Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Jesus R Us24
Ullr
Level 141
God Stats
2W - 4L
1,500 SR
Queue Stats
179W - 183L
1,506 Elo+
Solo
Achilles
Achilles
SpoookyKid
Achilles
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
367W - 359L
1,628 Elo+
Solo
Geb
Geb
do026om
Geb
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 124L
1,619 Elo+
Solo
Hades
Hades
lil_roddy17
Hades
Level 138
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 57L
1,359 Elo+
Party 1
Team Averages
Level 145
1,500 SR
1,522 Elo+

VS

Team Averages
Level 130
1,457 SR
1,482 Elo+
Da Ji
Da Ji
Arvéa
Da Ji
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
KillABee699
Zeus
Level 159
God Stats
25W - 14L
1,285 SR
Queue Stats
1,655W - 1,695L
1,409 Elo+
Solo
Hera
Hera
Mataris
Hera
Level 96
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 32L
1,500 Elo+
Party 2
Osiris
Osiris
magexenon
Osiris
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
90W - 103L
1,500 Elo+
Party 2
Geb
Geb
samera540
Geb
Level 140
God Stats
4W - 1L
1,500 SR
Queue Stats
97W - 116L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 3 / 1
4,893
979
1,721
6,059
5,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 0 / 1
4,750
950
1,416
2,466
722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
SpoookyKid
Achilles
1
0 / 0 / 0
1,212
242
0
0
0
Geb
10
0 / 1 / 1
4,964
993
888
4,514
2,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

10
1 / 4 / 0
5,247
1,049
2,357
6,588
2,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Arvéa
Da Ji
11
4 / 0 / 4
6,613
1,323
3,015
1,092
552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 0 / 5
6,235
1,247
7,838
2,094
754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
Mataris
Hera
10
1 / 1 / 6
5,946
1,189
3,386
2,513
1,026
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Osiris
magexenon
Osiris
11
1 / 0 / 6
5,957
1,191
3,061
2,575
1,515
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
0 / 0 / 6
5,515
1,103
875
1,623
1,298
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
1
Kills
8
8
Deaths
1
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
1
0.17
W
Da Ji
Arvéa
Da Ji
4
0
4
6
L
0
0
1
0.5
W
2
0
5
4.5
W
Hera
Mataris
Hera
1
1
6
4
L
Achilles
SpoookyKid
Achilles
0
0
0
0
L
Geb
0
1
1
0.5
L
1
4
0
0.25
W
Osiris
magexenon
Osiris
1
0
6
4
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,382
Damage
18,175
19,627
Taken
9,897
11,722
Mitigated
5,145
5,206
Healing
2,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,721
90
0
1,196
6,059
5,532
0
3,316
2,617
0
6,277
W
Da Ji
Arvéa
Da Ji
3,015
819
609
388
1,092
552
1,230
350
722
0
4,179
L
1,416
57
114
949
2,466
722
0
1,257
1,089
0
8,302
W
7,838
701
333
147
2,094
754
269
812
1,155
16,084
0
W
Hera
Mataris
Hera
3,386
1,198
197
180
2,513
1,026
753
710
1,745
11,180
0
L
Achilles
SpoookyKid
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Geb
888
39
0
855
4,514
2,674
0
2,379
2,047
1,538
0
L
2,357
102
485
1,607
6,588
2,794
0
4,637
1,775
8,926
0
W
Osiris
magexenon
Osiris
3,061
735
0
147
2,575
1,515
681
666
1,849
0
5,667
W
875
40
377
145
1,623
1,298
24
559
1,056
3,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,066
Gold Earned
30,266
41
Minions Killed
57
0
Camps Cleared
0
294,834
Distance Traveled
387,793
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,893
979
11
2
0
76,405
0
W
Da Ji
6,613
1,323
3
1
0
68,298
0
L
Ullr
4,750
950
6
1
0
72,675
0
W
Zeus
6,235
1,247
29
6
0
72,772
2
W
Hera
5,946
1,189
17
3
0
91,445
0
L
Achilles
1,212
242
0
0
0
0
0
L
Geb
4,964
993
0
0
0
74,292
1
L
Hades
5,247
1,049
24
5
0
71,462
0
W
Osiris
5,957
1,191
6
1
0
90,644
1
W
Geb
5,515
1,103
2
0
0
64,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role