Player Matchup

Cabrakan
Cabrakan
Bronze III
Banditos14
Cabrakan
Bronze III
Level 152
God Stats
3W - 1L
1,715 SR
Queue Stats
23W - 17L
1,543 MMR
Party 1
Agni
Agni
Silver I
NexCaizo
Agni
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver I
Swagproject
King Arthur
Silver I
Level 157
God Stats
4W - 10L
1,500 SR
Queue Stats
67W - 74L
1,550 MMR
Solo
Bakasura
Bakasura
Bronze III
Tastiestpickle
Bakasura
Bronze III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,543 MMR
Party 1
Danzaburou
Danzaburou
Silver I
exodusreydios
Danzaburou
Silver I
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 145
1,543 SR
1,527 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 125
1,523 SR
1,528 MMR
Ares
Ares
Bronze III
BIGMAN1NCHARGE
Ares
Bronze III
Level 125
God Stats
4W - 7L
1,500 SR
Queue Stats
312W - 296L
1,542 MMR
Solo
Kali
Kali
Bronze III
Buhnanas
Kali
Bronze III
Level 155
God Stats
4W - 9L
1,500 SR
Queue Stats
174W - 173L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
IronWolfe
Cu Chulainn
Bronze III
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 23L
1,549 MMR
Solo
Neith
Neith
Bronze III
ReD3y3
Neith
Bronze III
Level 69
God Stats
3W - 7L
1,615 SR
Queue Stats
32W - 46L
1,549 MMR
Solo
Nu Wa
Nu Wa
Silver I
luizskills
Nu Wa
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Banditos14
Cabrakan
17
2 / 6 / 18
12,360
537
7,312
22,418
26,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
18
5 / 5 / 7
12,467
542
11,947
12,876
5,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Swagproject
King Arthur
19
3 / 4 / 12
12,894
561
12,758
26,849
26,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bakasura
20
15 / 2 / 8
14,994
652
16,321
19,370
13,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
exodusreydios
Danzaburou
20
4 / 2 / 8
13,892
604
13,030
15,590
6,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
PersephoneTsukuyomiCupidYemojaNemesis

VS

Bans
CthulhuApolloCerberusThanatosKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
9,703
422
6,348
18,913
17,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
18
4 / 5 / 4
11,802
513
6,717
21,579
10,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
IronWolfe
Cu Chulainn
17
4 / 8 / 1
10,860
472
19,702
20,330
18,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
ReD3y3
Neith
19
6 / 7 / 2
12,465
542
11,543
14,020
5,457
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
17
3 / 4 / 7
11,050
480
16,594
13,582
5,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
38
29
Kills
19
19
Deaths
29
53
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
Cabrakan
Banditos14
Cabrakan
2
6
18
1.83
L
Kali
4
5
4
1.2
L
Cu Chulainn
IronWolfe
Cu Chulainn
4
8
1
0.56
W
Agni
5
5
7
1.7
L
Neith
ReD3y3
Neith
6
7
2
1
W
King Arthur
Swagproject
King Arthur
3
4
12
2.25
W
Bakasura
15
2
8
9.5
W
Danzaburou
exodusreydios
Danzaburou
4
2
8
4
L
Nu Wa
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,368
Damage
60,904
97,103
Taken
88,424
78,488
Mitigated
58,692
31,824
Healing
18,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,348
32
0
3,489
18,913
17,931
0
4,588
13,496
23,401
0
W
Cabrakan
Banditos14
Cabrakan
7,312
1,524
0
4,889
22,418
26,451
650
7,021
15,121
41,659
0
L
Kali
6,717
2,648
0
7,905
21,579
10,841
0
2,902
18,136
0
81,381
L
Cu Chulainn
IronWolfe
Cu Chulainn
19,702
4,393
0
2,824
20,330
18,787
730
4,443
15,240
16,707
63,756
W
Agni
11,947
1,436
0
3,741
12,876
5,376
1,608
5,247
7,322
77,962
0
L
Neith
ReD3y3
Neith
11,543
4,289
0
1,123
14,020
5,457
0
2,394
11,524
0
90,172
W
King Arthur
Swagproject
King Arthur
12,758
1,505
0
11,665
26,849
26,265
209
6,793
19,415
0
58,615
W
Bakasura
16,321
9,970
0
5,291
19,370
13,856
2,813
5,084
14,038
12,927
113,294
W
Danzaburou
exodusreydios
Danzaburou
13,030
7,431
0
6,238
15,590
6,540
7,176
4,005
11,347
0
93,186
L
Nu Wa
16,594
3,205
0
3,234
13,582
5,676
580
6,171
6,930
87,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,607
Gold Earned
55,880
601
Minions Killed
576
0
Camps Cleared
0
2,209,740
Distance Traveled
1,970,523
32
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,703
422
23
1
0
437,025
5
W
Cabrakan
12,360
537
63
3
0
423,824
8
L
Kali
11,802
513
128
6
0
427,191
9
L
Cu Chulainn
10,860
472
118
5
0
370,568
1
W
Agni
12,467
542
117
5
0
400,296
8
L
Neith
12,465
542
156
7
0
361,325
6
W
King Arthur
12,894
561
96
4
0
445,779
5
W
Bakasura
14,994
652
182
8
0
509,463
6
W
Danzaburou
13,892
604
143
6
0
430,378
5
L
Nu Wa
11,050
480
151
7
0
374,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role