Player Matchup

Xing Tian
Xing Tian
ChiefCheeba
Xing Tian
Level 54
God Stats
2W - 2L
1,500 SR
Queue Stats
201W - 169L
1,500 Elo+
Party 3
Chang'e
Chang'e
Jarxi
Chang'e
Level 109
God Stats
5W - 3L
1,536 SR
Queue Stats
171W - 144L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Lizardghost
Zhong Kui
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Skroggus
Cu Chulainn
Level 39
God Stats
1W - 0L
1,736 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Sol
Sol
ThyenGol
Sol
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Team Averages
Level 74
1,554 SR
1,500 Elo+

VS

Team Averages
Level 119
1,500 SR
1,722 Elo+
Ra
Ra
BoOkami
Ra
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
89W - 91L
1,703 Elo+
Party 4
Loki
Loki
PeirogiChamp
Loki
Level 65
God Stats
15W - 13L
1,500 SR
Queue Stats
255W - 226L
1,791 Elo+
Party 1
Thor
Thor
V01DN1TR0
Thor
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,500 Elo+
Party 4
Hades
Hades
egggoz
Hades
Level 154
God Stats
4W - 4L
1,500 SR
Queue Stats
550W - 487L
1,839 Elo+
Party 1
Discordia
Discordia
tetteness
Discordia
Level 155
God Stats
42W - 48L
1,500 SR
Queue Stats
1,586W - 1,699L
1,776 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ChiefCheeba
Xing Tian
19
4 / 5 / 18
11,086
853
8,997
17,021
19,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Jarxi
Chang'e
18
4 / 6 / 16
11,112
855
9,032
15,022
6,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Lizardghost
Zhong Kui
18
5 / 9 / 7
10,692
822
14,918
16,397
8,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Skroggus
Cu Chulainn
20
9 / 5 / 11
12,821
986
12,843
22,758
12,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
2 / 7 / 11
10,294
792
10,939
13,706
4,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 21
11,318
871
17,097
13,147
7,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 18
9,698
746
7,002
10,703
5,888
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thor
17
4 / 6 / 18
10,714
824
4,840
17,583
13,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hades
egggoz
Hades
18
5 / 6 / 22
10,956
843
17,753
18,745
23,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
tetteness
Discordia
17
13 / 5 / 13
11,105
854
24,232
9,805
4,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
123
24
Kills
31
32
Deaths
25
63
Assists
92
Player
Kills
Deaths
Assists
KDA
L
7
3
21
5.83
W
Xing Tian
ChiefCheeba
Xing Tian
4
5
18
2.6
W
Chang'e
Jarxi
Chang'e
4
6
16
2
W
Zhong Kui
Lizardghost
Zhong Kui
5
9
7
0.94
L
2
5
18
2.2
W
Cu Chulainn
Skroggus
Cu Chulainn
9
5
11
2.9
W
2
7
11
1.07
L
Thor
4
6
18
2.17
L
Hades
egggoz
Hades
5
6
22
2.67
L
Discordia
tetteness
Discordia
13
5
13
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,729
Damage
70,924
84,904
Taken
69,983
52,468
Mitigated
54,900
31,284
Healing
25,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,097
1,614
7,832
5,450
13,147
7,059
1,630
9,022
3,912
39,956
0
W
Xing Tian
ChiefCheeba
Xing Tian
8,997
876
1,375
1,990
17,021
19,608
40
9,331
7,139
19,263
0
W
Chang'e
Jarxi
Chang'e
9,032
435
7,777
5,145
15,022
6,854
786
11,857
2,913
21,532
0
W
Zhong Kui
Lizardghost
Zhong Kui
14,918
818
749
2,458
16,397
8,446
1,104
12,121
3,938
24,821
0
L
7,002
214
935
541
10,703
5,888
397
6,674
3,825
0
17,679
W
Cu Chulainn
Skroggus
Cu Chulainn
12,843
3,515
1,060
5,611
22,758
12,638
1,206
14,091
8,188
0
31,739
W
10,939
2,852
2,631
2,488
13,706
4,922
2,449
9,900
3,644
31,219
0
L
Thor
4,840
1,979
1,147
1,725
17,583
13,530
1,155
11,262
5,897
0
7,705
L
Hades
egggoz
Hades
17,753
1,343
1,659
3,231
18,745
23,788
965
10,141
8,125
28,129
0
L
Discordia
tetteness
Discordia
24,232
638
2,126
1,024
9,805
4,635
959
5,808
3,829
36,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,005
Gold Earned
53,791
149
Minions Killed
133
0
Camps Cleared
0
1,155,434
Distance Traveled
1,052,683
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,318
871
54
4
0
230,906
0
W
Xing Tian
11,086
853
19
1
0
251,066
0
W
Chang'e
11,112
855
25
2
0
220,534
1
W
Zhong Kui
10,692
822
31
2
0
217,171
4
L
Loki
9,698
746
14
1
0
227,499
0
W
Cu Chulainn
12,821
986
32
2
0
251,764
1
W
Sol
10,294
792
42
3
0
214,899
0
L
Thor
10,714
824
5
0
0
191,072
1
L
Hades
10,956
843
30
2
0
196,252
0
L
Discordia
11,105
854
30
2
0
206,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role