Player Matchup

Anubis
Anubis
ItsMrBxsh
Anubis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,050 Elo+
Party 1
Vulcan
Vulcan
SweetNadeauD
Vulcan
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 48L
1,452 Elo+
Party 2
Achilles
Achilles
Synczyk
Achilles
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,141 Elo+
Party 1
Serqet
Serqet
nadnerb
Serqet
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 45L
1,452 Elo+
Party 2
Olorun
Olorun
xFlawedLogic
Olorun
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,223 Elo+
Party 1
Team Averages
Level 115
1,500 SR
1,264 Elo+

VS

Team Averages
Level 137
1,539 SR
1,458 Elo+
Achilles
Achilles
Brayne
Achilles
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,464 Elo+
Party 3
Izanami
Izanami
InSteffeyWeTrust
Izanami
Level 154
God Stats
2W - 0L
1,715 SR
Queue Stats
124W - 121L
1,483 Elo+
Solo
Aphrodite
Aphrodite
RotenBlut
Aphrodite
Level 147
God Stats
1W - 0L
1,697 SR
Queue Stats
8W - 6L
1,464 Elo+
Party 3
Cthulhu
Cthulhu
Rowmage
Cthulhu
Level 101
God Stats
10W - 22L
1,283 SR
Queue Stats
557W - 522L
1,413 Elo+
Solo
Raijin
Raijin
TheRealHumanBean
Raijin
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 56L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ItsMrBxsh
Anubis
20
8 / 2 / 7
14,791
548
21,362
16,207
9,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
20
5 / 6 / 5
14,021
519
14,161
19,572
12,484
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Synczyk
Achilles
20
5 / 5 / 7
12,788
474
9,196
23,877
28,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Serqet
nadnerb
Serqet
19
3 / 8 / 8
13,120
486
13,787
20,740
8,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Olorun
20
4 / 3 / 8
14,803
548
17,425
24,280
10,895
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Brayne
Achilles
20
10 / 4 / 9
15,616
578
14,675
27,804
19,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 6 / 5
15,026
557
13,061
18,226
8,132
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Aphrodite
RotenBlut
Aphrodite
18
1 / 4 / 13
13,156
487
8,767
13,629
10,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Rowmage
Cthulhu
20
4 / 7 / 10
14,524
538
22,694
38,031
32,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
4 / 4 / 9
14,246
528
16,392
14,568
5,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
70
25
Kills
24
24
Deaths
25
35
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Achilles
Brayne
Achilles
10
4
9
3.63
W
5
6
5
1.25
L
Anubis
ItsMrBxsh
Anubis
8
2
7
5.75
W
Aphrodite
RotenBlut
Aphrodite
1
4
13
1.88
W
Cthulhu
Rowmage
Cthulhu
4
7
10
1.29
L
Vulcan
5
6
5
1.25
L
Achilles
Synczyk
Achilles
5
5
7
1.7
W
4
4
9
2.13
L
Serqet
nadnerb
Serqet
3
8
8
0.88
L
Olorun
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,931
Damage
75,589
104,676
Taken
112,258
69,316
Mitigated
75,355
46,940
Healing
48,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Brayne
Achilles
14,675
4,858
0
10,767
27,804
19,479
615
9,787
17,220
0
106,370
W
13,061
8,117
0
5,601
18,226
8,132
7,672
9,795
8,299
7,919
134,405
L
Anubis
ItsMrBxsh
Anubis
21,362
593
0
9,237
16,207
9,261
1,044
8,689
7,443
126,008
0
W
Aphrodite
RotenBlut
Aphrodite
8,767
947
10,764
7,156
13,629
10,069
276
6,589
6,778
39,805
0
W
Cthulhu
Rowmage
Cthulhu
22,694
963
1,028
10,358
38,031
32,527
0
23,228
14,297
91,748
0
L
Vulcan
14,161
5,105
0
7,698
19,572
12,484
1,374
10,346
8,701
86,309
0
L
Achilles
Synczyk
Achilles
9,196
2,379
378
5,769
23,877
28,265
478
10,055
13,730
0
52,873
W
16,392
1,136
0
2,526
14,568
5,148
229
5,320
8,281
98,942
0
L
Serqet
nadnerb
Serqet
13,787
3,432
0
5,352
20,740
8,411
151
7,754
12,836
0
84,609
L
Olorun
17,425
10,925
3,352
15,154
24,280
10,895
992
10,742
13,413
131,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,523
Gold Earned
72,568
722
Minions Killed
770
0
Camps Cleared
0
2,553,987
Distance Traveled
2,599,654
30
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,616
578
131
5
0
596,052
3
W
Izanami
15,026
557
219
8
0
451,846
9
L
Anubis
14,791
548
176
7
0
499,834
4
W
Aphrodite
13,156
487
66
2
0
560,205
12
W
Cthulhu
14,524
538
170
6
0
487,578
3
L
Vulcan
14,021
519
156
6
0
517,872
4
L
Achilles
12,788
474
54
2
0
527,175
9
W
Raijin
14,246
528
184
7
0
503,973
9
L
Serqet
13,120
486
107
4
0
530,019
12
L
Olorun
14,803
548
229
8
0
479,087
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role