Player Matchup

Yemoja
Yemoja
Silver I
Rhattle
Yemoja
Silver I
Level 124
God Stats
1W - 4L
1,175 SR
Queue Stats
111W - 108L
1,542 MMR
Party 2
Hachiman
Hachiman
Bronze III
Sa1death
Hachiman
Bronze III
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,500 MMR
Solo
Bakasura
Bakasura
Bronze III
Tirаnox
Bakasura
Bronze III
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 53L
1,500 MMR
Solo
Discordia
Discordia
Bronze III
someonescotty
Discordia
Bronze III
Level 145
God Stats
2W - 0L
1,715 SR
Queue Stats
35W - 19L
1,500 MMR
Party 2
King Arthur
King Arthur
Bronze III
wockcid
King Arthur
Bronze III
Level 97
God Stats
17W - 21L
1,500 SR
Queue Stats
190W - 197L
1,500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 115
1,478 SR
1,508 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 111
1,500 SR
1,500 MMR
Ra
Ra
Bronze III
Alcanker
Ra
Bronze III
Level 129
God Stats
4W - 3L
1,500 SR
Queue Stats
166W - 158L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
AlexanderMcOss
Ah Muzen Cab
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 MMR
Solo
Thor
Thor
Silver I
Broggah
Thor
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze III
Nar0man
Ares
Bronze III
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 57L
1,500 MMR
Solo
Mulan
Mulan
Bronze III
alex27092001
Mulan
Bronze III
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
154W - 142L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Rhattle
Yemoja
13
4 / 0 / 6
8,498
607
5,558
8,488
5,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Sa1death
Hachiman
14
3 / 2 / 2
8,517
608
7,747
9,775
2,721
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Tirаnox
Bakasura
17
9 / 0 / 2
10,154
725
7,627
8,116
5,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
someonescotty
Discordia
15
4 / 0 / 3
9,018
644
7,775
3,128
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
wockcid
King Arthur
13
3 / 3 / 6
8,894
635
11,532
13,334
9,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ApolloJanusTsukuyomiNu WaPersephone

VS

Bans
FenrirArachneCthulhuSetCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
6,680
477
4,346
9,106
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
AlexanderMcOss
Ah Muzen Cab
13
0 / 2 / 2
7,191
514
4,975
8,834
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
Broggah
Thor
12
3 / 4 / 0
7,328
523
3,489
10,431
3,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
Nar0man
Ares
9
0 / 5 / 0
6,004
429
3,038
12,094
5,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
1 / 5 / 2
7,059
504
6,664
13,103
8,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
23
Kills
5
5
Deaths
23
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
Ah Muzen Cab
AlexanderMcOss
Ah Muzen Cab
0
2
2
0.5
L
Thor
Broggah
Thor
3
4
0
0.75
L
Ares
Nar0man
Ares
0
5
0
0
W
Yemoja
Rhattle
Yemoja
4
0
6
7
W
Hachiman
Sa1death
Hachiman
3
2
2
2
W
Bakasura
Tirаnox
Bakasura
9
0
2
10
L
1
5
2
0.4
W
Discordia
someonescotty
Discordia
4
0
3
5.5
W
King Arthur
wockcid
King Arthur
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,239
Damage
22,512
42,841
Taken
53,568
24,921
Mitigated
23,724
17,863
Healing
14,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,346
314
274
1,263
9,106
3,101
0
4,740
3,709
46,540
0
L
Ah Muzen Cab
AlexanderMcOss
Ah Muzen Cab
4,975
2,351
0
4,407
8,834
3,526
0
1,872
6,850
0
54,961
L
Thor
Broggah
Thor
3,489
1,130
0
3,088
10,431
3,406
0
2,635
7,552
0
49,418
L
Ares
Nar0man
Ares
3,038
208
5
1,240
12,094
5,395
0
3,650
7,910
12,348
0
W
Yemoja
Rhattle
Yemoja
5,558
1,590
1,433
4,027
8,488
5,989
0
2,500
5,988
21,555
0
W
Hachiman
Sa1death
Hachiman
7,747
3,093
0
5,471
9,775
2,721
748
643
9,132
0
57,764
W
Bakasura
Tirаnox
Bakasura
7,627
5,066
0
2,491
8,116
5,540
0
1,106
6,966
8,864
61,965
L
6,664
965
0
4,564
13,103
8,296
0
333
12,294
0
35,249
W
Discordia
someonescotty
Discordia
7,775
542
0
372
3,128
1,055
0
916
2,212
66,362
0
W
King Arthur
wockcid
King Arthur
11,532
2,325
0
4,069
13,334
9,616
0
2,219
10,650
0
53,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,081
Gold Earned
34,262
519
Minions Killed
383
0
Camps Cleared
0
1,444,202
Distance Traveled
1,300,876
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,680
477
88
6
0
241,687
4
L
Ah Muzen Cab
7,191
514
107
8
0
245,089
4
L
Thor
7,328
523
87
6
0
297,019
2
L
Ares
6,004
429
15
1
0
258,224
3
W
Yemoja
8,498
607
31
2
0
273,486
3
W
Hachiman
8,517
608
117
8
0
258,501
7
W
Bakasura
10,154
725
140
10
0
334,657
0
L
Mulan
7,059
504
86
6
0
258,857
1
W
Discordia
9,018
644
137
10
0
282,173
4
W
King Arthur
8,894
635
94
7
0
295,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role