Player Matchup

Ymir
Ymir
Kapkin
Ymir
Level 27
God Stats
6W - 5L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Zeus
Zeus
KingDiaz101
Zeus
Level 11
God Stats
41W - 35L
1,520 SR
Queue Stats
82W - 70L
1,519 Elo+
Solo
Heimdallr
Heimdallr
Mlthrandir
Heimdallr
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Nemesis
Nemesis
crimmus
Nemesis
Level 10
God Stats
3W - 9L
1,500 SR
Queue Stats
94W - 74L
1,340 Elo+
Solo
Erlang Shen
Erlang Shen
isntaspy
Erlang Shen
Level 12
God Stats
3W - 3L
1,309 SR
Queue Stats
5W - 5L
1,266 Elo+
Solo
Team Averages
Level 17
1,466 SR
1,425 Elo+

VS

Team Averages
Level 18
1,518 SR
1,477 Elo+
Chiron
Chiron
Jamaman
Chiron
Level 7
God Stats
20W - 13L
1,500 SR
Queue Stats
363W - 314L
1,689 Elo+
Solo
Hel
Hel
SelfStorage
Hel
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 124L
1,551 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheShanicmoon
Cu Chulainn
Level 13
God Stats
31W - 28L
1,810 SR
Queue Stats
115W - 110L
1,791 Elo+
Solo
Hercules
Hercules
TrumpTrumpTrump
Hercules
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 9L
1,238 Elo+
Solo
Ao Kuang
Ao Kuang
WSubZtance
Ao Kuang
Level 22
God Stats
9W - 12L
1,280 SR
Queue Stats
241W - 345L
1,114 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kapkin
Ymir
10
3 / 2 / 2
6,378
456
6,317
11,739
5,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 9 / 1
6,514
465
4,639
9,006
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Mlthrandir
Heimdallr
11
2 / 0 / 4
6,348
453
6,867
7,672
2,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
crimmus
Nemesis
12
1 / 4 / 0
6,909
494
5,666
9,381
5,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
isntaspy
Erlang Shen
12
0 / 4 / 0
6,579
470
3,696
11,360
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Jamaman
Chiron
12
1 / 2 / 1
6,970
498
9,484
9,159
2,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
12 / 0 / 0
10,306
736
11,264
10,552
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
TheShanicmoon
Cu Chulainn
15
5 / 0 / 0
8,706
622
9,964
10,927
8,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
9
1 / 3 / 1
6,602
472
5,999
13,151
8,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
WSubZtance
Ao Kuang
8
0 / 2 / 0
5,816
415
191
8,536
3,634
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
6
Kills
19
19
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
Jamaman
Chiron
1
2
1
0.75
L
Ymir
Kapkin
Ymir
3
2
2
2
L
0
9
1
0.06
L
Heimdallr
Mlthrandir
Heimdallr
2
0
4
4
W
12
0
0
12
W
Cu Chulainn
TheShanicmoon
Cu Chulainn
5
0
0
5
W
Hercules
1
3
1
0.5
W
Ao Kuang
WSubZtance
Ao Kuang
0
2
0
0
L
Nemesis
crimmus
Nemesis
1
4
0
0.25
L
Erlang Shen
isntaspy
Erlang Shen
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,185
Damage
36,902
49,158
Taken
52,325
20,921
Mitigated
27,821
15,423
Healing
24,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Jamaman
Chiron
9,484
3,676
808
4,982
9,159
2,871
0
2,243
6,916
0
50,084
L
Ymir
Kapkin
Ymir
6,317
1,584
0
3,787
11,739
5,187
0
307
11,432
16,079
0
L
4,639
389
171
575
9,006
3,088
0
7,197
1,809
42,930
0
L
Heimdallr
Mlthrandir
Heimdallr
6,867
4,096
0
4,931
7,672
2,365
0
591
7,081
0
32,531
W
11,264
668
152
6,841
10,552
4,085
1,293
3,894
6,336
73,094
0
W
Cu Chulainn
TheShanicmoon
Cu Chulainn
9,964
2,387
0
6,042
10,927
8,586
0
603
10,324
6,708
49,150
W
Hercules
5,999
1,751
0
4,357
13,151
8,645
0
4,551
8,554
0
17,250
W
Ao Kuang
WSubZtance
Ao Kuang
191
0
0
1,409
8,536
3,634
0
298
8,238
23,568
0
L
Nemesis
crimmus
Nemesis
5,666
2,336
0
618
9,381
5,642
0
3,539
5,842
8,076
43,353
L
Erlang Shen
isntaspy
Erlang Shen
3,696
1,992
0
5,341
11,360
4,639
0
764
10,596
0
33,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,728
Gold Earned
38,400
311
Minions Killed
398
0
Camps Cleared
0
1,303,332
Distance Traveled
1,411,293
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,970
498
84
6
0
295,691
4
L
Ymir
6,378
456
17
1
0
264,069
4
L
Zeus
6,514
465
80
6
0
232,801
5
L
Heimdallr
6,348
453
52
4
0
264,511
2
W
Hel
10,306
736
140
10
0
299,451
3
W
Cu Chulainn
8,706
622
104
7
0
274,916
3
W
Hercules
6,602
472
23
2
0
310,274
6
W
Ao Kuang
5,816
415
47
3
0
230,961
0
L
Nemesis
6,909
494
93
7
0
267,506
0
L
Erlang Shen
6,579
470
69
5
0
274,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role