Player Matchup

Hun Batz
Hun Batz
Kawii Pugs
Hun Batz
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
182W - 162L
1,502 Elo+
Party 2
Ra
Ra
StewedGecko1645
Ra
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 54L
1,315 Elo+
Party 2
Heimdallr
Heimdallr
Vault128
Heimdallr
Level 29
God Stats
3W - 3L
1,584 SR
Queue Stats
33W - 31L
1,502 Elo+
Party 2
Chaac
Chaac
oTGFo xSTRIKERx
Chaac
Level 89
God Stats
6W - 5L
1,500 SR
Queue Stats
226W - 206L
1,501 Elo+
Party 2
Ganesha
Ganesha
petripistol
Ganesha
Level 29
God Stats
5W - 9L
1,538 SR
Queue Stats
98W - 101L
1,460 Elo+
Party 2
Team Averages
Level 59
1,524 SR
1,456 Elo+

VS

Team Averages
Level 70
1,414 SR
1,434 Elo+
Khepri
Khepri
ANTHONY0711
Khepri
Level 29
God Stats
3W - 7L
1,301 SR
Queue Stats
5W - 15L
1,254 Elo+
Party 1
Ravana
Ravana
BigDaddyPangoro
Ravana
Level 63
God Stats
6W - 11L
1,268 SR
Queue Stats
79W - 90L
1,397 Elo+
Party 1
Artemis
Artemis
TheCrimsonFox6
Artemis
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 37L
1,482 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Toad2653
Cu Chulainn
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
49W - 58L
1,482 Elo+
Party 1
Ra
Ra
scarydante
Ra
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Kawii Pugs
Hun Batz
10
6 / 0 / 2
6,309
631
5,063
6,811
2,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 3
6,762
676
4,877
4,069
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Vault128
Heimdallr
9
0 / 0 / 2
5,209
521
875
2,191
542
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 1 / 2
6,122
612
3,444
6,601
4,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
petripistol
Ganesha
9
0 / 0 / 5
5,712
571
1,795
4,421
2,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
0 / 2 / 0
5,043
504
1,692
3,651
1,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 0
5,154
515
1,375
6,320
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 1 / 0
5,062
506
2,919
3,665
1,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Toad2653
Cu Chulainn
10
1 / 2 / 0
5,624
562
5,159
6,493
4,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 1 / 0
5,245
525
2,193
3,487
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
9
Kills
1
1
Deaths
9
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Khepri
0
2
0
0
L
0
3
0
0
W
Hun Batz
Kawii Pugs
Hun Batz
6
0
2
7
W
2
0
3
3.5
L
0
1
0
0
L
Cu Chulainn
Toad2653
Cu Chulainn
1
2
0
0.5
W
Heimdallr
Vault128
Heimdallr
0
0
2
1
W
1
1
2
2
W
Ganesha
petripistol
Ganesha
0
0
5
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,054
Damage
13,338
24,093
Taken
23,616
10,753
Mitigated
10,037
9,504
Healing
7,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
1,692
140
0
432
3,651
1,796
0
1,581
2,052
11,910
0
L
1,375
342
0
1,996
6,320
1,991
0
743
5,521
0
25,823
W
Hun Batz
Kawii Pugs
Hun Batz
5,063
1,840
0
1,719
6,811
2,001
0
863
5,899
0
28,410
W
4,877
631
491
2,090
4,069
1,530
338
1,649
2,276
46,303
0
L
2,919
1,229
0
1,183
3,665
1,068
0
1,415
2,234
0
25,307
L
Cu Chulainn
Toad2653
Cu Chulainn
5,159
1,455
0
2,823
6,493
4,197
0
1,176
5,280
2,703
22,837
W
Heimdallr
Vault128
Heimdallr
875
309
0
680
2,191
542
111
405
1,786
0
20,347
W
3,444
1,021
0
3,062
6,601
4,670
0
273
6,328
2,819
26,576
W
Ganesha
petripistol
Ganesha
1,795
177
0
1,462
4,421
2,010
0
826
3,595
17,025
0
L
2,193
0
30
980
3,487
985
186
1,737
1,514
29,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,114
Gold Earned
26,128
301
Minions Killed
259
0
Camps Cleared
0
1,026,557
Distance Traveled
1,009,813
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,043
504
19
2
0
175,316
2
L
Ravana
5,154
515
61
6
0
228,249
2
W
Hun Batz
6,309
631
48
5
0
239,448
0
W
Ra
6,762
676
101
10
0
213,616
1
L
Artemis
5,062
506
60
6
0
202,931
3
L
Cu Chulainn
5,624
562
57
6
0
196,675
0
W
Heimdallr
5,209
521
65
7
0
185,299
1
W
Chaac
6,122
612
79
8
0
200,951
0
W
Ganesha
5,712
571
8
1
0
187,243
0
L
Ra
5,245
525
62
6
0
206,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role