Player Matchup

Xing Tian
Xing Tian
GMAX999
Xing Tian
Level 62
God Stats
5W - 2L
1,612 SR
Queue Stats
349W - 182L
1,741 Elo+
Party 3
Cthulhu
Cthulhu
Herm01
Cthulhu
Level 21
God Stats
14W - 4L
1,500 SR
Queue Stats
127W - 71L
1,434 Elo+
Party 3
Danzaburou
Danzaburou
HerrGenzu
Danzaburou
Level 43
God Stats
75W - 21L
1,715 SR
Queue Stats
781W - 436L
1,741 Elo+
Party 3
Tyr
Tyr
TyrTheLawgivér
Tyr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
gojumpifyoufeed
Nu Wa
Level 48
God Stats
5W - 1L
1,495 SR
Queue Stats
110W - 66L
1,767 Elo+
Party 3
Team Averages
Level 59
1,565 SR
1,636 Elo+

VS

Team Averages
Level 64
1,509 SR
1,405 Elo+
Ymir
Ymir
Guliverrr
Ymir
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
MAGOG15
Heimdallr
Level 51
God Stats
3W - 6L
1,342 SR
Queue Stats
14W - 24L
1,300 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NeGoDie
Tsukuyomi
Level 103
God Stats
25W - 16L
1,500 SR
Queue Stats
768W - 759L
1,442 Elo+
Party 1
Ra
Ra
jhone120
Ra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,297 Elo+
Party 2
Anubis
Anubis
thanos74
Anubis
Level 102
God Stats
2W - 2L
1,703 SR
Queue Stats
4W - 5L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GMAX999
Xing Tian
15
4 / 2 / 8
9,855
580
7,131
17,252
12,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Herm01
Cthulhu
13
5 / 3 / 17
9,461
557
7,988
11,797
9,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
HerrGenzu
Danzaburou
17
9 / 2 / 9
11,037
649
14,300
10,004
3,746
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
13 / 1 / 5
11,376
669
12,748
12,065
5,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
9 / 2 / 13
11,148
656
16,505
9,746
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 8 / 3
6,697
394
2,631
15,172
8,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
MAGOG15
Heimdallr
11
0 / 8 / 3
6,845
403
3,599
15,010
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
NeGoDie
Tsukuyomi
11
3 / 11 / 1
7,597
447
5,527
15,724
6,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 6 / 2
8,717
513
6,284
13,088
4,160
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
thanos74
Anubis
13
3 / 8 / 1
8,662
510
11,656
14,228
6,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
19
40
Kills
9
10
Deaths
41
52
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
GMAX999
Xing Tian
4
2
8
4
L
Ymir
0
8
3
0.19
W
Cthulhu
Herm01
Cthulhu
5
3
17
4.5
W
Danzaburou
HerrGenzu
Danzaburou
9
2
9
6.75
L
Heimdallr
MAGOG15
Heimdallr
0
8
3
0.19
L
Tsukuyomi
NeGoDie
Tsukuyomi
3
11
1
0.32
W
13
1
5
15.5
W
9
2
13
7.75
L
3
6
2
0.67
L
Anubis
thanos74
Anubis
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,672
Damage
29,697
60,864
Taken
73,222
35,003
Mitigated
29,591
20,761
Healing
14,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
GMAX999
Xing Tian
7,131
434
0
6,331
17,252
12,586
850
7,281
9,971
43,781
0
L
Ymir
2,631
389
0
1,167
15,172
8,505
0
5,603
9,391
10,023
0
W
Cthulhu
Herm01
Cthulhu
7,988
565
243
2,403
11,797
9,460
220
3,328
8,469
20,406
0
W
Danzaburou
HerrGenzu
Danzaburou
14,300
6,610
0
4,733
10,004
3,746
2,427
3,177
6,827
0
83,638
L
Heimdallr
MAGOG15
Heimdallr
3,599
1,641
0
3,539
15,010
3,902
0
5,444
9,476
0
34,501
L
Tsukuyomi
NeGoDie
Tsukuyomi
5,527
1,766
0
2,169
15,724
6,925
0
4,794
10,624
5,210
30,429
W
12,748
1,432
0
4,667
12,065
5,700
282
3,057
9,008
0
69,309
W
16,505
3,906
268
2,116
9,746
3,511
947
4,130
5,616
75,616
0
L
6,284
608
29
1,762
13,088
4,160
0
5,612
7,229
49,468
0
L
Anubis
thanos74
Anubis
11,656
570
0
5,374
14,228
6,099
0
8,887
4,878
44,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,877
Gold Earned
38,518
489
Minions Killed
318
0
Camps Cleared
0
1,689,111
Distance Traveled
1,448,919
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,855
580
84
5
0
295,013
2
L
Ymir
6,697
394
13
1
0
277,483
1
W
Cthulhu
9,461
557
30
2
0
315,951
1
W
Danzaburou
11,037
649
140
8
0
331,277
1
L
Heimdallr
6,845
403
65
4
0
270,084
1
L
Tsukuyomi
7,597
447
64
4
0
299,037
0
W
Tyr
11,376
669
111
7
0
415,566
1
W
Nu Wa
11,148
656
124
7
0
331,304
1
L
Ra
8,717
513
89
5
0
346,115
4
L
Anubis
8,662
510
87
5
0
256,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role