Player Matchup

Fenrir
Fenrir
DomThePerson
Fenrir
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
65W - 91L
1,326 Elo+
Party 4
Anubis
Anubis
HTownProphet
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,246 Elo+
Party 2
Da Ji
Da Ji
Kage Jihi
Da Ji
Level 49
God Stats
5W - 8L
1,253 SR
Queue Stats
12W - 34L
1,055 Elo+
Party 4
Neith
Neith
Mayc4t
Neith
Level 26
God Stats
22W - 25L
1,500 SR
Queue Stats
71W - 102L
1,324 Elo+
Party 4
Yemoja
Yemoja
oohwaddy
Yemoja
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,708 Elo+
Party 2
Team Averages
Level 44
1,451 SR
1,332 Elo+

VS

Team Averages
Level 53
1,420 SR
1,494 Elo+
Thanatos
Thanatos
NeoAntics
Thanatos
Level 52
God Stats
2W - 4L
1,259 SR
Queue Stats
15W - 17L
1,579 Elo+
Party 1
Discordia
Discordia
POKPOK21000
Discordia
Level 12
God Stats
8W - 8L
1,556 SR
Queue Stats
12W - 13L
1,625 Elo+
Party 1
Achilles
Achilles
Sanad__a
Achilles
Level 45
God Stats
30W - 34L
1,285 SR
Queue Stats
47W - 65L
1,264 Elo+
Party 3
Jormungandr
Jormungandr
boysneedlove
Jormungandr
Level 69
God Stats
7W - 4L
1,500 SR
Queue Stats
233W - 253L
1,500 Elo+
Party 3
Medusa
Medusa
wtvrbryan
Medusa
Level 86
God Stats
8W - 9L
1,500 SR
Queue Stats
211W - 229L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
10 / 8 / 5
15,049
1,003
20,065
25,809
13,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
19
0 / 7 / 8
12,900
860
6,310
14,856
6,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
Kage Jihi
Da Ji
20
4 / 6 / 10
13,528
902
15,587
23,099
10,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Mayc4t
Neith
19
4 / 5 / 8
13,906
927
20,658
22,477
9,354
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
oohwaddy
Yemoja
20
1 / 4 / 12
13,515
901
8,358
18,102
22,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

0

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
NeoAntics
Thanatos
20
3 / 10 / 15
13,913
928
13,243
20,381
11,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Discordia
POKPOK21000
Discordia
19
0 / 4 / 8
12,392
826
8,286
7,182
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Sanad__a
Achilles
20
3 / 0 / 15
14,062
937
10,359
12,429
15,310
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
boysneedlove
Jormungandr
20
1 / 0 / 19
13,882
925
21,118
15,269
16,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
wtvrbryan
Medusa
20
23 / 5 / 7
20,487
1,366
41,280
22,516
9,759
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
94
19
Kills
30
30
Deaths
19
43
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Fenrir
10
8
5
1.56
L
Anubis
0
7
8
0.57
L
Da Ji
Kage Jihi
Da Ji
4
6
10
1.5
L
Neith
Mayc4t
Neith
4
5
8
1.6
W
Thanatos
NeoAntics
Thanatos
3
10
15
1.05
W
Discordia
POKPOK21000
Discordia
0
4
8
1
W
Achilles
Sanad__a
Achilles
3
0
15
10.5
W
Jormungandr
boysneedlove
Jormungandr
1
0
19
10.5
L
Yemoja
oohwaddy
Yemoja
1
4
12
1.75
W
Medusa
wtvrbryan
Medusa
23
5
7
5.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,978
Damage
94,286
104,343
Taken
77,777
62,484
Mitigated
55,620
13,410
Healing
12,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
20,065
7,494
0
775
25,809
13,253
0
8,144
17,565
0
29,402
L
Anubis
6,310
1,071
663
2,229
14,856
6,174
0
3,815
10,991
51,319
0
L
Da Ji
Kage Jihi
Da Ji
15,587
2,290
834
1,027
23,099
10,906
0
4,981
17,888
0
29,581
L
Neith
Mayc4t
Neith
20,658
16,105
809
2,348
22,477
9,354
0
6,316
16,036
0
42,879
W
Thanatos
NeoAntics
Thanatos
13,243
3,926
0
5,731
20,381
11,084
0
3,662
16,719
0
25,326
W
Discordia
POKPOK21000
Discordia
8,286
0
0
0
7,182
2,541
0
860
6,322
18,059
0
W
Achilles
Sanad__a
Achilles
10,359
3,793
0
450
12,429
15,310
0
2,602
9,827
0
27,484
W
Jormungandr
boysneedlove
Jormungandr
21,118
3,018
0
0
15,269
16,926
0
3,181
12,011
44,878
0
L
Yemoja
oohwaddy
Yemoja
8,358
1,806
3,870
855
18,102
22,797
0
6,148
11,904
32,749
0
W
Medusa
wtvrbryan
Medusa
41,280
26,822
0
6,640
22,516
9,759
0
4,363
18,153
0
104,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,898
Gold Earned
74,736
278
Minions Killed
299
8
Camps Cleared
10
1,278,712
Distance Traveled
1,363,647
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,049
1,003
29
2
3
304,889
0
L
Anubis
12,900
860
130
9
1
216,601
0
L
Da Ji
13,528
902
36
2
2
254,681
1
L
Neith
13,906
927
44
3
1
246,133
0
W
Thanatos
13,913
928
34
2
0
267,489
0
W
Discordia
12,392
826
15
1
1
240,557
0
W
Achilles
14,062
937
43
3
1
328,472
0
W
Jormungandr
13,882
925
52
3
1
270,211
3
L
Yemoja
13,515
901
39
3
1
256,408
0
W
Medusa
20,487
1,366
155
10
7
256,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role