Player Matchup

Hachiman
Hachiman
Chirola916
Hachiman
Level 8
God Stats
5W - 5L
1,318 SR
Queue Stats
10W - 16L
1,685 Elo+
Solo
Chernobog
Chernobog
JeanFrank761
Chernobog
Level 27
God Stats
16W - 7L
1,669 SR
Queue Stats
25W - 28L
1,532 Elo+
Solo
Ah Puch
Ah Puch
Pyzinho
Ah Puch
Level 26
God Stats
2W - 1L
1,268 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Da Ji
Da Ji
mmspecs13
Da Ji
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ypeuak
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Team Averages
Level 19
1,451 SR
1,543 Elo+

VS

Team Averages
Level 24
1,570 SR
1,570 Elo+
Hel
Hel
CorujaGamer
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 64L
1,419 Elo+
Solo
Danzaburou
Danzaburou
Demeros
Danzaburou
Level 18
God Stats
1W - 2L
1,540 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artemis
Artemis
EntropiaAlfa
Artemis
Level 27
God Stats
10W - 7L
1,768 SR
Queue Stats
604W - 602L
1,685 Elo+
Solo
Arachne
Arachne
Wasquez17
Arachne
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
334W - 378L
1,605 Elo+
Solo
Ymir
Ymir
toque_hibrido
Ymir
Level 29
God Stats
4W - 8L
1,540 SR
Queue Stats
99W - 121L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chirola916
Hachiman
13
0 / 4 / 5
7,832
435
4,011
9,672
3,219
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
JeanFrank761
Chernobog
18
10 / 2 / 5
11,432
635
15,254
10,325
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Pyzinho
Ah Puch
16
6 / 1 / 2
9,782
543
15,330
8,020
2,905
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Da Ji
mmspecs13
Da Ji
15
6 / 3 / 5
9,685
538
7,716
10,116
4,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
ypeuak
Olorun
12
2 / 7 / 8
8,162
453
4,166
10,000
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
7,156
398
2,046
9,795
6,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Demeros
Danzaburou
14
2 / 4 / 1
8,419
468
6,157
11,470
4,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
EntropiaAlfa
Artemis
13
2 / 6 / 3
7,921
440
4,125
11,757
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
Wasquez17
Arachne
14
7 / 3 / 4
9,508
528
9,549
12,672
5,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
5 / 6 / 0
8,646
480
7,621
16,142
6,766
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
24
Kills
16
17
Deaths
24
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Chirola916
Hachiman
0
4
5
0.63
L
0
5
2
0.2
L
Danzaburou
Demeros
Danzaburou
2
4
1
0.63
L
Artemis
EntropiaAlfa
Artemis
2
6
3
0.58
W
Chernobog
JeanFrank761
Chernobog
10
2
5
6.25
W
Ah Puch
Pyzinho
Ah Puch
6
1
2
7
L
Arachne
Wasquez17
Arachne
7
3
4
3
W
Da Ji
mmspecs13
Da Ji
6
3
5
2.83
L
5
6
0
0.83
W
Olorun
ypeuak
Olorun
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,477
Damage
29,498
48,133
Taken
61,836
17,995
Mitigated
26,769
12,040
Healing
15,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Chirola916
Hachiman
4,011
2,774
0
1,523
9,672
3,219
1,181
1,300
8,269
0
28,923
L
2,046
687
337
2,966
9,795
6,842
52
2,910
6,885
24,330
0
L
Danzaburou
Demeros
Danzaburou
6,157
2,152
0
1,290
11,470
4,406
1,771
3,611
7,859
0
47,291
L
Artemis
EntropiaAlfa
Artemis
4,125
1,431
0
3,381
11,757
3,615
424
671
11,086
0
28,983
W
Chernobog
JeanFrank761
Chernobog
15,254
7,630
0
5,728
10,325
3,966
3,072
1,107
9,218
0
76,468
W
Ah Puch
Pyzinho
Ah Puch
15,330
1,565
0
1,954
8,020
2,905
1,093
3,180
4,840
64,312
0
L
Arachne
Wasquez17
Arachne
9,549
7,126
0
4,504
12,672
5,140
0
3,185
9,487
0
45,280
W
Da Ji
mmspecs13
Da Ji
7,716
2,089
0
0
10,116
4,536
472
666
9,450
0
60,568
L
7,621
412
0
2,572
16,142
6,766
572
9,119
7,023
40,338
0
W
Olorun
ypeuak
Olorun
4,166
1,480
959
1,876
10,000
3,369
416
3,414
6,586
16,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,893
Gold Earned
41,650
431
Minions Killed
342
0
Camps Cleared
0
1,644,388
Distance Traveled
1,491,032
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,832
435
46
3
0
290,426
1
L
Hel
7,156
398
43
2
0
256,933
2
L
Danzaburou
8,419
468
98
5
0
288,235
2
L
Artemis
7,921
440
53
3
0
300,625
1
W
Chernobog
11,432
635
153
9
0
332,934
2
W
Ah Puch
9,782
543
117
7
0
334,673
3
L
Arachne
9,508
528
70
4
0
348,317
9
W
Da Ji
9,685
538
92
5
0
385,891
3
L
Ymir
8,646
480
78
4
0
296,922
1
W
Olorun
8,162
453
23
1
0
300,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role