Player Matchup

Artemis
Artemis
Bruspiga
Artemis
Level 82
God Stats
10W - 3L
1,874 SR
Queue Stats
22W - 11L
1,726 Elo+
Party 1
Fenrir
Fenrir
JXJVitor
Fenrir
Level 91
God Stats
4W - 2L
1,500 SR
Queue Stats
249W - 261L
1,352 Elo+
Party 3
Hades
Hades
LuquinhaProfissa
Hades
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 87L
1,492 Elo+
Party 3
Amaterasu
Amaterasu
ShimiMeltz
Amaterasu
Level 34
God Stats
1W - 1L
1,684 SR
Queue Stats
13W - 6L
1,590 Elo+
Party 1
Nu Wa
Nu Wa
balenciaga_more
Nu Wa
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 150L
1,352 Elo+
Party 3
Team Averages
Level 73
1,611 SR
1,503 Elo+

VS

Team Averages
Level 68
1,548 SR
1,610 Elo+
Set
Set
FotzyArg
Set
Level 29
God Stats
12W - 7L
1,500 SR
Queue Stats
181W - 137L
1,739 Elo+
Party 4
Nemesis
Nemesis
Shairen
Nemesis
Level 144
God Stats
4W - 5L
1,500 SR
Queue Stats
88W - 65L
1,739 Elo+
Party 4
Scylla
Scylla
Trelo2004
Scylla
Level 67
God Stats
16W - 12L
1,676 SR
Queue Stats
251W - 255L
1,449 Elo+
Party 2
Bakasura
Bakasura
itsmatigamerpro
Bakasura
Level 42
God Stats
16W - 17L
1,498 SR
Queue Stats
139W - 152L
1,656 Elo+
Party 2
Cu Chulainn
Cu Chulainn
pumped_by_chino
Cu Chulainn
Level 58
God Stats
47W - 27L
1,566 SR
Queue Stats
298W - 300L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bruspiga
Artemis
12
2 / 4 / 4
8,085
476
5,912
10,886
2,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
JXJVitor
Fenrir
13
4 / 8 / 4
8,398
494
6,966
13,915
4,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 4
8,180
481
5,078
14,047
7,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
ShimiMeltz
Amaterasu
15
3 / 4 / 0
8,822
519
6,297
17,935
15,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 7 / 4
6,964
410
7,925
7,058
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 9
9,083
534
9,513
11,173
6,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Shairen
Nemesis
15
8 / 2 / 6
10,106
594
11,422
13,947
4,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Trelo2004
Scylla
14
5 / 2 / 4
9,054
533
5,737
5,907
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
15
1 / 3 / 8
9,135
537
3,912
12,315
4,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
pumped_by_chino
Cu Chulainn
18
9 / 1 / 1
11,408
671
17,420
10,772
9,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
13
Kills
29
29
Deaths
13
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Artemis
Bruspiga
Artemis
2
4
4
1
W
6
5
9
2.1
L
Fenrir
JXJVitor
Fenrir
4
8
4
0.75
L
2
6
4
0.67
W
Nemesis
Shairen
Nemesis
8
2
6
5.5
L
Amaterasu
ShimiMeltz
Amaterasu
3
4
0
0.75
W
Scylla
Trelo2004
Scylla
5
2
4
3.5
L
2
7
4
0.57
W
Bakasura
1
3
8
1.67
W
Cu Chulainn
pumped_by_chino
Cu Chulainn
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,178
Damage
48,004
63,841
Taken
54,114
31,042
Mitigated
26,459
16,201
Healing
13,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Bruspiga
Artemis
5,912
3,009
0
3,322
10,886
2,607
0
1,335
9,402
0
43,412
W
9,513
4,443
0
2,080
11,173
6,143
2,633
2,937
7,926
0
46,863
L
Fenrir
JXJVitor
Fenrir
6,966
1,722
0
3,003
13,915
4,759
0
540
13,200
0
33,906
L
5,078
714
92
3,102
14,047
7,008
78
1,863
11,819
45,788
0
W
Nemesis
Shairen
Nemesis
11,422
5,008
0
3,817
13,947
4,463
1,771
3,924
9,735
0
60,024
L
Amaterasu
ShimiMeltz
Amaterasu
6,297
2,899
0
6,427
17,935
15,113
0
1,579
15,457
7
47,373
W
Scylla
Trelo2004
Scylla
5,737
30
0
616
5,907
1,897
1,084
2,264
3,352
35,935
0
L
7,925
1,411
0
255
7,058
1,555
0
1,928
4,856
25,984
0
W
Bakasura
3,912
3,395
0
2,659
12,315
4,302
0
2,080
9,988
0
63,445
W
Cu Chulainn
pumped_by_chino
Cu Chulainn
17,420
4,176
0
4,422
10,772
9,654
353
696
9,677
6,839
72,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,449
Gold Earned
48,786
378
Minions Killed
511
0
Camps Cleared
0
1,407,022
Distance Traveled
1,680,970
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,085
476
69
4
0
277,399
2
W
Set
9,083
534
61
4
0
303,139
2
L
Fenrir
8,398
494
60
4
0
296,356
3
L
Hades
8,180
481
101
6
0
287,190
2
W
Nemesis
10,106
594
93
5
0
345,476
8
L
Amaterasu
8,822
519
106
6
0
292,824
1
W
Scylla
9,054
533
78
5
0
307,783
2
L
Nu Wa
6,964
410
42
2
0
253,253
2
W
Bakasura
9,135
537
131
8
0
372,907
0
W
Cu Chulainn
11,408
671
148
9
0
351,665
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role