Player Matchup

Artemis
Artemis
BodeVei0
Artemis
Level 132
God Stats
3W - 3L
1,311 SR
Queue Stats
161W - 175L
1,543 Elo+
Solo
Yemoja
Yemoja
Caeleareon
Yemoja
Level 68
God Stats
4W - 6L
1,657 SR
Queue Stats
44W - 51L
1,641 Elo+
Party 3
Osiris
Osiris
RR SaturnSurfer
Osiris
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 54L
1,583 Elo+
Party 1
Janus
Janus
bubolack
Janus
Level 67
God Stats
7W - 8L
1,353 SR
Queue Stats
48W - 58L
1,483 Elo+
Party 3
Danzaburou
Danzaburou
hsojjsucks
Danzaburou
Level 79
God Stats
27W - 21L
1,460 SR
Queue Stats
221W - 220L
1,776 Elo+
Party 1
Team Averages
Level 91
1,456 SR
1,605 Elo+

VS

Team Averages
Level 74
1,541 SR
1,596 Elo+
Tsukuyomi
Tsukuyomi
DarKoEquinoX
Tsukuyomi
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,741 Elo+
Party 2
Athena
Athena
MartinGonflable
Athena
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Bellona
Bellona
SeleneII
Bellona
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
TheShannon
Nu Wa
Level 104
God Stats
4W - 4L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
rakiu64
Danzaburou
Level 68
God Stats
2W - 0L
1,704 SR
Queue Stats
4W - 3L
1,741 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BodeVei0
Artemis
11
1 / 1 / 0
6,189
442
4,720
6,046
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
Caeleareon
Yemoja
10
0 / 1 / 1
5,613
401
2,635
6,501
2,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 5 / 1
6,297
450
4,131
12,237
7,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
bubolack
Janus
14
1 / 4 / 0
7,896
564
3,487
6,996
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
hsojjsucks
Danzaburou
11
1 / 6 / 1
7,121
509
5,396
10,504
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DarKoEquinoX
Tsukuyomi
14
9 / 1 / 6
8,839
631
9,197
9,670
4,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 0 / 2
6,385
456
1,923
4,899
2,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
SeleneII
Bellona
13
4 / 0 / 3
7,692
549
6,166
8,093
7,395
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
13
4 / 1 / 8
8,024
573
7,066
5,385
1,975
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
rakiu64
Danzaburou
11
0 / 1 / 2
6,925
495
2,893
5,235
1,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
17
17
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
BodeVei0
Artemis
1
1
0
1
L
Yemoja
Caeleareon
Yemoja
0
1
1
0.5
W
Tsukuyomi
DarKoEquinoX
Tsukuyomi
9
1
6
12
W
0
0
2
1
L
0
5
1
0.1
W
Bellona
SeleneII
Bellona
4
0
3
5.5
W
Nu Wa
4
1
8
8
L
Janus
bubolack
Janus
1
4
0
0.25
L
Danzaburou
hsojjsucks
Danzaburou
1
6
1
0.25
W
Danzaburou
rakiu64
Danzaburou
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,369
Damage
27,245
42,284
Taken
33,282
17,861
Mitigated
17,358
11,964
Healing
9,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BodeVei0
Artemis
4,720
1,298
0
1,264
6,046
2,147
454
1,560
4,486
0
40,000
L
Yemoja
Caeleareon
Yemoja
2,635
705
1,253
1,768
6,501
2,509
124
2,400
4,101
15,888
0
W
Tsukuyomi
DarKoEquinoX
Tsukuyomi
9,197
2,332
0
4,776
9,670
4,259
491
1,963
7,707
0
53,719
W
1,923
1,375
0
1,357
4,899
2,211
155
980
3,919
8,140
0
L
4,131
1,038
0
3,810
12,237
7,850
0
1,289
10,948
0
29,203
W
Bellona
SeleneII
Bellona
6,166
2,138
0
1,154
8,093
7,395
597
502
7,591
0
35,162
W
Nu Wa
7,066
1,806
0
1,104
5,385
1,975
752
1,619
3,766
40,605
0
L
Janus
bubolack
Janus
3,487
41
0
544
6,996
2,107
0
1,925
5,071
57,593
0
L
Danzaburou
hsojjsucks
Danzaburou
5,396
1,599
0
3,325
10,504
3,248
0
1,815
8,689
0
38,207
W
Danzaburou
rakiu64
Danzaburou
2,893
979
0
1,563
5,235
1,518
585
1,058
4,177
0
41,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,116
Gold Earned
37,865
347
Minions Killed
356
0
Camps Cleared
0
1,208,906
Distance Traveled
1,380,253
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,189
442
82
6
0
226,436
7
L
Yemoja
5,613
401
29
2
0
252,878
4
W
Tsukuyomi
8,839
631
88
6
0
308,107
0
W
Athena
6,385
456
8
1
0
284,883
2
L
Osiris
6,297
450
57
4
0
206,975
0
W
Bellona
7,692
549
81
6
0
274,048
0
W
Nu Wa
8,024
573
78
6
0
263,680
2
L
Janus
7,896
564
114
8
0
280,193
3
L
Danzaburou
7,121
509
65
5
0
242,424
0
W
Danzaburou
6,925
495
101
7
0
249,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role