Player Matchup

Osiris
Osiris
EJF28
Osiris
Level 115
God Stats
11W - 12L
1,275 SR
Queue Stats
108W - 94L
1,275 Elo+
Party 1
Anubis
Anubis
Garnfather
Anubis
Level 101
God Stats
11W - 4L
1,802 SR
Queue Stats
250W - 209L
1,673 Elo+
Party 1
Bastet
Bastet
JaredxFisher
Bastet
Level 129
God Stats
5W - 3L
1,500 SR
Queue Stats
253W - 209L
1,661 Elo+
Party 1
Ares
Ares
UndershotSoup01
Ares
Level 27
God Stats
1W - 2L
1,470 SR
Queue Stats
4W - 5L
1,434 Elo+
Party 1
Loki
Loki
kokainemodel
Loki
Level 37
God Stats
14W - 8L
1,715 SR
Queue Stats
379W - 477L
1,441 Elo+
Solo
Team Averages
Level 82
1,553 SR
1,497 Elo+

VS

Team Averages
Level 62
1,727 SR
1,533 Elo+
Nu Wa
Nu Wa
BlartHawkDown
Nu Wa
Level 88
God Stats
12W - 11L
1,752 SR
Queue Stats
94W - 116L
1,499 Elo+
Party 2
Sun Wukong
Sun Wukong
Doctor Grell
Sun Wukong
Level 65
God Stats
8W - 6L
1,911 SR
Queue Stats
59W - 56L
1,469 Elo+
Party 2
Hades
Hades
ISpxcyI
Hades
Level 33
God Stats
10W - 12L
1,665 SR
Queue Stats
88W - 123L
1,554 Elo+
Party 2
Mercury
Mercury
VilifiedVegas
Mercury
Level 82
God Stats
13W - 19L
1,808 SR
Queue Stats
26W - 33L
1,835 Elo+
Party 2
Cu Chulainn
Cu Chulainn
zimsix
Cu Chulainn
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
307W - 337L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
EJF28
Osiris
16
3 / 0 / 0
9,283
619
8,558
8,458
11,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Garnfather
Anubis
16
8 / 1 / 4
9,990
666
13,736
9,565
4,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
11
4 / 8 / 5
7,140
476
7,061
11,447
2,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 6 / 2
6,893
460
2,619
12,357
4,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 3 / 2
7,453
497
2,400
9,500
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 11
8,265
551
10,533
6,877
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Doctor Grell
Sun Wukong
12
10 / 3 / 5
7,706
514
8,224
9,741
6,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
ISpxcyI
Hades
12
1 / 7 / 1
6,875
458
5,737
9,963
4,730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
12
2 / 4 / 6
7,274
485
3,513
10,259
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
zimsix
Cu Chulainn
12
0 / 3 / 0
6,524
435
3,076
10,808
8,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
40
20
Kills
17
18
Deaths
20
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
3
11
3.17
L
Sun Wukong
Doctor Grell
Sun Wukong
10
3
5
4.17
W
Osiris
EJF28
Osiris
3
0
0
3
W
Anubis
Garnfather
Anubis
8
1
4
10
L
Hades
ISpxcyI
Hades
1
7
1
0.21
W
Bastet
4
8
5
0.81
W
1
6
2
0.33
L
Mercury
2
4
6
1.25
W
4
3
2
1.67
L
Cu Chulainn
zimsix
Cu Chulainn
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,374
Damage
31,083
51,327
Taken
47,648
25,633
Mitigated
23,817
15,815
Healing
12,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,533
3,467
0
271
6,877
1,588
665
2,621
4,256
33,935
0
L
Sun Wukong
Doctor Grell
Sun Wukong
8,224
3,237
294
2,918
9,741
6,147
359
3,241
6,500
0
20,460
W
Osiris
EJF28
Osiris
8,558
2,639
0
2,804
8,458
11,141
177
592
7,818
9,724
57,403
W
Anubis
Garnfather
Anubis
13,736
678
0
7,080
9,565
4,755
0
5,914
3,517
75,293
0
L
Hades
ISpxcyI
Hades
5,737
475
65
2,086
9,963
4,730
93
7,048
2,915
31,915
0
W
Bastet
7,061
1,891
0
250
11,447
2,462
0
4,437
6,539
0
22,550
W
2,619
549
0
1,524
12,357
4,878
0
3,078
8,676
21,932
0
L
Mercury
3,513
1,076
265
3,059
10,259
2,807
44
3,481
6,778
0
31,800
W
2,400
736
0
4,157
9,500
2,397
124
1,595
7,753
0
28,050
L
Cu Chulainn
zimsix
Cu Chulainn
3,076
883
0
3,807
10,808
8,545
0
842
9,966
2,692
29,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,759
Gold Earned
36,644
404
Minions Killed
289
0
Camps Cleared
0
1,348,488
Distance Traveled
1,369,713
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,265
551
70
5
0
235,273
0
L
Sun Wukong
7,706
514
20
1
0
331,731
0
W
Osiris
9,283
619
147
10
0
280,935
0
W
Anubis
9,990
666
136
9
0
248,254
1
L
Hades
6,875
458
64
4
0
225,951
0
W
Bastet
7,140
476
33
2
0
262,420
0
W
Ares
6,893
460
36
2
0
258,203
0
L
Mercury
7,274
485
64
4
0
315,872
0
W
Loki
7,453
497
52
3
0
298,676
2
L
Cu Chulainn
6,524
435
71
5
0
260,886
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role