Player Matchup

Ares
Ares
AboveLucium
Ares
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 60L
1,303 Elo+
Solo
Yemoja
Yemoja
Houndhuter100
Yemoja
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
469W - 510L
1,533 Elo+
Party 2
Aphrodite
Aphrodite
TMH KOBE
Aphrodite
Level 19
God Stats
24W - 20L
1,736 SR
Queue Stats
113W - 119L
1,693 Elo+
Party 2
Nu Wa
Nu Wa
Thanatos852
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 49L
1,811 Elo+
Party 3
Hercules
Hercules
bigjake577
Hercules
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,651 Elo+
Party 3
Team Averages
Level 25
1,547 SR
1,598 Elo+

VS

Team Averages
Level 23
1,423 SR
1,475 Elo+
Ymir
Ymir
GrabnarTheStoic
Ymir
Level 32
God Stats
19W - 19L
1,340 SR
Queue Stats
35W - 38L
1,303 Elo+
Party 1
Ra
Ra
WIZ4RDofOZs
Ra
Level 19
God Stats
5W - 3L
1,490 SR
Queue Stats
5W - 3L
1,476 Elo+
Party 1
Sol
Sol
YT_3raM_Fake
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,685 Elo+
Solo
Chaac
Chaac
leatch42
Chaac
Level 8
God Stats
5W - 4L
1,285 SR
Queue Stats
26W - 28L
1,303 Elo+
Party 1
Cupid
Cupid
mamutih
Cupid
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
63W - 69L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 9 / 4
12,084
930
15,028
30,841
38,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 1 / 1
11,437
880
8,655
15,501
12,507
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
TMH KOBE
Aphrodite
17
2 / 1 / 2
11,626
894
9,274
20,092
18,591
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
0 / 9 / 4
11,003
846
27,223
22,875
9,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
bigjake577
Hercules
17
0 / 12 / 1
11,312
870
15,503
45,726
46,110
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 29
12,635
972
16,143
15,390
14,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 0 / 14
12,431
956
15,758
11,809
4,984
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 2 / 15
12,828
987
34,987
18,456
7,883
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
leatch42
Chaac
20
11 / 1 / 19
13,885
1,068
24,931
16,558
18,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cupid
mamutih
Cupid
19
7 / 1 / 17
12,287
945
31,982
19,828
8,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
126
4
Kills
32
32
Deaths
4
12
Assists
94
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
W
1
0
29
15.5
L
2
1
1
2.5
L
Aphrodite
TMH KOBE
Aphrodite
2
1
2
3
L
0
9
4
0.22
W
4
0
14
11
W
9
2
15
8.25
L
Hercules
bigjake577
Hercules
0
12
1
0.04
W
Chaac
leatch42
Chaac
11
1
19
20.5
W
Cupid
mamutih
Cupid
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,683
Damage
123,801
135,035
Taken
82,041
125,486
Mitigated
55,500
33,845
Healing
35,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,028
288
1,694
2,323
30,841
38,295
0
13,703
16,788
32,417
0
W
16,143
2,626
0
0
15,390
14,936
0
11,578
3,812
25,032
0
L
8,655
1,628
4,684
802
15,501
12,507
0
9,296
6,080
23,940
0
L
Aphrodite
TMH KOBE
Aphrodite
9,274
387
6,219
5,609
20,092
18,591
0
11,818
8,249
15,775
0
L
27,223
4,488
74
2,132
22,875
9,983
0
13,158
9,600
48,520
0
W
15,758
589
5,138
3,231
11,809
4,984
0
10,110
1,699
53,363
0
W
34,987
14,003
2,701
8,150
18,456
7,883
0
14,483
3,973
69,760
0
L
Hercules
bigjake577
Hercules
15,503
4,989
0
10,308
45,726
46,110
0
18,946
26,344
6,081
37,484
W
Chaac
leatch42
Chaac
24,931
4,359
0
7,284
16,558
18,832
0
13,018
3,540
44
43,395
W
Cupid
mamutih
Cupid
31,982
25,277
813
8,262
19,828
8,865
0
15,308
4,520
0
50,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,462
Gold Earned
64,066
177
Minions Killed
304
3
Camps Cleared
3
1,012,012
Distance Traveled
1,215,246
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,084
930
23
2
0
225,053
1
W
Ymir
12,635
972
26
2
0
251,748
0
L
Yemoja
11,437
880
32
2
1
142,651
0
L
Aphrodite
11,626
894
19
1
0
214,055
0
L
Nu Wa
11,003
846
30
2
1
226,737
0
W
Ra
12,431
956
115
9
0
264,376
0
W
Sol
12,828
987
82
6
1
194,848
0
L
Hercules
11,312
870
73
6
1
203,516
0
W
Chaac
13,885
1,068
31
2
1
288,057
0
W
Cupid
12,287
945
50
4
1
216,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role