Player Matchup

Cupid
Cupid
Choco_Klaus
Cupid
Level 122
God Stats
2W - 6L
1,500 SR
Queue Stats
111W - 168L
1,336 Elo+
Solo
Odin
Odin
Eriuq
Odin
Level 76
God Stats
3W - 7L
1,500 SR
Queue Stats
164W - 167L
1,770 Elo+
Party 1
Scylla
Scylla
Eyiva
Scylla
Level 35
God Stats
16W - 29L
1,617 SR
Queue Stats
506W - 603L
1,614 Elo+
Party 1
Team Averages
Level 78
1,539 SR
1,574 Elo+

VS

Team Averages
Level 91
1,463 SR
1,380 Elo+
Anubis
Anubis
Goldengus
Anubis
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 130L
1,500 Elo+
Solo
Danzaburou
Danzaburou
divinesoul82
Danzaburou
Level 107
God Stats
122W - 140L
1,185 SR
Queue Stats
193W - 279L
1,163 Elo+
Solo
Bacchus
Bacchus
got2Bhigh
Bacchus
Level 81
God Stats
3W - 0L
1,705 SR
Queue Stats
17W - 14L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 8
13,335
635
12,710
15,434
4,031
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Odin
Eriuq
Odin
18
7 / 4 / 9
13,641
650
13,808
24,662
16,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
Eyiva
Scylla
16
4 / 2 / 10
13,116
625
14,112
7,516
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Goldengus
Anubis
17
6 / 8 / 6
13,989
666
17,708
16,052
7,672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
divinesoul82
Danzaburou
15
2 / 6 / 7
12,668
603
14,076
19,752
7,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
got2Bhigh
Bacchus
16
5 / 3 / 3
13,239
630
7,663
15,579
25,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
17
Kills
13
13
Deaths
17
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
7
8
1.43
L
Odin
Eriuq
Odin
7
4
9
2.88
L
Scylla
Eyiva
Scylla
4
2
10
4.5
W
Anubis
Goldengus
Anubis
6
8
6
1.13
W
Danzaburou
divinesoul82
Danzaburou
2
6
7
0.92
W
Bacchus
got2Bhigh
Bacchus
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,630
Damage
39,447
47,612
Taken
51,383
22,881
Mitigated
40,756
3,355
Healing
13,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,710
5,991
558
410
15,434
4,031
458
8,740
6,569
0
65,148
L
Odin
Eriuq
Odin
13,808
1,346
0
1,493
24,662
16,854
406
12,186
12,126
862
49,349
L
Scylla
Eyiva
Scylla
14,112
201
0
894
7,516
1,996
495
4,068
3,398
53,936
0
W
Anubis
Goldengus
Anubis
17,708
50
0
3,232
16,052
7,672
746
3,877
11,967
64,508
0
W
Danzaburou
divinesoul82
Danzaburou
14,076
5,693
1,141
7,239
19,752
7,123
2,185
6,793
12,665
0
58,815
W
Bacchus
got2Bhigh
Bacchus
7,663
297
525
1,807
15,579
25,961
272
3,499
11,765
38,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,092
Gold Earned
39,896
210
Minions Killed
208
0
Camps Cleared
0
1,031,700
Distance Traveled
1,015,518
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
13,335
635
86
4
0
304,847
4
L
Odin
13,641
650
43
2
0
407,539
1
L
Scylla
13,116
625
81
4
0
319,314
0
W
Anubis
13,989
666
82
4
0
313,150
0
W
Danzaburou
12,668
603
87
4
0
333,414
1
W
Bacchus
13,239
630
39
2
0
368,954
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role