Player Matchup

Scylla
Scylla
ABjaZ_DaJ
Scylla
Level 141
God Stats
2W - 1L
1,743 SR
Queue Stats
35W - 21L
1,711 Elo+
Party 4
Susano
Susano
Boegie
Susano
Level 36
God Stats
2W - 6L
1,500 SR
Queue Stats
151W - 187L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Fastesturtle
Danzaburou
Level 38
God Stats
5W - 3L
1,738 SR
Queue Stats
64W - 39L
1,711 Elo+
Party 4
Sylvanus
Sylvanus
Strykur
Sylvanus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
jak23409
Chaac
Level 16
God Stats
1W - 3L
1,518 SR
Queue Stats
2W - 3L
1,723 Elo+
Party 1
Team Averages
Level 75
1,600 SR
1,629 Elo+

VS

Team Averages
Level 76
1,534 SR
1,553 Elo+
Sobek
Sobek
Alpua420
Sobek
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,552 Elo+
Party 3
Zeus
Zeus
Bronos
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
MarzL
Bellona
Level 98
God Stats
4W - 2L
1,483 SR
Queue Stats
319W - 287L
1,493 Elo+
Party 2
Apollo
Apollo
MeloDreadz
Apollo
Level 25
God Stats
18W - 10L
1,685 SR
Queue Stats
423W - 344L
1,700 Elo+
Party 3
Arachne
Arachne
Sofstin
Arachne
Level 119
God Stats
4W - 3L
1,500 SR
Queue Stats
23W - 24L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ABjaZ_DaJ
Scylla
6
1 / 1 / 0
3,627
725
2,280
1,554
398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
Boegie
Susano
5
0 / 0 / 2
3,270
654
502
1,957
470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Fastesturtle
Danzaburou
4
0 / 2 / 2
3,014
603
1,555
3,623
719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
Strykur
Sylvanus
4
1 / 1 / 0
3,162
632
1,607
3,966
1,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
jak23409
Chaac
2
0 / 0 / 0
2,699
540
0
983
632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Alpua420
Sobek
5
0 / 1 / 3
3,520
704
990
2,804
1,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
Bronos
Zeus
5
0 / 0 / 1
3,246
649
615
1,919
517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
MarzL
Bellona
6
0 / 0 / 0
3,705
741
0
1,382
1,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
MeloDreadz
Apollo
6
3 / 1 / 0
3,869
774
3,189
2,937
674
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Sofstin
Arachne
5
1 / 1 / 1
3,539
708
1,852
2,614
1,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
2
Kills
4
4
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
ABjaZ_DaJ
Scylla
1
1
0
1
W
Sobek
Alpua420
Sobek
0
1
3
1.5
L
Susano
Boegie
Susano
0
0
2
1
W
Zeus
Bronos
Zeus
0
0
1
0.5
L
Danzaburou
Fastesturtle
Danzaburou
0
2
2
0.5
W
Bellona
MarzL
Bellona
0
0
0
0
W
Apollo
MeloDreadz
Apollo
3
1
0
3
W
Arachne
Sofstin
Arachne
1
1
1
1.5
L
Sylvanus
Strykur
Sylvanus
1
1
0
1
L
Chaac
jak23409
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,944
Damage
6,646
12,083
Taken
11,656
3,513
Mitigated
4,803
4,333
Healing
4,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ABjaZ_DaJ
Scylla
2,280
369
0
490
1,554
398
0
706
848
14,796
0
W
Sobek
Alpua420
Sobek
990
124
0
1,121
2,804
1,007
0
951
1,827
2,713
0
L
Susano
Boegie
Susano
502
282
0
320
1,957
470
0
94
1,863
0
9,006
W
Zeus
Bronos
Zeus
615
331
0
400
1,919
517
0
1,441
352
9,037
0
L
Danzaburou
Fastesturtle
Danzaburou
1,555
826
0
1,133
3,623
719
0
557
3,066
0
9,123
W
Bellona
MarzL
Bellona
0
0
0
658
1,382
1,012
0
0
1,382
1,287
11,781
W
Apollo
MeloDreadz
Apollo
3,189
2,611
0
1,458
2,937
674
0
867
2,070
0
14,149
W
Arachne
Sofstin
Arachne
1,852
1,103
0
781
2,614
1,593
0
453
2,138
4,135
10,312
L
Sylvanus
Strykur
Sylvanus
1,607
784
512
1,810
3,966
1,294
0
612
3,354
5,934
0
L
Chaac
jak23409
Chaac
0
0
0
68
983
632
0
0
983
0
3,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,772
Gold Earned
17,879
84
Minions Killed
108
0
Camps Cleared
0
443,190
Distance Traveled
481,076
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,627
725
23
5
0
90,798
0
W
Sobek
3,520
704
3
1
0
101,079
1
L
Susano
3,270
654
31
6
0
107,353
0
W
Zeus
3,246
649
15
3
0
87,834
0
L
Danzaburou
3,014
603
15
3
0
98,146
1
W
Bellona
3,705
741
36
7
0
100,323
1
W
Apollo
3,869
774
30
6
0
89,693
2
W
Arachne
3,539
708
24
5
0
102,147
0
L
Sylvanus
3,162
632
6
1
0
106,111
0
L
Chaac
2,699
540
9
2
0
40,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role