Player Matchup

Set
Set
Aceronic
Set
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 87L
1,500 Elo+
Party 2
Merlin
Merlin
Acuzen
Merlin
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 112L
1,198 Elo+
Party 2
Ymir
Ymir
G59 Yung Christ
Ymir
Level 56
God Stats
5W - 10L
1,173 SR
Queue Stats
13W - 21L
1,242 Elo+
Party 2
Neith
Neith
GlossyAnt544057
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Zeus
Zeus
cantguardjim
Zeus
Level 127
God Stats
15W - 7L
1,500 SR
Queue Stats
348W - 357L
1,424 Elo+
Party 2
Team Averages
Level 82
1,435 SR
1,373 Elo+

VS

Team Averages
Level 79
1,463 SR
1,343 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
AnimalOfAnarchy
Tsukuyomi
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 18L
1,153 Elo+
Party 1
Horus
Horus
Awnguard
Horus
Level 27
God Stats
1W - 1L
1,314 SR
Queue Stats
26W - 13L
1,153 Elo+
Party 1
Chernobog
Chernobog
JJSNAKE090
Chernobog
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,203 Elo+
Party 1
Guan Yu
Guan Yu
PickledViking
Guan Yu
Level 43
God Stats
6W - 3L
1,500 SR
Queue Stats
96W - 113L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,005
501
1,833
6,616
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Acuzen
Merlin
8
0 / 3 / 0
4,609
461
502
3,773
887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 2 / 0
4,546
455
2,211
6,588
3,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 6 / 1
4,165
417
2,987
4,923
926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

10
1 / 2 / 0
6,070
607
3,998
4,214
1,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
4 / 0 / 4
6,273
627
2,629
2,118
625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
AnimalOfAnarchy
Tsukuyomi
10
6 / 0 / 3
6,155
616
3,895
4,328
1,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Awnguard
Horus
9
3 / 0 / 4
5,159
516
2,313
5,970
3,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chernobog
JJSNAKE090
Chernobog
9
2 / 1 / 6
5,310
531
5,222
5,174
1,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
9
1 / 1 / 0
5,166
517
1,560
5,567
3,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
16
16
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
0
4
6
L
1
3
0
0.33
L
Merlin
Acuzen
Merlin
0
3
0
0
W
Tsukuyomi
AnimalOfAnarchy
Tsukuyomi
6
0
3
7.5
W
Horus
Awnguard
Horus
3
0
4
5
L
0
2
0
0
L
0
6
1
0.08
W
Chernobog
JJSNAKE090
Chernobog
2
1
6
5
W
Guan Yu
1
1
0
1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,531
Damage
15,619
26,114
Taken
23,157
8,528
Mitigated
10,623
6,694
Healing
7,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,629
221
0
500
2,118
625
98
79
2,039
35,688
0
L
1,833
1,116
0
2,223
6,616
1,978
0
819
5,722
0
20,687
L
Merlin
Acuzen
Merlin
502
114
0
820
3,773
887
0
654
3,119
19,181
0
W
Tsukuyomi
AnimalOfAnarchy
Tsukuyomi
3,895
1,389
0
2,082
4,328
1,352
0
1,309
3,019
0
25,125
W
Horus
Awnguard
Horus
2,313
794
327
1,372
5,970
3,628
80
993
4,977
0
10,001
L
2,211
240
99
1,682
6,588
3,235
0
565
5,877
15,258
0
L
2,987
1,526
0
202
4,923
926
0
591
4,282
0
10,983
W
Chernobog
JJSNAKE090
Chernobog
5,222
2,720
0
1,828
5,174
1,494
718
1,056
4,118
0
26,971
W
Guan Yu
1,560
254
0
1,729
5,567
3,524
211
3,274
2,293
0
16,147
L
3,998
789
0
1,668
4,214
1,502
0
0
4,039
33,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,395
Gold Earned
28,063
215
Minions Killed
217
0
Camps Cleared
0
824,847
Distance Traveled
891,653
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,273
627
70
7
0
187,896
1
L
Set
5,005
501
52
5
0
202,761
0
L
Merlin
4,609
461
49
5
0
158,849
2
W
Tsukuyomi
6,155
616
43
4
0
215,048
4
W
Horus
5,159
516
13
1
0
178,843
2
L
Ymir
4,546
455
18
2
0
174,313
0
L
Neith
4,165
417
20
2
0
164,264
1
W
Chernobog
5,310
531
54
5
0
148,278
1
W
Guan Yu
5,166
517
37
4
0
161,588
1
L
Zeus
6,070
607
76
8
0
124,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role