Player Matchup

Cu Chulainn
Cu Chulainn
BoomerC4
Cu Chulainn
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Merlin
Merlin
DropTheSack
Merlin
Level 29
God Stats
0W - 3L
1,219 SR
Queue Stats
0W - 4L
1,144 Elo+
Solo
Heimdallr
Heimdallr
GRASSNbAcOn95
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Solo
Neith
Neith
Phoeniix9
Neith
Level 6
God Stats
2W - 1L
1,759 SR
Queue Stats
193W - 177L
1,786 Elo+
Solo
Cthulhu
Cthulhu
tigerpaw0321
Cthulhu
Level 4
God Stats
0W - 2L
1,349 SR
Queue Stats
1W - 4L
1,375 Elo+
Solo
Team Averages
Level 14
1,465 SR
1,414 Elo+

VS

Team Averages
Level 21
1,483 SR
1,476 Elo+
Horus
Horus
Dangeerrr
Horus
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 26L
1,532 Elo+
Solo
Artemis
Artemis
ElectVoyage1988
Artemis
Level 13
God Stats
16W - 9L
1,424 SR
Queue Stats
120W - 119L
1,401 Elo+
Solo
Fenrir
Fenrir
ItsTSM-Lxcas
Fenrir
Level 29
God Stats
7W - 7L
1,500 SR
Queue Stats
32W - 45L
1,485 Elo+
Solo
Chaac
Chaac
TheCMan02222222
Chaac
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 25L
1,500 Elo+
Solo
Ymir
Ymir
pete_seeker
Ymir
Level 18
God Stats
139W - 109L
1,489 SR
Queue Stats
170W - 166L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BoomerC4
Cu Chulainn
15
0 / 3 / 5
8,848
885
9,720
14,482
14,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
16
4 / 2 / 3
10,483
1,048
18,701
11,235
4,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
GRASSNbAcOn95
Heimdallr
15
1 / 6 / 4
9,002
900
5,381
9,471
6,276
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
Phoeniix9
Neith
16
2 / 1 / 5
9,807
981
12,256
7,121
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
tigerpaw0321
Cthulhu
13
0 / 6 / 1
8,087
809
2,981
7,424
4,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

158

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dangeerrr
Horus
16
2 / 1 / 12
9,866
987
6,607
12,293
12,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
3 / 2 / 10
10,604
1,060
11,950
11,827
5,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
16
5 / 1 / 7
10,368
1,037
10,707
9,811
5,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 3 / 6
9,928
993
10,495
13,000
8,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 0 / 10
11,059
1,106
7,556
10,378
9,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
7
Kills
18
18
Deaths
7
18
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BoomerC4
Cu Chulainn
0
3
5
0.83
W
Horus
Dangeerrr
Horus
2
1
12
8
L
Merlin
4
2
3
2.75
W
3
2
10
4
L
Heimdallr
GRASSNbAcOn95
Heimdallr
1
6
4
0.5
W
Fenrir
5
1
7
8.5
L
Neith
Phoeniix9
Neith
2
1
5
4.5
W
4
3
6
2.33
W
4
0
10
9
L
Cthulhu
tigerpaw0321
Cthulhu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,039
Damage
47,315
49,733
Taken
57,309
31,763
Mitigated
41,018
4,194
Healing
13,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BoomerC4
Cu Chulainn
9,720
3,112
0
630
14,482
14,130
0
2,335
12,147
0
15,191
W
Horus
Dangeerrr
Horus
6,607
3,820
924
2,448
12,293
12,592
0
3,646
8,022
0
15,253
L
Merlin
18,701
1,348
387
558
11,235
4,228
0
1,162
10,073
46,542
0
W
11,950
6,990
0
3,268
11,827
5,237
0
4,222
7,136
64
41,402
L
Heimdallr
GRASSNbAcOn95
Heimdallr
5,381
2,533
0
190
9,471
6,276
0
499
8,972
0
12,201
W
Fenrir
10,707
3,114
0
777
9,811
5,740
0
2,366
7,109
0
26,687
L
Neith
Phoeniix9
Neith
12,256
6,608
0
2,229
7,121
3,109
0
1,222
5,899
0
31,008
W
10,495
4,165
219
2,989
13,000
8,080
0
4,409
8,159
0
22,808
W
7,556
1,069
243
2,226
10,378
9,369
0
5,559
4,212
28,302
0
L
Cthulhu
tigerpaw0321
Cthulhu
2,981
510
0
200
7,424
4,020
0
2,402
5,022
5,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,227
Gold Earned
51,825
159
Minions Killed
197
3
Camps Cleared
12
698,670
Distance Traveled
932,965
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,848
885
11
1
0
183,040
0
W
Horus
9,866
987
11
1
1
205,577
0
L
Merlin
10,483
1,048
82
8
2
180,236
0
W
Artemis
10,604
1,060
62
6
8
149,570
2
L
Heimdallr
9,002
900
9
1
0
108,355
1
W
Fenrir
10,368
1,037
34
3
2
208,907
0
L
Neith
9,807
981
53
5
1
151,115
0
W
Chaac
9,928
993
36
4
0
173,562
0
W
Ymir
11,059
1,106
54
5
1
195,349
0
L
Cthulhu
8,087
809
4
0
0
75,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role