Player Matchup

Amaterasu
Amaterasu
Bronze III
BoloJR
Amaterasu
Bronze III
Level 122
God Stats
3W - 0L
1,715 SR
Queue Stats
61W - 52L
1,503 MMR
Solo
The Morrigan
The Morrigan
Silver II
Jαck
The Morrigan
Silver II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
TheDarkes
Izanami
Bronze III
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 32L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Woholax
Sylvanus
Bronze III
Level 160
God Stats
4W - 5L
1,500 SR
Queue Stats
80W - 88L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
vzsnicho
Fenrir
Bronze III
Level 147
God Stats
7W - 3L
1,500 SR
Queue Stats
162W - 150L
1,500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 125
1,543 SR
1,501 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 97
1,554 SR
1,501 MMR
Scylla
Scylla
Bronze III
 
Scylla
Bronze III
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Bronze III
AlexanderMcOss
Hun Batz
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,504 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
BoomDizzleXx
Cu Chulainn
Silver II
Level 83
God Stats
21W - 11L
1,771 SR
Queue Stats
188W - 179L
1,503 MMR
Solo
Geb
Geb
Bronze III
JammiesGods
Geb
Bronze III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
Strap
Anhur
Bronze III
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 81L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BoloJR
Amaterasu
14
2 / 3 / 1
8,061
576
7,620
12,090
10,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
Jαck
The Morrigan
14
1 / 1 / 5
8,662
619
4,037
4,742
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
TheDarkes
Izanami
13
5 / 1 / 2
8,336
595
6,303
6,499
1,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Woholax
Sylvanus
11
2 / 0 / 4
6,786
485
4,212
7,389
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
vzsnicho
Fenrir
12
3 / 2 / 4
7,507
536
6,249
10,947
4,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AnubisTsukuyomiSetApolloJanus

VS

Bans
BakasuraThothRaCupidAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 1 / 3
7,246
518
2,441
4,866
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
8
0 / 3 / 0
5,671
405
503
5,400
1,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
BoomDizzleXx
Cu Chulainn
14
2 / 3 / 1
8,236
588
9,749
13,274
10,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 4 / 3
6,188
442
4,104
11,055
4,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Strap
Anhur
13
4 / 2 / 0
7,340
524
4,582
8,815
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
13
Kills
7
7
Deaths
13
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
1
3
2.5
L
Hun Batz
0
3
0
0
W
Amaterasu
BoloJR
Amaterasu
2
3
1
0.83
L
Cu Chulainn
BoomDizzleXx
Cu Chulainn
2
3
1
0.83
L
0
4
3
0.38
W
The Morrigan
Jαck
The Morrigan
1
1
5
3.5
L
Anhur
Strap
Anhur
4
2
0
2
W
Izanami
TheDarkes
Izanami
5
1
2
6
W
Sylvanus
Woholax
Sylvanus
2
0
4
4
W
Fenrir
vzsnicho
Fenrir
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,421
Damage
21,379
41,667
Taken
43,410
22,491
Mitigated
20,351
18,621
Healing
10,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,441
308
0
500
4,866
1,293
0
802
4,064
43,362
0
L
Hun Batz
503
130
0
240
5,400
1,625
0
1,632
3,644
0
23,148
W
Amaterasu
BoloJR
Amaterasu
7,620
3,845
0
5,693
12,090
10,351
1,109
1,554
10,536
5,109
44,716
L
Cu Chulainn
BoomDizzleXx
Cu Chulainn
9,749
2,584
0
3,729
13,274
10,869
0
1,216
12,058
6,251
44,610
L
4,104
413
0
2,168
11,055
4,232
0
2,326
8,689
20,254
0
W
The Morrigan
Jαck
The Morrigan
4,037
805
0
803
4,742
1,690
400
343
4,399
58,861
1,656
L
Anhur
Strap
Anhur
4,582
1,825
0
3,514
8,815
2,332
773
2,686
6,067
0
33,716
W
Izanami
TheDarkes
Izanami
6,303
3,963
0
2,058
6,499
1,959
484
2,321
4,130
0
57,217
W
Sylvanus
Woholax
Sylvanus
4,212
1,223
1,807
4,238
7,389
3,862
204
1,472
5,901
19,606
0
W
Fenrir
vzsnicho
Fenrir
6,249
1,852
0
4,022
10,947
4,629
0
2,450
8,467
0
41,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,352
Gold Earned
34,681
425
Minions Killed
366
0
Camps Cleared
0
1,379,514
Distance Traveled
1,207,863
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,246
518
101
7
0
270,919
2
L
Hun Batz
5,671
405
56
4
0
154,390
2
W
Amaterasu
8,061
576
88
6
0
267,838
1
L
Cu Chulainn
8,236
588
106
8
0
274,227
2
L
Geb
6,188
442
35
3
0
278,136
5
W
The Morrigan
8,662
619
126
9
0
275,650
4
L
Anhur
7,340
524
68
5
0
230,191
2
W
Izanami
8,336
595
116
8
0
260,723
2
W
Sylvanus
6,786
485
31
2
0
260,759
5
W
Fenrir
7,507
536
64
5
0
314,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role