115
0
Camps Cleared
0
516,093
Distance Traveled
480,328
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,765
641
33
4
0
145,005
1
W
Apollo
7,342
816
48
5
0
176,296
1
W
Medusa
7,428
825
47
5
0
169,735
2
L
Medusa
6,435
715
44
5
0
157,999
1
L
Agni
5,782
642
38
4
0
177,324
4
W
Ra
7,199
800
54
6
0
170,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role