Player Matchup

Ymir
Ymir
Being good LUL
Ymir
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,308 Elo+
Party 1
Olorun
Olorun
MyDadIsBillGates
Olorun
Level 92
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 9L
1,500 Elo+
Party 1
Bakasura
Bakasura
SinnyWasTaken
Bakasura
Level 149
God Stats
4W - 0L
1,500 SR
Queue Stats
42W - 22L
1,274 Elo+
Party 1
King Arthur
King Arthur
ToxicbutCute
King Arthur
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 4L
1,517 Elo+
Party 1
Skadi
Skadi
yungwavybaby
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 2L
1,500 Elo+
Party 1
Team Averages
Level 58
1,500 SR
1,420 Elo+

VS

Team Averages
Level 45
1,500 SR
1,500 Elo+
Sylvanus
Sylvanus
DaddyStrawHat
Sylvanus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,500 Elo+
Party 2
Hades
Hades
DogOfTHeEmpire
Hades
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 51L
1,500 Elo+
Party 2
Nike
Nike
DogsPoetry
Nike
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,500 Elo+
Party 2
Izanami
Izanami
LordThird
Izanami
Level 16
God Stats
4W - 5L
1,500 SR
Queue Stats
15W - 10L
1,500 Elo+
Party 2
Mercury
Mercury
sumfin81
Mercury
Level 145
God Stats
17W - 19L
1,500 SR
Queue Stats
414W - 436L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 9
6,031
603
4,210
4,163
2,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
5 / 2 / 2
6,196
620
3,966
3,225
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
SinnyWasTaken
Bakasura
12
3 / 0 / 3
6,822
682
2,910
6,045
1,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
ToxicbutCute
King Arthur
11
3 / 0 / 5
6,530
653
5,752
6,534
4,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
7 / 0 / 3
6,664
666
5,332
2,683
799
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DaddyStrawHat
Sylvanus
7
0 / 4 / 0
4,615
462
659
6,306
2,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 3 / 1
5,061
506
2,010
6,028
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 5 / 0
4,245
425
2,872
7,169
3,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
LordThird
Izanami
7
0 / 4 / 0
4,436
444
2,647
5,327
1,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Mercury
sumfin81
Mercury
9
1 / 3 / 1
5,367
537
3,304
6,432
1,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
19
Kills
2
2
Deaths
19
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
L
Sylvanus
DaddyStrawHat
Sylvanus
0
4
0
0
L
1
3
1
0.5
L
0
5
0
0
L
Izanami
LordThird
Izanami
0
4
0
0
W
5
2
2
3
W
Bakasura
SinnyWasTaken
Bakasura
3
0
3
4.5
W
King Arthur
ToxicbutCute
King Arthur
3
0
5
5.5
L
Mercury
sumfin81
Mercury
1
3
1
0.5
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,170
Damage
11,492
22,650
Taken
31,262
10,381
Mitigated
12,008
6,045
Healing
7,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,210
715
0
786
4,163
2,324
256
410
3,753
14,143
0
L
Sylvanus
DaddyStrawHat
Sylvanus
659
216
352
829
6,306
2,547
56
2,064
4,198
8,512
0
L
2,010
76
92
2,099
6,028
2,512
417
2,262
2,861
20,588
0
L
2,872
803
0
1,005
7,169
3,491
0
265
6,491
0
13,078
L
Izanami
LordThird
Izanami
2,647
1,638
0
942
5,327
1,521
78
2,653
2,630
0
21,209
W
3,966
1,358
171
588
3,225
1,176
300
894
2,331
25,182
0
W
Bakasura
SinnyWasTaken
Bakasura
2,910
1,978
0
1,955
6,045
1,892
0
1,190
4,855
0
45,990
W
King Arthur
ToxicbutCute
King Arthur
5,752
1,331
0
2,375
6,534
4,190
0
0
6,238
0
32,100
L
Mercury
sumfin81
Mercury
3,304
1,392
0
2,022
6,432
1,937
1,108
550
5,705
0
25,720
W
5,332
2,949
0
170
2,683
799
445
175
2,508
0
37,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,243
Gold Earned
23,724
325
Minions Killed
188
0
Camps Cleared
0
925,853
Distance Traveled
941,992
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,031
603
20
2
0
168,847
1
L
Sylvanus
4,615
462
24
2
0
179,267
3
L
Hades
5,061
506
48
5
0
189,426
1
L
Nike
4,245
425
23
2
0
205,920
4
L
Izanami
4,436
444
38
4
0
161,097
3
W
Olorun
6,196
620
58
6
0
161,025
2
W
Bakasura
6,822
682
108
11
0
230,680
0
W
King Arthur
6,530
653
61
6
0
185,710
1
L
Mercury
5,367
537
55
6
0
206,282
0
W
Skadi
6,664
666
78
8
0
179,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role