Player Matchup

Tyr
Tyr
Callsign9172
Tyr
Level 68
God Stats
1W - 1L
1,176 SR
Queue Stats
15W - 12L
1,599 Elo+
Party 2
Yemoja
Yemoja
MattZer0
Yemoja
Level 157
God Stats
5W - 3L
1,500 SR
Queue Stats
83W - 62L
1,452 Elo+
Party 2
Merlin
Merlin
Newbss
Merlin
Level 148
God Stats
1W - 0L
1,285 SR
Queue Stats
125W - 99L
1,599 Elo+
Party 2
Thor
Thor
PainFull OG
Thor
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
430W - 408L
1,553 Elo+
Party 1
Danzaburou
Danzaburou
WarnerHd
Danzaburou
Level 157
God Stats
7W - 1L
1,774 SR
Queue Stats
272W - 259L
1,610 Elo+
Party 1
Team Averages
Level 138
1,447 SR
1,563 Elo+

VS

Team Averages
Level 141
1,619 SR
1,538 Elo+
Da Ji
Da Ji
BigRed7303
Da Ji
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,402 Elo+
Solo
Danzaburou
Danzaburou
Cheefii
Danzaburou
Level 146
God Stats
17W - 11L
1,833 SR
Queue Stats
158W - 139L
1,750 Elo+
Solo
Cabrakan
Cabrakan
ClayModen
Cabrakan
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
PMAN2097
Erlang Shen
Level 153
God Stats
11W - 14L
1,763 SR
Queue Stats
317W - 294L
1,540 Elo+
Solo
Scylla
Scylla
Zomb3Reaper420
Scylla
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 5
8,330
833
3,656
7,216
3,865
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Yemoja
MattZer0
Yemoja
15
4 / 0 / 9
8,579
858
7,578
4,104
4,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
Newbss
Merlin
15
3 / 0 / 5
8,069
807
5,657
3,524
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 3 / 10
9,042
904
7,150
10,142
6,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
WarnerHd
Danzaburou
15
3 / 1 / 7
8,582
858
8,515
6,640
3,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
1 / 5 / 1
6,437
644
3,150
6,893
2,743
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Cheefii
Danzaburou
14
1 / 2 / 2
7,612
761
5,843
8,250
3,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
ClayModen
Cabrakan
13
3 / 4 / 1
7,303
730
6,612
10,096
6,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
PMAN2097
Erlang Shen
13
0 / 3 / 3
6,553
655
3,829
9,639
4,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
0 / 4 / 4
7,371
737
4,341
7,593
2,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
18
Kills
5
5
Deaths
18
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Da Ji
1
5
1
0.3
W
4
1
5
6.5
L
Danzaburou
Cheefii
Danzaburou
1
2
2
1
L
Cabrakan
ClayModen
Cabrakan
3
4
1
0.88
W
Yemoja
MattZer0
Yemoja
4
0
9
8.5
W
Merlin
Newbss
Merlin
3
0
5
5.5
L
Erlang Shen
PMAN2097
Erlang Shen
0
3
3
0.5
W
4
3
10
3
W
Danzaburou
WarnerHd
Danzaburou
3
1
7
6.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,556
Damage
23,775
31,626
Taken
42,471
19,763
Mitigated
20,168
11,551
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
3,150
574
0
200
6,893
2,743
0
2,844
3,726
0
10,861
W
3,656
717
652
1,696
7,216
3,865
639
2,277
4,839
0
10,572
L
Danzaburou
Cheefii
Danzaburou
5,843
1,884
0
2,390
8,250
3,265
0
2,028
5,970
0
25,693
L
Cabrakan
ClayModen
Cabrakan
6,612
792
0
865
10,096
6,716
0
4,126
5,436
16,208
0
W
Yemoja
MattZer0
Yemoja
7,578
1,230
2,582
1,385
4,104
4,307
886
1,731
2,215
18,944
0
W
Merlin
Newbss
Merlin
5,657
506
0
773
3,524
1,411
0
430
3,056
29,927
0
L
Erlang Shen
PMAN2097
Erlang Shen
3,829
1,659
0
2,489
9,639
4,656
0
1,592
7,780
0
20,641
W
7,150
689
0
2,227
10,142
6,333
0
3,415
6,609
0
27,247
W
Danzaburou
WarnerHd
Danzaburou
8,515
3,615
0
2,236
6,640
3,847
103
2,925
3,603
1,781
30,485
L
4,341
91
0
250
7,593
2,788
0
2,328
5,034
32,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,602
Gold Earned
35,276
258
Minions Killed
230
10
Camps Cleared
7
934,830
Distance Traveled
916,949
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,437
644
22
2
1
182,271
1
W
Tyr
8,330
833
23
2
2
229,337
5
L
Danzaburou
7,612
761
62
6
2
178,251
2
L
Cabrakan
7,303
730
25
3
0
185,722
2
W
Yemoja
8,579
858
27
3
0
175,607
5
W
Merlin
8,069
807
80
8
2
198,100
1
L
Erlang Shen
6,553
655
33
3
1
197,669
0
W
Thor
9,042
904
51
5
4
169,052
1
W
Danzaburou
8,582
858
77
8
2
162,734
2
L
Scylla
7,371
737
88
9
3
173,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role