Player Matchup

Athena
Athena
Azkeladden
Athena
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,225 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Iareuseless
Tsukuyomi
Level 6
God Stats
3W - 1L
1,383 SR
Queue Stats
3W - 1L
1,228 Elo+
Party 2
Scylla
Scylla
Sh4key_84
Scylla
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
tension1
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 60L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
thunder92
Cernunnos
Level 109
God Stats
3W - 6L
1,207 SR
Queue Stats
236W - 200L
1,225 Elo+
Party 2
Team Averages
Level 55
1,418 SR
1,335 Elo+

VS

Team Averages
Level 22
1,538 SR
1,505 Elo+
Anhur
Anhur
AlexValic
Anhur
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 12L
1,249 Elo+
Solo
Terra
Terra
Marboy297
Terra
Level 17
God Stats
1W - 2L
1,715 SR
Queue Stats
4W - 4L
1,799 Elo+
Party 1
Scylla
Scylla
WienyButt
Scylla
Level 27
God Stats
6W - 9L
1,469 SR
Queue Stats
34W - 49L
1,454 Elo+
Party 1
Set
Set
darkesbombast
Set
Level 34
God Stats
0W - 6L
1,285 SR
Queue Stats
28W - 51L
1,656 Elo+
Party 1
King Arthur
King Arthur
karim20
King Arthur
Level 23
God Stats
0W - 5L
1,720 SR
Queue Stats
59W - 66L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Azkeladden
Athena
11
5 / 0 / 3
7,322
610
4,252
4,344
2,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Iareuseless
Tsukuyomi
11
4 / 0 / 1
7,080
590
2,958
7,646
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
Sh4key_84
Scylla
13
2 / 1 / 2
7,476
623
3,722
5,369
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
tension1
Bellona
13
3 / 1 / 0
7,669
639
6,348
6,774
5,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
thunder92
Cernunnos
11
2 / 0 / 5
6,766
564
5,676
6,007
1,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AlexValic
Anhur
8
0 / 3 / 0
4,793
399
2,062
7,734
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Terra
Marboy297
Terra
7
0 / 4 / 0
4,987
416
1,684
9,004
4,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
WienyButt
Scylla
11
2 / 3 / 0
6,418
535
3,853
4,422
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
4,753
396
716
4,502
1,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
karim20
King Arthur
9
0 / 4 / 1
5,187
432
2,536
8,291
4,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
16
Kills
2
2
Deaths
16
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anhur
AlexValic
Anhur
0
3
0
0
W
Athena
Azkeladden
Athena
5
0
3
6.5
W
Tsukuyomi
Iareuseless
Tsukuyomi
4
0
1
4.5
L
Terra
Marboy297
Terra
0
4
0
0
W
Scylla
Sh4key_84
Scylla
2
1
2
3
L
Scylla
WienyButt
Scylla
2
3
0
0.67
L
0
2
0
0
L
King Arthur
karim20
King Arthur
0
4
1
0.13
W
Bellona
tension1
Bellona
3
1
0
3
W
Cernunnos
thunder92
Cernunnos
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,956
Damage
10,851
30,140
Taken
33,953
14,658
Mitigated
12,918
11,129
Healing
9,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AlexValic
Anhur
2,062
862
0
2,929
7,734
1,599
0
2,368
5,322
0
15,875
W
Athena
Azkeladden
Athena
4,252
1,498
0
890
4,344
2,915
33
1,010
3,334
19,074
0
W
Tsukuyomi
Iareuseless
Tsukuyomi
2,958
682
0
4,040
7,646
2,286
0
405
7,241
0
46,125
L
Terra
Marboy297
Terra
1,684
370
1,073
2,152
9,004
4,057
0
2,931
6,059
11,095
0
W
Scylla
Sh4key_84
Scylla
3,722
40
0
1,568
5,369
1,760
0
2,831
2,538
42,978
0
L
Scylla
WienyButt
Scylla
3,853
49
0
0
4,422
1,320
287
1,939
2,354
29,307
0
L
716
232
0
2,390
4,502
1,215
0
502
3,928
0
16,212
L
King Arthur
karim20
King Arthur
2,536
460
0
514
8,291
4,727
76
0
7,974
0
15,145
W
Bellona
tension1
Bellona
6,348
2,634
0
2,194
6,774
5,913
1,428
590
5,793
0
42,266
W
Cernunnos
thunder92
Cernunnos
5,676
1,887
0
2,437
6,007
1,784
0
701
5,306
0
38,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,313
Gold Earned
26,138
384
Minions Killed
172
0
Camps Cleared
0
1,175,718
Distance Traveled
1,040,520
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,793
399
36
3
0
192,860
1
W
Athena
7,322
610
39
3
0
269,282
3
W
Tsukuyomi
7,080
590
82
7
0
269,802
4
L
Terra
4,987
416
21
2
0
243,309
3
W
Scylla
7,476
623
95
8
0
210,730
0
L
Scylla
6,418
535
57
5
0
223,647
0
L
Set
4,753
396
37
3
0
142,233
0
L
King Arthur
5,187
432
21
2
0
238,471
0
W
Bellona
7,669
639
112
9
0
223,677
0
W
Cernunnos
6,766
564
56
5
0
202,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role