Player Matchup

Fenrir
Fenrir
FFX_TheReaper
Fenrir
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 20L
1,373 Elo+
Solo
Sun Wukong
Sun Wukong
MatuBot
Sun Wukong
Level 60
God Stats
6W - 1L
1,500 SR
Queue Stats
136W - 47L
1,648 Elo+
Solo
Ymir
Ymir
Sannti00
Ymir
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 20L
1,118 Elo+
Solo
Hou Yi
Hou Yi
leotauro
Hou Yi
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
283W - 287L
1,667 Elo+
Solo
Baba Yaga
Baba Yaga
vinithelinker
Baba Yaga
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
427W - 427L
1,208 Elo+
Solo
Team Averages
Level 91
1,500 SR
1,403 Elo+

VS

Team Averages
Level 88
1,348 SR
1,307 Elo+
Nu Wa
Nu Wa
AReS_nipid
Nu Wa
Level 129
God Stats
16W - 24L
1,176 SR
Queue Stats
363W - 354L
1,015 Elo+
Party 1
King Arthur
King Arthur
CuDiuRaPa
King Arthur
Level 100
God Stats
3W - 6L
1,267 SR
Queue Stats
39W - 37L
1,501 Elo+
Solo
Kuzenbo
Kuzenbo
JacareAcu9757
Kuzenbo
Level 44
God Stats
10W - 9L
1,494 SR
Queue Stats
224W - 233L
1,460 Elo+
Solo
Loki
Loki
L1ngu1C4_nipid
Loki
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
200W - 195L
1,242 Elo+
Party 1
Apollo
Apollo
the_happy003
Apollo
Level 40
God Stats
4W - 7L
1,302 SR
Queue Stats
52W - 64L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 6
11,957
544
10,619
22,194
9,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
MatuBot
Sun Wukong
20
13 / 3 / 4
13,839
629
17,456
24,258
21,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
15
3 / 4 / 3
10,168
462
7,894
15,429
9,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
leotauro
Hou Yi
17
1 / 2 / 3
10,518
478
7,389
11,305
4,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
vinithelinker
Baba Yaga
19
6 / 5 / 5
12,367
562
17,673
13,925
6,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
1 / 8 / 7
10,514
478
17,302
16,912
6,444
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
CuDiuRaPa
King Arthur
17
4 / 7 / 5
11,516
523
10,995
22,528
15,029
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
8
0 / 6 / 1
6,709
305
1,590
7,927
6,031
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
12 / 4 / 2
11,857
539
14,416
16,757
6,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
16
1 / 4 / 3
9,717
442
3,979
16,131
6,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
36
29
Kills
18
18
Deaths
29
21
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
8
7
0.56
L
King Arthur
CuDiuRaPa
King Arthur
4
7
5
0.93
W
6
4
6
2.25
L
Kuzenbo
0
6
1
0.08
L
12
4
2
3.25
W
Sun Wukong
MatuBot
Sun Wukong
13
3
4
5
W
Ymir
3
4
3
1.13
W
Hou Yi
leotauro
Hou Yi
1
2
3
1.25
L
Apollo
1
4
3
0.63
W
Baba Yaga
vinithelinker
Baba Yaga
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,031
Damage
48,282
87,111
Taken
80,255
51,349
Mitigated
40,367
33,827
Healing
18,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
17,302
3,785
0
3,225
16,912
6,444
234
7,858
8,879
76,130
0
L
King Arthur
CuDiuRaPa
King Arthur
10,995
1,869
0
5,694
22,528
15,029
0
5,865
16,319
140
65,831
W
10,619
2,243
0
11,742
22,194
9,339
0
3,878
18,124
0
89,003
L
Kuzenbo
1,590
539
0
0
7,927
6,031
100
2,140
5,720
10,326
0
L
14,416
4,695
0
4,891
16,757
6,251
24
5,889
10,747
0
56,296
W
Sun Wukong
MatuBot
Sun Wukong
17,456
4,953
0
10,914
24,258
21,859
2,118
4,779
19,199
0
77,558
W
Ymir
7,894
347
0
3,878
15,429
9,327
177
2,468
12,847
51,735
0
W
Hou Yi
leotauro
Hou Yi
7,389
3,811
0
5,223
11,305
4,786
2,919
1,524
9,723
0
58,661
L
Apollo
3,979
1,741
159
4,311
16,131
6,612
684
3,815
12,316
0
52,994
W
Baba Yaga
vinithelinker
Baba Yaga
17,673
629
0
2,070
13,925
6,038
501
5,894
7,568
93,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,849
Gold Earned
50,313
615
Minions Killed
462
0
Camps Cleared
0
1,897,318
Distance Traveled
1,729,485
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,514
478
117
5
0
363,120
4
L
King Arthur
11,516
523
128
6
0
381,161
4
W
Fenrir
11,957
544
125
6
0
452,436
1
L
Kuzenbo
6,709
305
11
1
0
207,903
6
L
Loki
11,857
539
89
4
0
425,332
2
W
Sun Wukong
13,839
629
155
7
0
403,431
2
W
Ymir
10,168
462
74
3
0
368,238
2
W
Hou Yi
10,518
478
107
5
0
279,043
2
L
Apollo
9,717
442
117
5
0
351,969
2
W
Baba Yaga
12,367
562
154
7
0
394,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role