Player Matchup

King Arthur
King Arthur
GALLOW1234
King Arthur
Level 54
God Stats
11W - 15L
1,722 SR
Queue Stats
84W - 130L
1,723 Elo+
Party 2
Sylvanus
Sylvanus
MostlyUnfocused
Sylvanus
Level 108
God Stats
4W - 3L
1,763 SR
Queue Stats
117W - 120L
1,567 Elo+
Party 2
Kukulkan
Kukulkan
NICKNITRO8
Kukulkan
Level 92
God Stats
55W - 38L
1,452 SR
Queue Stats
248W - 289L
1,548 Elo+
Party 2
Izanami
Izanami
bottman16
Izanami
Level 33
God Stats
17W - 8L
1,524 SR
Queue Stats
20W - 12L
1,511 Elo+
Party 2
Horus
Horus
pddk
Horus
Level 108
God Stats
54W - 35L
1,417 SR
Queue Stats
191W - 205L
1,548 Elo+
Party 2
Team Averages
Level 79
1,576 SR
1,580 Elo+

VS

Team Averages
Level 73
1,612 SR
1,609 Elo+
Bastet
Bastet
Hijacker v 15
Bastet
Level 100
God Stats
9W - 2L
1,500 SR
Queue Stats
122W - 85L
1,884 Elo+
Party 1
Odin
Odin
LilDartSki69
Odin
Level 23
God Stats
1W - 1L
1,715 SR
Queue Stats
32W - 34L
1,687 Elo+
Party 1
Sobek
Sobek
ThundaCh1ckn
Sobek
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 40L
1,500 Elo+
Party 1
Chernobog
Chernobog
haydenhimmer75
Chernobog
Level 86
God Stats
4W - 5L
1,500 SR
Queue Stats
84W - 77L
1,285 Elo+
Party 1
Anubis
Anubis
megahurricane
Anubis
Level 110
God Stats
11W - 4L
1,844 SR
Queue Stats
183W - 150L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GALLOW1234
King Arthur
12
0 / 1 / 3
7,112
547
3,020
6,754
3,633
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
12
8 / 1 / 2
7,464
574
8,660
6,729
4,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
NICKNITRO8
Kukulkan
14
7 / 1 / 4
8,600
662
8,137
4,218
1,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
bottman16
Izanami
11
1 / 2 / 3
6,927
533
2,891
6,324
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
pddk
Horus
12
6 / 0 / 5
7,431
572
8,936
8,630
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,574
506
3,570
10,173
3,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
1 / 2 / 0
6,089
468
1,711
6,245
3,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 3
5,718
440
2,440
13,196
7,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
haydenhimmer75
Chernobog
9
1 / 4 / 1
5,850
450
3,840
7,918
1,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 9 / 1
6,699
515
3,050
11,347
4,561
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
22
Kills
4
5
Deaths
22
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
GALLOW1234
King Arthur
0
1
3
1.5
L
1
3
0
0.33
L
1
2
0
0.5
W
Sylvanus
8
1
2
9
W
Kukulkan
NICKNITRO8
Kukulkan
7
1
4
9
L
0
4
3
0.38
W
Izanami
bottman16
Izanami
1
2
3
1.25
L
Chernobog
haydenhimmer75
Chernobog
1
4
1
0.38
L
1
9
1
0.17
W
Horus
pddk
Horus
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,644
Damage
14,611
32,655
Taken
48,879
14,707
Mitigated
20,599
10,728
Healing
13,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
GALLOW1234
King Arthur
3,020
345
0
1,240
6,754
3,633
152
713
5,893
0
33,904
L
3,570
1,048
0
4,140
10,173
3,020
0
2,964
7,093
0
41,279
L
1,711
394
0
100
6,245
3,957
293
1,447
4,732
0
22,375
W
Sylvanus
8,660
2,641
551
2,185
6,729
4,290
27
1,619
5,110
39,019
0
W
Kukulkan
NICKNITRO8
Kukulkan
8,137
534
0
353
4,218
1,626
268
783
3,435
47,611
0
L
2,440
209
123
3,543
13,196
7,294
0
4,473
8,693
15,326
0
W
Izanami
bottman16
Izanami
2,891
1,497
0
2,439
6,324
1,968
155
688
5,636
0
42,885
L
Chernobog
haydenhimmer75
Chernobog
3,840
2,530
0
2,142
7,918
1,767
0
3,081
4,769
0
26,979
L
3,050
487
0
3,014
11,347
4,561
0
4,306
6,795
34,587
0
W
Horus
pddk
Horus
8,936
3,429
145
3,815
8,630
3,190
0
1,687
6,943
0
33,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,534
Gold Earned
30,930
365
Minions Killed
281
0
Camps Cleared
0
1,173,820
Distance Traveled
1,213,090
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,112
547
74
6
0
210,360
6
L
Bastet
6,574
506
92
7
0
278,791
2
L
Odin
6,089
468
51
4
0
245,038
0
W
Sylvanus
7,464
574
47
4
0
269,227
0
W
Kukulkan
8,600
662
108
8
0
229,362
1
L
Sobek
5,718
440
20
2
0
257,074
0
W
Izanami
6,927
533
87
7
0
202,662
2
L
Chernobog
5,850
450
49
4
0
236,459
2
L
Anubis
6,699
515
69
5
0
195,728
1
W
Horus
7,431
572
49
4
0
262,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role